@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
19 lines (18 loc) • 473 B
TypeScript
/**
* AnimSnapshot stores the state of an animation track at a particular time.
*
* @ignore
*/
export class AnimSnapshot {
/**
* Create a new animation snapshot.
*
* @param {import('./anim-track.js').AnimTrack} animTrack - The source track.
*/
constructor(animTrack: import("./anim-track.js").AnimTrack);
_name: string;
_time: number;
_cache: AnimCache[];
_results: number[][];
}
import { AnimCache } from './anim-cache.js';