@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
10 lines (9 loc) • 414 B
TypeScript
export class ScriptLegacyComponent extends Component {
constructor(system: any, entity: any);
send(name: any, functionName: any, ...args: any[]): any;
onSetScripts(name: any, oldValue: any, newValue: any): void;
_updateScriptAttributes(oldValue: any, newValue: any): boolean;
_loadFromCache(urls: any): boolean;
_loadScripts(urls: any): void;
}
import { Component } from '../component.js';