@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
22 lines (20 loc) • 483 B
JavaScript
class AppOptions {
constructor() {
this.elementInput = void 0;
this.keyboard = void 0;
this.mouse = void 0;
this.touch = void 0;
this.gamepads = void 0;
this.scriptPrefix = void 0;
this.assetPrefix = void 0;
this.scriptsOrder = void 0;
this.soundManager = void 0;
this.graphicsDevice = void 0;
this.lightmapper = void 0;
this.batchManager = void 0;
this.xr = void 0;
this.componentSystems = [];
this.resourceHandlers = [];
}
}
export { AppOptions };