@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
11 lines (10 loc) • 325 B
TypeScript
/**
* An AnimBlendTree that calculates its weights using a 1D algorithm based on the thesis
* http://runevision.com/thesis/rune_skovbo_johansen_thesis.pdf Chapter 6.
*
* @ignore
*/
export class AnimBlendTree1D extends AnimBlendTree {
calculateWeights(): void;
}
import { AnimBlendTree } from './anim-blend-tree.js';