@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
20 lines (18 loc) • 331 B
JavaScript
class SceneRegistryItem {
constructor(name, url) {
this.name = void 0;
this.url = void 0;
this.data = null;
this._loading = false;
this._onLoadedCallbacks = [];
this.name = name;
this.url = url;
}
get loaded() {
return !!this.data;
}
get loading() {
return this._loading;
}
}
export { SceneRegistryItem };