@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 373 B
TypeScript
declare const _default: "\nvec3 fixSeams(vec3 vec, float mipmapIndex) {\n return vec;\n}\n\nvec3 fixSeams(vec3 vec) {\n return vec;\n}\n\nvec3 fixSeamsStatic(vec3 vec, float invRecMipSize) {\n return vec;\n}\n\nvec3 calcSeam(vec3 vec) {\n return vec3(0);\n}\n\nvec3 applySeam(vec3 vec, vec3 seam, float scale) {\n return vec;\n}\n";
export default _default;