@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
2 lines (1 loc) • 397 B
JavaScript
import{Color as e}from"../../core/math/color.js";const r=Object.freeze(new e(1,.3,.3)),t=Object.freeze(new e(.3,1,.3)),c=Object.freeze(new e(.3,.3,1)),n=Object.freeze(new e(1,1,.5)),b=Object.freeze(new e(.5,.5,.5,.5)),o=r=>new e(r.r,r.g,r.b),w=(r,t)=>new e(r.r,r.g,r.b,t);export{c as COLOR_BLUE,b as COLOR_GRAY,t as COLOR_GREEN,r as COLOR_RED,n as COLOR_YELLOW,o as color3from4,w as color4from3};