@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
2 lines (1 loc) • 459 B
JavaScript
import{calculateNormals as s,calculateTangents as i}from"./geometry-utils.js";class t{constructor(){this.positions=void 0,this.normals=void 0,this.colors=void 0,this.uvs=void 0,this.uvs1=void 0,this.blendIndices=void 0,this.blendWeights=void 0,this.tangents=void 0,this.indices=void 0}calculateNormals(){this.normals=s(this.positions,this.indices)}calculateTangents(){this.tangents=i(this.positions,this.normals,this.uvs,this.indices)}}export{t as Geometry};