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@ant-design/fast-color

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import type { ColorInput, HSL, HSV, RGB } from './types'; export declare class FastColor { /** * All FastColor objects are valid. So isValid is always true. This property is kept to be compatible with TinyColor. */ isValid: boolean; /** * Red, R in RGB */ r: number; /** * Green, G in RGB */ g: number; /** * Blue, B in RGB */ b: number; /** * Alpha/Opacity, A in RGBA/HSLA */ a: number; private _h?; private _hsl_s?; private _hsv_s?; private _l?; private _v?; private _max?; private _min?; private _brightness?; constructor(input: ColorInput); setR(value: number): this; setG(value: number): this; setB(value: number): this; setA(value: number): this; setHue(value: number): this; /** * Returns the perceived luminance of a color, from 0-1. * @see http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef */ getLuminance(): number; getHue(): number; /** * @deprecated should use getHSVSaturation or getHSLSaturation instead */ getSaturation(): number; getHSVSaturation(): number; getHSLSaturation(): number; getLightness(): number; getValue(): number; /** * Returns the perceived brightness of the color, from 0-255. * Note: this is not the b of HSB * @see http://www.w3.org/TR/AERT#color-contrast */ getBrightness(): number; darken(amount?: number): this; lighten(amount?: number): this; /** * Mix the current color a given amount with another color, from 0 to 100. * 0 means no mixing (return current color). */ mix(input: ColorInput, amount?: number): this; /** * Mix the color with pure white, from 0 to 100. * Providing 0 will do nothing, providing 100 will always return white. */ tint(amount?: number): this; /** * Mix the color with pure black, from 0 to 100. * Providing 0 will do nothing, providing 100 will always return black. */ shade(amount?: number): this; onBackground(background: ColorInput): this; isDark(): boolean; isLight(): boolean; equals(other: FastColor): boolean; clone(): this; toHexString(): string; /** CSS support color pattern */ toHsl(): HSL; /** CSS support color pattern */ toHslString(): string; /** Same as toHsb */ toHsv(): HSV; toRgb(): RGB; toRgbString(): string; toString(): string; /** Return a new FastColor object with one channel changed */ private _sc; private _c; private getMax; private getMin; private fromHexString; private fromHsl; private fromHsv; private fromHsvString; private fromHslString; private fromRgbString; }