@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
20 lines (18 loc) • 389 B
JavaScript
var clearCoatPS = `
uniform float material_clearCoat;
void getClearCoat() {
ccSpecularity = 1.0;
ccSpecularity *= material_clearCoat;
ccSpecularity *= texture2DBias($SAMPLER, $UV, textureBias).$CH;
ccSpecularity *= saturate(vVertexColor.$VC);
}
`;
export { clearCoatPS as default };