@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
12 lines (11 loc) • 304 B
TypeScript
/**
* A render pass used to render post-effects.
*
* @ignore
*/
export class RenderPassPostprocessing extends RenderPass {
constructor(device: any, renderer: any, renderAction: any);
renderer: any;
renderAction: any;
}
import { RenderPass } from '../../platform/graphics/render-pass.js';