@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
20 lines (17 loc) • 452 B
JavaScript
import { StandardMaterial } from '../scene/materials/standard-material.js';
Object.defineProperty(StandardMaterial.prototype, 'useGamma', {
get: function () {
return this.useGammaTonemap;
},
set: function (value) {
this.useGammaTonemap = value;
}
});
Object.defineProperty(StandardMaterial.prototype, 'aoIntensity', {
get: function () {
return 1;
},
set: function (value) {}
});
function __dummyFunction() {}
export { __dummyFunction };