@ankimcp/anki-mcp-server
Version:
Model Context Protocol server for Anki - enables AI assistants to interact with your Anki flashcards
88 lines • 4.17 kB
JavaScript
;
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var __metadata = (this && this.__metadata) || function (k, v) {
if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
};
var __param = (this && this.__param) || function (paramIndex, decorator) {
return function (target, key) { decorator(target, key, paramIndex); }
};
var GuiUndoTool_1;
Object.defineProperty(exports, "__esModule", { value: true });
exports.GuiUndoTool = void 0;
const common_1 = require("@nestjs/common");
const microservices_1 = require("@nestjs/microservices");
const mcp_nest_1 = require("@rekog/mcp-nest");
const zod_1 = require("zod");
const anki_connect_client_1 = require("../../../clients/anki-connect.client.js");
const anki_utils_1 = require("../../../utils/anki.utils.js");
let GuiUndoTool = GuiUndoTool_1 = class GuiUndoTool {
ankiClient;
logger = new common_1.Logger(GuiUndoTool_1.name);
constructor(ankiClient) {
this.ankiClient = ankiClient;
}
async guiUndo(_args) {
try {
this.logger.log("Undoing last action in Anki");
const success = await this.ankiClient.invoke("guiUndo");
if (!success) {
this.logger.warn("Nothing to undo");
return {
success: true,
undone: false,
message: "Nothing to undo",
hint: "There are no recent actions to undo in Anki.",
};
}
this.logger.log("Last action undone successfully");
return {
success: true,
undone: true,
message: "Last action undone successfully",
hint: "The previous action has been reversed; the Anki GUI shows the result.",
};
}
catch (error) {
this.logger.error("Failed to undo action", error);
return (0, anki_utils_1.createErrorResponse)(error, {
hint: "This can happen when Anki is not running or its GUI is not visible",
});
}
}
};
exports.GuiUndoTool = GuiUndoTool;
__decorate([
(0, mcp_nest_1.Tool)({
name: "guiUndo",
description: "Triggers Anki's Edit > Undo in the desktop app, reverting whatever Anki's undo history holds as the most recent action — which may be something the user did in Anki rather than a change made through this server, and some AnkiConnect changes (e.g. updateNoteFields) are not recorded in that history at all. " +
"AnkiConnect reports success once the command is issued, even when there was nothing to undo. For when the user asks to undo something in Anki.",
parameters: zod_1.z.object({}),
outputSchema: zod_1.z.object({
success: zod_1.z.boolean(),
undone: zod_1.z.boolean(),
message: zod_1.z.string(),
hint: zod_1.z.string(),
}),
annotations: {
title: "Undo Last Action",
readOnlyHint: false,
destructiveHint: true,
idempotentHint: false,
openWorldHint: false,
},
}),
__param(0, (0, microservices_1.Payload)()),
__metadata("design:type", Function),
__metadata("design:paramtypes", [Object]),
__metadata("design:returntype", Promise)
], GuiUndoTool.prototype, "guiUndo", null);
exports.GuiUndoTool = GuiUndoTool = GuiUndoTool_1 = __decorate([
(0, mcp_nest_1.McpController)(),
__metadata("design:paramtypes", [anki_connect_client_1.AnkiConnectClient])
], GuiUndoTool);
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