@ant-design/colors
Version:
Color palettes calculator of Ant Design
256 lines (211 loc) • 5.95 kB
JavaScript
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
var tinycolor = require('@ctrl/tinycolor');
var hueStep = 2; // 色相阶梯
var saturationStep = 0.16; // 饱和度阶梯,浅色部分
var saturationStep2 = 0.05; // 饱和度阶梯,深色部分
var brightnessStep1 = 0.05; // 亮度阶梯,浅色部分
var brightnessStep2 = 0.15; // 亮度阶梯,深色部分
var lightColorCount = 5; // 浅色数量,主色上
var darkColorCount = 4; // 深色数量,主色下
// 暗色主题颜色映射关系表
var darkColorMap = [{
index: 7,
opacity: 0.15
}, {
index: 6,
opacity: 0.25
}, {
index: 5,
opacity: 0.3
}, {
index: 5,
opacity: 0.45
}, {
index: 5,
opacity: 0.65
}, {
index: 5,
opacity: 0.85
}, {
index: 4,
opacity: 0.9
}, {
index: 3,
opacity: 0.95
}, {
index: 2,
opacity: 0.97
}, {
index: 1,
opacity: 0.98
}]; // Wrapper function ported from TinyColor.prototype.toHsv
// Keep it here because of `hsv.h * 360`
function toHsv(_ref) {
var r = _ref.r,
g = _ref.g,
b = _ref.b;
var hsv = tinycolor.rgbToHsv(r, g, b);
return {
h: hsv.h * 360,
s: hsv.s,
v: hsv.v
};
} // Wrapper function ported from TinyColor.prototype.toHexString
// Keep it here because of the prefix `#`
function toHex(_ref2) {
var r = _ref2.r,
g = _ref2.g,
b = _ref2.b;
return "#".concat(tinycolor.rgbToHex(r, g, b, false));
} // Wrapper function ported from TinyColor.prototype.mix, not treeshakable.
// Amount in range [0, 1]
// Assume color1 & color2 has no alpha, since the following src code did so.
function mix(rgb1, rgb2, amount) {
var p = amount / 100;
var rgb = {
r: (rgb2.r - rgb1.r) * p + rgb1.r,
g: (rgb2.g - rgb1.g) * p + rgb1.g,
b: (rgb2.b - rgb1.b) * p + rgb1.b
};
return rgb;
}
function getHue(hsv, i, light) {
var hue; // 根据色相不同,色相转向不同
if (Math.round(hsv.h) >= 60 && Math.round(hsv.h) <= 240) {
hue = light ? Math.round(hsv.h) - hueStep * i : Math.round(hsv.h) + hueStep * i;
} else {
hue = light ? Math.round(hsv.h) + hueStep * i : Math.round(hsv.h) - hueStep * i;
}
if (hue < 0) {
hue += 360;
} else if (hue >= 360) {
hue -= 360;
}
return hue;
}
function getSaturation(hsv, i, light) {
// grey color don't change saturation
if (hsv.h === 0 && hsv.s === 0) {
return hsv.s;
}
var saturation;
if (light) {
saturation = hsv.s - saturationStep * i;
} else if (i === darkColorCount) {
saturation = hsv.s + saturationStep;
} else {
saturation = hsv.s + saturationStep2 * i;
} // 边界值修正
if (saturation > 1) {
saturation = 1;
} // 第一格的 s 限制在 0.06-0.1 之间
if (light && i === lightColorCount && saturation > 0.1) {
saturation = 0.1;
}
if (saturation < 0.06) {
saturation = 0.06;
}
return Number(saturation.toFixed(2));
}
function getValue(hsv, i, light) {
var value;
if (light) {
value = hsv.v + brightnessStep1 * i;
} else {
value = hsv.v - brightnessStep2 * i;
}
if (value > 1) {
value = 1;
}
return Number(value.toFixed(2));
}
function generate(color) {
var opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
var patterns = [];
var pColor = tinycolor.inputToRGB(color);
for (var i = lightColorCount; i > 0; i -= 1) {
var hsv = toHsv(pColor);
var colorString = toHex(tinycolor.inputToRGB({
h: getHue(hsv, i, true),
s: getSaturation(hsv, i, true),
v: getValue(hsv, i, true)
}));
patterns.push(colorString);
}
patterns.push(toHex(pColor));
for (var _i = 1; _i <= darkColorCount; _i += 1) {
var _hsv = toHsv(pColor);
var _colorString = toHex(tinycolor.inputToRGB({
h: getHue(_hsv, _i),
s: getSaturation(_hsv, _i),
v: getValue(_hsv, _i)
}));
patterns.push(_colorString);
} // dark theme patterns
if (opts.theme === 'dark') {
return darkColorMap.map(function (_ref3) {
var index = _ref3.index,
opacity = _ref3.opacity;
var darkColorString = toHex(mix(tinycolor.inputToRGB(opts.backgroundColor || '#141414'), tinycolor.inputToRGB(patterns[index]), opacity * 100));
return darkColorString;
});
}
return patterns;
}
var presetPrimaryColors = {
red: '#F5222D',
volcano: '#FA541C',
orange: '#FA8C16',
gold: '#FAAD14',
yellow: '#FADB14',
lime: '#A0D911',
green: '#52C41A',
cyan: '#13C2C2',
blue: '#1890FF',
geekblue: '#2F54EB',
purple: '#722ED1',
magenta: '#EB2F96',
grey: '#666666'
};
var presetPalettes = {};
var presetDarkPalettes = {};
Object.keys(presetPrimaryColors).forEach(function (key) {
presetPalettes[key] = generate(presetPrimaryColors[key]);
presetPalettes[key].primary = presetPalettes[key][5]; // dark presetPalettes
presetDarkPalettes[key] = generate(presetPrimaryColors[key], {
theme: 'dark',
backgroundColor: '#141414'
});
presetDarkPalettes[key].primary = presetDarkPalettes[key][5];
});
var red = presetPalettes.red;
var volcano = presetPalettes.volcano;
var gold = presetPalettes.gold;
var orange = presetPalettes.orange;
var yellow = presetPalettes.yellow;
var lime = presetPalettes.lime;
var green = presetPalettes.green;
var cyan = presetPalettes.cyan;
var blue = presetPalettes.blue;
var geekblue = presetPalettes.geekblue;
var purple = presetPalettes.purple;
var magenta = presetPalettes.magenta;
var grey = presetPalettes.grey;
exports.blue = blue;
exports.cyan = cyan;
exports.geekblue = geekblue;
exports.generate = generate;
exports.gold = gold;
exports.green = green;
exports.grey = grey;
exports.lime = lime;
exports.magenta = magenta;
exports.orange = orange;
exports.presetDarkPalettes = presetDarkPalettes;
exports.presetPalettes = presetPalettes;
exports.presetPrimaryColors = presetPrimaryColors;
exports.purple = purple;
exports.red = red;
exports.volcano = volcano;
exports.yellow = yellow;