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@animech-public/playcanvas
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0.0.1
PlayCanvas WebGL game engine
playcanvas.com
AnimechTechnologies/playcanvas-engine
@animech-public/playcanvas
/
build
/
playcanvas
/
src
/
scene
/
shader-lib
/
chunks
/
particle
/
frag
/
particleOutputFloat.js
2 lines
(1 loc)
•
212 B
JavaScript
View Raw
1
2
var
t
=
"
\n
void writeOutput() {
\n
\t
if (gl_FragCoord.y<1.0) {
\n
\t
\t
gl_FragColor = vec4(outPos, (outAngle + 1000.0) * visMode);
\n
\t
} else {
\n
\t
\t
gl_FragColor = vec4(outVel, outLife);
\n
\t
}
\n
}
\n
"
;export{t
as
default
};