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@anton.bobrov/react-vevet-hooks

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A collection of custom React hooks designed to seamlessly integrate with the `Vevet` library

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"use strict"; var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.useAnimationFrame = void 0; var react_hooks_1 = require("@anton.bobrov/react-hooks"); var react_1 = require("react"); var vevet_1 = require("vevet"); /** * Custom React hook that integrates with `vevet`'s `AnimationFrame` class. * * This hook creates an animation frame instance, allowing for * customizable animation properties and callbacks for play, pause, * and frame events. It handles the lifecycle of the animation instance, * ensuring proper cleanup on component unmount. * * @example * const MyComponent = () => { * const { play, pause } = useAnimationFrame({ * onPlay: () => console.log('Animation started'), * onPause: () => console.log('Animation paused'), * onFrame: ({ fpsMultiplier }) => { * console.log('Frame updated, FPS Multiplier:', fpsMultiplier); * }, * }); * * return ( * <div> * <button onClick={play}>Play</button> * <button onClick={pause}>Pause</button> * </div> * ); * }; */ function useAnimationFrame(_a) { var onPlayProp = _a.onPlay, onPauseProp = _a.onPause, onFrameProp = _a.onFrame, changeableProps = __rest(_a, ["onPlay", "onPause", "onFrame"]); var _b = (0, react_1.useState)(null), frame = _b[0], setFrame = _b[1]; var initialChangeablePropsRef = (0, react_1.useRef)(changeableProps); var onPlay = (0, react_hooks_1.useEvent)(onPlayProp); var onPause = (0, react_hooks_1.useEvent)(onPauseProp); var onFrame = (0, react_hooks_1.useEvent)(onFrameProp); (0, react_1.useEffect)(function () { var instance = new vevet_1.AnimationFrame(__assign(__assign({}, initialChangeablePropsRef.current), { isEnabled: false })); setFrame(instance); if (onPlay) { instance.addCallback('play', onPlay); } if (onPause) { instance.addCallback('pause', onPause); } instance.addCallback('frame', function () { return onFrame({ fpsMultiplier: instance.fpsMultiplier, computedFPS: instance.computedFPS, }); }); return function () { return instance.destroy(); }; }, [onFrame, onPause, onPlay]); (0, react_1.useEffect)(function () { if (!frame) { return; } frame.changeProps(changeableProps); // eslint-disable-next-line react-hooks/exhaustive-deps }, [frame, (0, react_hooks_1.useDeepCompareMemoize)(changeableProps)]); var play = (0, react_1.useCallback)(function () { return frame === null || frame === void 0 ? void 0 : frame.play(); }, [frame]); var pause = (0, react_1.useCallback)(function () { return frame === null || frame === void 0 ? void 0 : frame.pause(); }, [frame]); return { frame: frame, play: play, pause: pause }; } exports.useAnimationFrame = useAnimationFrame;