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@animech-public/playcanvas
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PlayCanvas WebGL game engine
playcanvas.com
AnimechTechnologies/playcanvas-engine
@animech-public/playcanvas
/
build
/
playcanvas.prf
/
src
/
scene
/
shader-lib
/
chunks
/
standard
/
frag
/
lightmapSingle.js
14 lines
(12 loc)
•
281 B
JavaScript
View Raw
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var
lightmapSinglePS = `
void
getLightMap
() { dLightmap =
vec3
(
1.0
);
#ifdef MAPTEXTURE
dLightmap *=
$DECODE
(
texture2DBias
(
$SAMPLER
,
$UV
, textureBias)).
$CH
;
#endif
#ifdef MAPVERTEX
dLightmap *=
saturate
(vVertexColor.
$VC
);
#endif
} `; export { lightmapSinglePS
as
default
};