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@animech-public/playcanvas

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/** * Linear distance model. * * @type {string} * @category Sound */ const DISTANCE_LINEAR = 'linear'; /** * Inverse distance model. * * @type {string} * @category Sound */ const DISTANCE_INVERSE = 'inverse'; /** * Exponential distance model. * * @type {string} * @category Sound */ const DISTANCE_EXPONENTIAL = 'exponential'; export { DISTANCE_EXPONENTIAL, DISTANCE_INVERSE, DISTANCE_LINEAR };