UNPKG

@animech-public/playcanvas

Version:
36 lines (33 loc) 998 B
import { SphereGeometry } from './sphere-geometry.js'; class DomeGeometry extends SphereGeometry { constructor(opts = {}) { var _opts$latitudeBands, _opts$longitudeBands; const radius = 0.5; const latitudeBands = (_opts$latitudeBands = opts.latitudeBands) != null ? _opts$latitudeBands : 16; const longitudeBands = (_opts$longitudeBands = opts.longitudeBands) != null ? _opts$longitudeBands : 16; super({ radius, latitudeBands, longitudeBands }); const bottomLimit = 0.1; const curvatureRadius = 0.95; const curvatureRadiusSq = curvatureRadius * curvatureRadius; const positions = this.positions; for (let i = 0; i < positions.length; i += 3) { const x = positions[i] / radius; let y = positions[i + 1] / radius; const z = positions[i + 2] / radius; if (y < 0) { y *= 0.3; if (x * x + z * z < curvatureRadiusSq) { y = -bottomLimit; } } y += bottomLimit; y *= radius; positions[i + 1] = y; } } } export { DomeGeometry };