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@animech-public/playcanvas

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import { http } from '../../platform/net/http.js'; import { ResourceHandler } from './handler.js'; class HtmlHandler extends ResourceHandler { constructor(app) { super(app, 'html'); this.decoder = null; } load(url, callback) { if (typeof url === 'string') { url = { load: url, original: url }; } http.get(url.load, { retry: this.maxRetries > 0, maxRetries: this.maxRetries }, (err, response) => { if (!err) { callback(null, response); } else { callback(`Error loading html resource: ${url.original} [${err}]`); } }); } openBinary(data) { var _this$decoder; (_this$decoder = this.decoder) != null ? _this$decoder : this.decoder = new TextDecoder('utf-8'); return this.decoder.decode(data); } } export { HtmlHandler };