UNPKG

@animech-public/playcanvas

Version:
3 lines (2 loc) 215 B
declare const _default: "\nvoid getLightDirPoint(vec3 lightPosW) {\n dLightDirW = vPositionW - lightPosW;\n dLightDirNormW = normalize(dLightDirW);\n dLightPosW = lightPosW;\n}\n"; export default _default;