@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
19 lines (15 loc) • 396 B
JavaScript
var baseVS = /* glsl */`
attribute vec3 vertex_position;
attribute vec3 vertex_normal;
attribute vec4 vertex_tangent;
attribute vec2 vertex_texCoord0;
attribute vec2 vertex_texCoord1;
attribute vec4 vertex_color;
uniform mat4 matrix_viewProjection;
uniform mat4 matrix_model;
uniform mat3 matrix_normal;
vec3 dPositionW;
mat4 dModelMatrix;
mat3 dNormalMatrix;
`;
export { baseVS as default };