@animech-public/playcanvas
Version:
PlayCanvas WebGL game engine
26 lines (22 loc) • 428 B
JavaScript
/**
* Linear distance model.
*
* @type {string}
* @category Sound
*/
const DISTANCE_LINEAR = 'linear';
/**
* Inverse distance model.
*
* @type {string}
* @category Sound
*/
const DISTANCE_INVERSE = 'inverse';
/**
* Exponential distance model.
*
* @type {string}
* @category Sound
*/
const DISTANCE_EXPONENTIAL = 'exponential';
export { DISTANCE_EXPONENTIAL, DISTANCE_INVERSE, DISTANCE_LINEAR };