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@animech-public/playcanvas
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PlayCanvas WebGL game engine
playcanvas.com
AnimechTechnologies/playcanvas-engine
@animech-public/playcanvas
/
build
/
playcanvas
/
src
/
scene
/
renderer
/
shadow-map-cache.d.ts
9 lines
(8 loc)
•
212 B
TypeScript
View Raw
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export
class
ShadowMapCache
{
cache
:
Map
<
any
,
any
>;
destroy
():
void
;
clear
():
void
;
getKey
(
light
:
any
):
string
;
get
(
device
:
any
,
light
:
any
):
any
;
add
(
light
:
any
,
shadowMap
:
any
):
void
; }