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@animech-public/playcanvas

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2 lines (1 loc) 404 B
var o="\nfloat gammaCorrectInput(float color) {\n\treturn decodeGamma(color);\n}\nvec3 gammaCorrectInput(vec3 color) {\n\treturn decodeGamma(color);\n}\nvec4 gammaCorrectInput(vec4 color) {\n\treturn vec4(decodeGamma(color.xyz), color.w);\n}\nvec3 gammaCorrectOutput(vec3 color) {\n#ifdef HDR\n\treturn color;\n#else\n\treturn pow(color + 0.0000001, vec3(1.0 / 2.2));\n#endif\n}\n";export{o as default};