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@animech-public/playcanvas

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2 lines (1 loc) 169 B
var e="\nvoid main(void) {\n\tdReflection = vec4(0);\n\t#ifdef LIT_CLEARCOAT\n\tccSpecularLight = vec3(0);\n\tccReflection = vec3(0);\n\t#endif\n";export{e as default};