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@animech-public/playcanvas

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class AppOptions { constructor() { this.elementInput = void 0; this.keyboard = void 0; this.mouse = void 0; this.touch = void 0; this.gamepads = void 0; this.scriptPrefix = void 0; this.assetPrefix = void 0; this.scriptsOrder = void 0; this.soundManager = void 0; this.graphicsDevice = void 0; this.lightmapper = void 0; this.batchManager = void 0; this.xr = void 0; this.componentSystems = []; this.resourceHandlers = []; } } export { AppOptions };