@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
15 lines (12 loc) • 420 B
JavaScript
import { LitShaderOptions } from '../shader-lib/programs/lit-shader-options.js';
class LitMaterialOptions {
constructor() {
// array of booleans indicating which UV channels are used by the material
this.usedUvs = void 0;
// custom shader chunk to be added to the shader
this.shaderChunk = void 0;
// lit options
this.litOptions = new LitShaderOptions();
}
}
export { LitMaterialOptions };