@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
12 lines (11 loc) • 374 B
TypeScript
/**
* @category Graphics
*/
export class RenderPassDownsample extends RenderPassShaderQuad {
constructor(device: any, sourceTexture: any);
sourceTexture: any;
sourceTextureId: any;
sourceInvResolutionId: any;
sourceInvResolutionValue: Float32Array<ArrayBuffer>;
}
import { RenderPassShaderQuad } from '../../scene/graphics/render-pass-shader-quad.js';