@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
2 lines (1 loc) • 391 B
JavaScript
class i{constructor(){this.elementInput=void 0,this.keyboard=void 0,this.mouse=void 0,this.touch=void 0,this.gamepads=void 0,this.scriptPrefix=void 0,this.assetPrefix=void 0,this.scriptsOrder=void 0,this.soundManager=void 0,this.graphicsDevice=void 0,this.lightmapper=void 0,this.batchManager=void 0,this.xr=void 0,this.componentSystems=[],this.resourceHandlers=[]}}export{i as AppOptions};