@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
15 lines (14 loc) • 547 B
TypeScript
export class GSplatHandler extends ResourceHandler {
/**
* Create a new GSplatHandler instance.
*
* @param {import('../app-base.js').AppBase} app - The running {@link AppBase}.
* @ignore
*/
constructor(app: import("../app-base.js").AppBase);
parser: PlyParser;
load(url: any, callback: any, asset: any): void;
open(url: any, data: any, asset: any): import("../parsers/gsplat-resource.js").GSplatResource;
}
import { ResourceHandler } from './handler.js';
import { PlyParser } from '../parsers/ply.js';