@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
18 lines (17 loc) • 522 B
TypeScript
/**
* Resource handler used for loading {@link Scene} resources.
*
* @category Graphics
*/
export class SceneHandler extends ResourceHandler {
/**
* Create a new SceneHandler instance.
*
* @param {import('../app-base.js').AppBase} app - The running {@link AppBase}.
* @ignore
*/
constructor(app: import("../app-base.js").AppBase);
load(url: any, callback: any): void;
open(url: any, data: any): import("../../index.js").Scene;
}
import { ResourceHandler } from './handler.js';