@angular2-material/progress-bar
Version:
Angular 2 Material progress-bar
181 lines (165 loc) • 8.59 kB
CSS
/** In buffer mode a repeated SVG object is used as a background. Each of the following defines the SVG object for each
of the class defined colors.
Each string is a URL encoded version of:
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"
version="1.1" x="0px" y="0px" enable-background="new 0 0 5 2"
xml:space="preserve" viewBox="0 0 5 2" preserveAspectRatio="none slice">
<circle cx="1" cy="1" r="1" fill="{INJECTED_COLOR}"/>
</svg>
*/
:host {
display: block;
height: 5px;
overflow: hidden;
position: relative;
transform: translateZ(0);
transition: opacity 250ms linear;
width: 100%;
/**
* The progress bar buffer is the bar indicator showing the buffer value and is only visible beyond the current value
* of the primary progress bar.
*/
/**
* The secondary progress bar is only used in the indeterminate animation, because of this it is hidden in other uses.
*/
/**
* The progress bar fill fills the progress bar with the indicator color.
*/
/**
* A pseudo element is created for each progress bar bar that fills with the indicator color.
*/ }
:host .md-progress-bar-background {
background: url("data:image/svg+xml;charset=UTF-8,%3Csvg%20version%3D%271.1%27%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20xmlns%3Axlink%3D%27http%3A%2F%2Fwww.w3.org%2F1999%2Fxlink%27%20x%3D%270px%27%20y%3D%270px%27%20enable-background%3D%27new%200%200%205%202%27%20xml%3Aspace%3D%27preserve%27%20viewBox%3D%270%200%205%202%27%20preserveAspectRatio%3D%27none%20slice%27%3E%3Ccircle%20cx%3D%271%27%20cy%3D%271%27%20r%3D%271%27%20fill%3D%27#b2dfdb%27%2F%3E%3C%2Fsvg%3E");
background-repeat: repeat-x;
background-size: 10px 4px;
height: 100%;
position: absolute;
visibility: hidden;
width: 100%; }
:host .md-progress-bar-buffer {
background-color: #b2dfdb;
height: 100%;
position: absolute;
transform-origin: top left;
transition: transform 250ms ease;
width: 100%; }
:host .md-progress-bar-secondary {
visibility: hidden; }
:host .md-progress-bar-fill {
animation: none;
height: 100%;
position: absolute;
transform-origin: top left;
transition: transform 250ms ease;
width: 100%; }
:host .md-progress-bar-fill::after {
animation: none;
background-color: #00897b;
content: '';
display: inline-block;
height: 100%;
position: absolute;
width: 100%; }
:host[color='accent'] .md-progress-bar-background {
background: url("data:image/svg+xml;charset=UTF-8,%3Csvg%20version%3D%271.1%27%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20xmlns%3Axlink%3D%27http%3A%2F%2Fwww.w3.org%2F1999%2Fxlink%27%20x%3D%270px%27%20y%3D%270px%27%20enable-background%3D%27new%200%200%205%202%27%20xml%3Aspace%3D%27preserve%27%20viewBox%3D%270%200%205%202%27%20preserveAspectRatio%3D%27none%20slice%27%3E%3Ccircle%20cx%3D%271%27%20cy%3D%271%27%20r%3D%271%27%20fill%3D%27#e1bee7%27%2F%3E%3C%2Fsvg%3E");
background-repeat: repeat-x;
background-size: 10px 4px; }
:host[color='accent'] .md-progress-bar-buffer {
background-color: #e1bee7; }
:host[color='accent'] .md-progress-bar-fill::after {
background-color: #8e24aa; }
:host[color='warn'] .md-progress-bar-background {
background: url("data:image/svg+xml;charset=UTF-8,%3Csvg%20version%3D%271.1%27%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20xmlns%3Axlink%3D%27http%3A%2F%2Fwww.w3.org%2F1999%2Fxlink%27%20x%3D%270px%27%20y%3D%270px%27%20enable-background%3D%27new%200%200%205%202%27%20xml%3Aspace%3D%27preserve%27%20viewBox%3D%270%200%205%202%27%20preserveAspectRatio%3D%27none%20slice%27%3E%3Ccircle%20cx%3D%271%27%20cy%3D%271%27%20r%3D%271%27%20fill%3D%27#ffcdd2%27%2F%3E%3C%2Fsvg%3E");
background-repeat: repeat-x;
background-size: 10px 4px; }
:host[color='warn'] .md-progress-bar-buffer {
background-color: #ffcdd2; }
:host[color='warn'] .md-progress-bar-fill::after {
background-color: #e53935; }
:host[mode='query'] {
transform: rotateZ(180deg); }
:host[mode='indeterminate'] .md-progress-bar-fill, :host[mode='query'] .md-progress-bar-fill {
transition: none; }
:host[mode='indeterminate'] .md-progress-bar-primary, :host[mode='query'] .md-progress-bar-primary {
animation: md-progress-bar-primary-indeterminate-translate 2000ms infinite linear;
left: -145.166611%; }
:host[mode='indeterminate'] .md-progress-bar-primary.md-progress-bar-fill::after, :host[mode='query'] .md-progress-bar-primary.md-progress-bar-fill::after {
animation: md-progress-bar-primary-indeterminate-scale 2000ms infinite linear; }
:host[mode='indeterminate'] .md-progress-bar-secondary, :host[mode='query'] .md-progress-bar-secondary {
animation: md-progress-bar-secondary-indeterminate-translate 2000ms infinite linear;
left: -54.888891%;
visibility: visible; }
:host[mode='indeterminate'] .md-progress-bar-secondary.md-progress-bar-fill::after, :host[mode='query'] .md-progress-bar-secondary.md-progress-bar-fill::after {
animation: md-progress-bar-secondary-indeterminate-scale 2000ms infinite linear; }
:host[mode='buffer'] .md-progress-bar-background {
animation: md-progress-bar-background-scroll 250ms infinite linear;
visibility: visible; }
:host-context([dir='rtl']) {
transform: rotateY(180deg); }
/** The values used for animations in md-progress-bar, both timing and transformation, can be considered magic values.
They are sourced from the Material Design example spec and duplicate the values of the original designers
definitions.
The indeterminate state is essentially made up of two progress bars, one primary (the one that is shown in both the
determinate and indeterminate states) and one secondary, which essentially mirrors the primary progress bar in
appearance but is only shown to assist with the indeterminate animations.
KEYFRAME BLOCK DESCRIPTION
primary-indeterminate-translate Translation of the primary progressbar across the screen
primary-indeterminate-scale Scaling of the primary progressbar as it's being translated across the screen
secondary-indeterminate-translate Translation of the secondary progressbar across the screen
secondary-indeterminate-scale Scaling of the secondary progressbar as it's being translated across the screen
Because two different transform animations need to be applied at once, the translation is applied to the outer
element and the scaling is applied to the inner element, which provides the illusion necessary to make the animation
work.
*/
/** Animations for indeterminate and query mode. */
@keyframes md-progress-bar-primary-indeterminate-translate {
0% {
transform: translateX(0); }
20% {
animation-timing-function: cubic-bezier(0.5, 0, 0.70173, 0.49582);
transform: translateX(0); }
59.15% {
animation-timing-function: cubic-bezier(0.30244, 0.38135, 0.55, 0.95635);
transform: translateX(83.67142%); }
100% {
transform: translateX(200.61106%); } }
@keyframes md-progress-bar-primary-indeterminate-scale {
0% {
transform: scaleX(0.08); }
36.65% {
animation-timing-function: cubic-bezier(0.33473, 0.12482, 0.78584, 1);
transform: scaleX(0.08); }
69.15% {
animation-timing-function: cubic-bezier(0.06, 0.11, 0.6, 1);
transform: scaleX(0.66148); }
100% {
transform: scaleX(0.08); } }
@keyframes md-progress-bar-secondary-indeterminate-translate {
0% {
animation-timing-function: cubic-bezier(0.15, 0, 0.51506, 0.40969);
transform: translateX(0); }
25% {
animation-timing-function: cubic-bezier(0.31033, 0.28406, 0.8, 0.73371);
transform: translateX(37.65191%); }
48.35% {
animation-timing-function: cubic-bezier(0.4, 0.62704, 0.6, 0.90203);
transform: translateX(84.38617%); }
100% {
transform: translateX(160.27778%); } }
@keyframes md-progress-bar-secondary-indeterminate-scale {
0% {
animation-timing-function: cubic-bezier(0.15, 0, 0.51506, 0.40969);
transform: scaleX(0.08); }
19.15% {
animation-timing-function: cubic-bezier(0.31033, 0.28406, 0.8, 0.73371);
transform: scaleX(0.4571); }
44.15% {
animation-timing-function: cubic-bezier(0.4, 0.62704, 0.6, 0.90203);
transform: scaleX(0.72796); }
100% {
transform: scaleX(0.08); } }
/** Animation for buffer mode. */
@keyframes md-progress-bar-background-scroll {
to {
transform: translateX(-10px); } }
/*# sourceMappingURL=progress-bar.css.map */