@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
20 lines (15 loc) • 301 B
JavaScript
var gamma1_0PS = /* glsl */`
float gammaCorrectInput(float color) {
return color;
}
vec3 gammaCorrectInput(vec3 color) {
return color;
}
vec4 gammaCorrectInput(vec4 color) {
return color;
}
vec3 gammaCorrectOutput(vec3 color) {
return color;
}
`;
export { gamma1_0PS as default };