UNPKG

@angular/material

Version:
783 lines (747 loc) 42.6 kB
(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@angular/core'), require('@angular/cdk/coercion'), require('@angular/material/core'), require('@angular/cdk/a11y'), require('rxjs'), require('@angular/animations'), require('@angular/common')) : typeof define === 'function' && define.amd ? define('@angular/material/sort', ['exports', '@angular/core', '@angular/cdk/coercion', '@angular/material/core', '@angular/cdk/a11y', 'rxjs', '@angular/animations', '@angular/common'], factory) : (global = global || self, factory((global.ng = global.ng || {}, global.ng.material = global.ng.material || {}, global.ng.material.sort = {}), global.ng.core, global.ng.cdk.coercion, global.ng.material.core, global.ng.cdk.a11y, global.rxjs, global.ng.animations, global.ng.common)); }(this, (function (exports, i0, coercion, core, a11y, rxjs, animations, common) { 'use strict'; /*! ***************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. ***************************************************************************** */ /* global Reflect, Promise */ var extendStatics = function(d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; function __extends(d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); } var __assign = function() { __assign = Object.assign || function __assign(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; function __rest(s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; } function __decorate(decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; } function __param(paramIndex, decorator) { return function (target, key) { decorator(target, key, paramIndex); } } function __metadata(metadataKey, metadataValue) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue); } function __awaiter(thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); } function __generator(thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } } function __exportStar(m, exports) { for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p]; } function __values(o) { var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0; if (m) return m.call(o); return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; } function __read(o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; } function __spread() { for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i])); return ar; } function __spreadArrays() { for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length; for (var r = Array(s), k = 0, i = 0; i < il; i++) for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++) r[k] = a[j]; return r; }; function __await(v) { return this instanceof __await ? (this.v = v, this) : new __await(v); } function __asyncGenerator(thisArg, _arguments, generator) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var g = generator.apply(thisArg, _arguments || []), i, q = []; return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i; function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; } function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } } function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); } function fulfill(value) { resume("next", value); } function reject(value) { resume("throw", value); } function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); } } function __asyncDelegator(o) { var i, p; return i = {}, verb("next"), verb("throw", function (e) { throw e; }), verb("return"), i[Symbol.iterator] = function () { return this; }, i; function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === "return" } : f ? f(v) : v; } : f; } } function __asyncValues(o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); } } function __makeTemplateObject(cooked, raw) { if (Object.defineProperty) { Object.defineProperty(cooked, "raw", { value: raw }); } else { cooked.raw = raw; } return cooked; }; function __importStar(mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k]; result.default = mod; return result; } function __importDefault(mod) { return (mod && mod.__esModule) ? mod : { default: mod }; } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** @docs-private */ function getSortDuplicateSortableIdError(id) { return Error("Cannot have two MatSortables with the same id (" + id + ")."); } /** @docs-private */ function getSortHeaderNotContainedWithinSortError() { return Error("MatSortHeader must be placed within a parent element with the MatSort directive."); } /** @docs-private */ function getSortHeaderMissingIdError() { return Error("MatSortHeader must be provided with a unique id."); } /** @docs-private */ function getSortInvalidDirectionError(direction) { return Error(direction + " is not a valid sort direction ('asc' or 'desc')."); } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ // Boilerplate for applying mixins to MatSort. /** @docs-private */ var MatSortBase = /** @class */ (function () { function MatSortBase() { } return MatSortBase; }()); var _MatSortMixinBase = core.mixinInitialized(core.mixinDisabled(MatSortBase)); /** Container for MatSortables to manage the sort state and provide default sort parameters. */ var MatSort = /** @class */ (function (_super) { __extends(MatSort, _super); function MatSort() { var _this = _super !== null && _super.apply(this, arguments) || this; /** Collection of all registered sortables that this directive manages. */ _this.sortables = new Map(); /** Used to notify any child components listening to state changes. */ _this._stateChanges = new rxjs.Subject(); /** * The direction to set when an MatSortable is initially sorted. * May be overriden by the MatSortable's sort start. */ _this.start = 'asc'; _this._direction = ''; /** Event emitted when the user changes either the active sort or sort direction. */ _this.sortChange = new i0.EventEmitter(); return _this; } Object.defineProperty(MatSort.prototype, "direction", { /** The sort direction of the currently active MatSortable. */ get: function () { return this._direction; }, set: function (direction) { if (i0.isDevMode() && direction && direction !== 'asc' && direction !== 'desc') { throw getSortInvalidDirectionError(direction); } this._direction = direction; }, enumerable: true, configurable: true }); Object.defineProperty(MatSort.prototype, "disableClear", { /** * Whether to disable the user from clearing the sort by finishing the sort direction cycle. * May be overriden by the MatSortable's disable clear input. */ get: function () { return this._disableClear; }, set: function (v) { this._disableClear = coercion.coerceBooleanProperty(v); }, enumerable: true, configurable: true }); /** * Register function to be used by the contained MatSortables. Adds the MatSortable to the * collection of MatSortables. */ MatSort.prototype.register = function (sortable) { if (!sortable.id) { throw getSortHeaderMissingIdError(); } if (this.sortables.has(sortable.id)) { throw getSortDuplicateSortableIdError(sortable.id); } this.sortables.set(sortable.id, sortable); }; /** * Unregister function to be used by the contained MatSortables. Removes the MatSortable from the * collection of contained MatSortables. */ MatSort.prototype.deregister = function (sortable) { this.sortables.delete(sortable.id); }; /** Sets the active sort id and determines the new sort direction. */ MatSort.prototype.sort = function (sortable) { if (this.active != sortable.id) { this.active = sortable.id; this.direction = sortable.start ? sortable.start : this.start; } else { this.direction = this.getNextSortDirection(sortable); } this.sortChange.emit({ active: this.active, direction: this.direction }); }; /** Returns the next sort direction of the active sortable, checking for potential overrides. */ MatSort.prototype.getNextSortDirection = function (sortable) { if (!sortable) { return ''; } // Get the sort direction cycle with the potential sortable overrides. var disableClear = sortable.disableClear != null ? sortable.disableClear : this.disableClear; var sortDirectionCycle = getSortDirectionCycle(sortable.start || this.start, disableClear); // Get and return the next direction in the cycle var nextDirectionIndex = sortDirectionCycle.indexOf(this.direction) + 1; if (nextDirectionIndex >= sortDirectionCycle.length) { nextDirectionIndex = 0; } return sortDirectionCycle[nextDirectionIndex]; }; MatSort.prototype.ngOnInit = function () { this._markInitialized(); }; MatSort.prototype.ngOnChanges = function () { this._stateChanges.next(); }; MatSort.prototype.ngOnDestroy = function () { this._stateChanges.complete(); }; MatSort.decorators = [ { type: i0.Directive, args: [{ selector: '[matSort]', exportAs: 'matSort', host: { 'class': 'mat-sort' }, inputs: ['disabled: matSortDisabled'] },] } ]; MatSort.propDecorators = { active: [{ type: i0.Input, args: ['matSortActive',] }], start: [{ type: i0.Input, args: ['matSortStart',] }], direction: [{ type: i0.Input, args: ['matSortDirection',] }], disableClear: [{ type: i0.Input, args: ['matSortDisableClear',] }], sortChange: [{ type: i0.Output, args: ['matSortChange',] }] }; return MatSort; }(_MatSortMixinBase)); /** Returns the sort direction cycle to use given the provided parameters of order and clear. */ function getSortDirectionCycle(start, disableClear) { var sortOrder = ['asc', 'desc']; if (start == 'desc') { sortOrder.reverse(); } if (!disableClear) { sortOrder.push(''); } return sortOrder; } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ var SORT_ANIMATION_TRANSITION = core.AnimationDurations.ENTERING + ' ' + core.AnimationCurves.STANDARD_CURVE; /** * Animations used by MatSort. * @docs-private */ var matSortAnimations = { /** Animation that moves the sort indicator. */ indicator: animations.trigger('indicator', [ animations.state('active-asc, asc', animations.style({ transform: 'translateY(0px)' })), // 10px is the height of the sort indicator, minus the width of the pointers animations.state('active-desc, desc', animations.style({ transform: 'translateY(10px)' })), animations.transition('active-asc <=> active-desc', animations.animate(SORT_ANIMATION_TRANSITION)) ]), /** Animation that rotates the left pointer of the indicator based on the sorting direction. */ leftPointer: animations.trigger('leftPointer', [ animations.state('active-asc, asc', animations.style({ transform: 'rotate(-45deg)' })), animations.state('active-desc, desc', animations.style({ transform: 'rotate(45deg)' })), animations.transition('active-asc <=> active-desc', animations.animate(SORT_ANIMATION_TRANSITION)) ]), /** Animation that rotates the right pointer of the indicator based on the sorting direction. */ rightPointer: animations.trigger('rightPointer', [ animations.state('active-asc, asc', animations.style({ transform: 'rotate(45deg)' })), animations.state('active-desc, desc', animations.style({ transform: 'rotate(-45deg)' })), animations.transition('active-asc <=> active-desc', animations.animate(SORT_ANIMATION_TRANSITION)) ]), /** Animation that controls the arrow opacity. */ arrowOpacity: animations.trigger('arrowOpacity', [ animations.state('desc-to-active, asc-to-active, active', animations.style({ opacity: 1 })), animations.state('desc-to-hint, asc-to-hint, hint', animations.style({ opacity: .54 })), animations.state('hint-to-desc, active-to-desc, desc, hint-to-asc, active-to-asc, asc, void', animations.style({ opacity: 0 })), // Transition between all states except for immediate transitions animations.transition('* => asc, * => desc, * => active, * => hint, * => void', animations.animate('0ms')), animations.transition('* <=> *', animations.animate(SORT_ANIMATION_TRANSITION)), ]), /** * Animation for the translation of the arrow as a whole. States are separated into two * groups: ones with animations and others that are immediate. Immediate states are asc, desc, * peek, and active. The other states define a specific animation (source-to-destination) * and are determined as a function of their prev user-perceived state and what the next state * should be. */ arrowPosition: animations.trigger('arrowPosition', [ // Hidden Above => Hint Center animations.transition('* => desc-to-hint, * => desc-to-active', animations.animate(SORT_ANIMATION_TRANSITION, animations.keyframes([ animations.style({ transform: 'translateY(-25%)' }), animations.style({ transform: 'translateY(0)' }) ]))), // Hint Center => Hidden Below animations.transition('* => hint-to-desc, * => active-to-desc', animations.animate(SORT_ANIMATION_TRANSITION, animations.keyframes([ animations.style({ transform: 'translateY(0)' }), animations.style({ transform: 'translateY(25%)' }) ]))), // Hidden Below => Hint Center animations.transition('* => asc-to-hint, * => asc-to-active', animations.animate(SORT_ANIMATION_TRANSITION, animations.keyframes([ animations.style({ transform: 'translateY(25%)' }), animations.style({ transform: 'translateY(0)' }) ]))), // Hint Center => Hidden Above animations.transition('* => hint-to-asc, * => active-to-asc', animations.animate(SORT_ANIMATION_TRANSITION, animations.keyframes([ animations.style({ transform: 'translateY(0)' }), animations.style({ transform: 'translateY(-25%)' }) ]))), animations.state('desc-to-hint, asc-to-hint, hint, desc-to-active, asc-to-active, active', animations.style({ transform: 'translateY(0)' })), animations.state('hint-to-desc, active-to-desc, desc', animations.style({ transform: 'translateY(-25%)' })), animations.state('hint-to-asc, active-to-asc, asc', animations.style({ transform: 'translateY(25%)' })), ]), /** Necessary trigger that calls animate on children animations. */ allowChildren: animations.trigger('allowChildren', [ animations.transition('* <=> *', [ animations.query('@*', animations.animateChild(), { optional: true }) ]) ]), }; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * To modify the labels and text displayed, create a new instance of MatSortHeaderIntl and * include it in a custom provider. */ var MatSortHeaderIntl = /** @class */ (function () { function MatSortHeaderIntl() { /** * Stream that emits whenever the labels here are changed. Use this to notify * components if the labels have changed after initialization. */ this.changes = new rxjs.Subject(); /** ARIA label for the sorting button. */ this.sortButtonLabel = function (id) { return "Change sorting for " + id; }; } MatSortHeaderIntl.decorators = [ { type: i0.Injectable, args: [{ providedIn: 'root' },] } ]; MatSortHeaderIntl.ɵprov = i0.ɵɵdefineInjectable({ factory: function MatSortHeaderIntl_Factory() { return new MatSortHeaderIntl(); }, token: MatSortHeaderIntl, providedIn: "root" }); return MatSortHeaderIntl; }()); /** @docs-private */ function MAT_SORT_HEADER_INTL_PROVIDER_FACTORY(parentIntl) { return parentIntl || new MatSortHeaderIntl(); } /** @docs-private */ var MAT_SORT_HEADER_INTL_PROVIDER = { // If there is already an MatSortHeaderIntl available, use that. Otherwise, provide a new one. provide: MatSortHeaderIntl, deps: [[new i0.Optional(), new i0.SkipSelf(), MatSortHeaderIntl]], useFactory: MAT_SORT_HEADER_INTL_PROVIDER_FACTORY }; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ // Boilerplate for applying mixins to the sort header. /** @docs-private */ var MatSortHeaderBase = /** @class */ (function () { function MatSortHeaderBase() { } return MatSortHeaderBase; }()); var _MatSortHeaderMixinBase = core.mixinDisabled(MatSortHeaderBase); /** * Applies sorting behavior (click to change sort) and styles to an element, including an * arrow to display the current sort direction. * * Must be provided with an id and contained within a parent MatSort directive. * * If used on header cells in a CdkTable, it will automatically default its id from its containing * column definition. */ var MatSortHeader = /** @class */ (function (_super) { __extends(MatSortHeader, _super); function MatSortHeader(_intl, changeDetectorRef, _sort, _columnDef, /** * @deprecated _focusMonitor and _elementRef to become required parameters. * @breaking-change 10.0.0 */ _focusMonitor, _elementRef) { var _this = // Note that we use a string token for the `_columnDef`, because the value is provided both by // `material/table` and `cdk/table` and we can't have the CDK depending on Material, // and we want to avoid having the sort header depending on the CDK table because // of this single reference. _super.call(this) || this; _this._intl = _intl; _this._sort = _sort; _this._columnDef = _columnDef; _this._focusMonitor = _focusMonitor; _this._elementRef = _elementRef; /** * Flag set to true when the indicator should be displayed while the sort is not active. Used to * provide an affordance that the header is sortable by showing on focus and hover. */ _this._showIndicatorHint = false; /** The direction the arrow should be facing according to the current state. */ _this._arrowDirection = ''; /** * Whether the view state animation should show the transition between the `from` and `to` states. */ _this._disableViewStateAnimation = false; /** Sets the position of the arrow that displays when sorted. */ _this.arrowPosition = 'after'; if (!_sort) { throw getSortHeaderNotContainedWithinSortError(); } _this._rerenderSubscription = rxjs.merge(_sort.sortChange, _sort._stateChanges, _intl.changes) .subscribe(function () { if (_this._isSorted()) { _this._updateArrowDirection(); } // If this header was recently active and now no longer sorted, animate away the arrow. if (!_this._isSorted() && _this._viewState && _this._viewState.toState === 'active') { _this._disableViewStateAnimation = false; _this._setAnimationTransitionState({ fromState: 'active', toState: _this._arrowDirection }); } changeDetectorRef.markForCheck(); }); if (_focusMonitor && _elementRef) { // We use the focus monitor because we also want to style // things differently based on the focus origin. _focusMonitor.monitor(_elementRef, true) .subscribe(function (origin) { return _this._setIndicatorHintVisible(!!origin); }); } return _this; } Object.defineProperty(MatSortHeader.prototype, "disableClear", { /** Overrides the disable clear value of the containing MatSort for this MatSortable. */ get: function () { return this._disableClear; }, set: function (v) { this._disableClear = coercion.coerceBooleanProperty(v); }, enumerable: true, configurable: true }); MatSortHeader.prototype.ngOnInit = function () { if (!this.id && this._columnDef) { this.id = this._columnDef.name; } // Initialize the direction of the arrow and set the view state to be immediately that state. this._updateArrowDirection(); this._setAnimationTransitionState({ toState: this._isSorted() ? 'active' : this._arrowDirection }); this._sort.register(this); }; MatSortHeader.prototype.ngOnDestroy = function () { // @breaking-change 10.0.0 Remove null check for _focusMonitor and _elementRef. if (this._focusMonitor && this._elementRef) { this._focusMonitor.stopMonitoring(this._elementRef); } this._sort.deregister(this); this._rerenderSubscription.unsubscribe(); }; /** * Sets the "hint" state such that the arrow will be semi-transparently displayed as a hint to the * user showing what the active sort will become. If set to false, the arrow will fade away. */ MatSortHeader.prototype._setIndicatorHintVisible = function (visible) { // No-op if the sort header is disabled - should not make the hint visible. if (this._isDisabled() && visible) { return; } this._showIndicatorHint = visible; if (!this._isSorted()) { this._updateArrowDirection(); if (this._showIndicatorHint) { this._setAnimationTransitionState({ fromState: this._arrowDirection, toState: 'hint' }); } else { this._setAnimationTransitionState({ fromState: 'hint', toState: this._arrowDirection }); } } }; /** * Sets the animation transition view state for the arrow's position and opacity. If the * `disableViewStateAnimation` flag is set to true, the `fromState` will be ignored so that * no animation appears. */ MatSortHeader.prototype._setAnimationTransitionState = function (viewState) { this._viewState = viewState; // If the animation for arrow position state (opacity/translation) should be disabled, // remove the fromState so that it jumps right to the toState. if (this._disableViewStateAnimation) { this._viewState = { toState: viewState.toState }; } }; /** Triggers the sort on this sort header and removes the indicator hint. */ MatSortHeader.prototype._handleClick = function () { if (this._isDisabled()) { return; } this._sort.sort(this); // Do not show the animation if the header was already shown in the right position. if (this._viewState.toState === 'hint' || this._viewState.toState === 'active') { this._disableViewStateAnimation = true; } // If the arrow is now sorted, animate the arrow into place. Otherwise, animate it away into // the direction it is facing. var viewState = this._isSorted() ? { fromState: this._arrowDirection, toState: 'active' } : { fromState: 'active', toState: this._arrowDirection }; this._setAnimationTransitionState(viewState); this._showIndicatorHint = false; }; /** Whether this MatSortHeader is currently sorted in either ascending or descending order. */ MatSortHeader.prototype._isSorted = function () { return this._sort.active == this.id && (this._sort.direction === 'asc' || this._sort.direction === 'desc'); }; /** Returns the animation state for the arrow direction (indicator and pointers). */ MatSortHeader.prototype._getArrowDirectionState = function () { return "" + (this._isSorted() ? 'active-' : '') + this._arrowDirection; }; /** Returns the arrow position state (opacity, translation). */ MatSortHeader.prototype._getArrowViewState = function () { var fromState = this._viewState.fromState; return (fromState ? fromState + "-to-" : '') + this._viewState.toState; }; /** * Updates the direction the arrow should be pointing. If it is not sorted, the arrow should be * facing the start direction. Otherwise if it is sorted, the arrow should point in the currently * active sorted direction. The reason this is updated through a function is because the direction * should only be changed at specific times - when deactivated but the hint is displayed and when * the sort is active and the direction changes. Otherwise the arrow's direction should linger * in cases such as the sort becoming deactivated but we want to animate the arrow away while * preserving its direction, even though the next sort direction is actually different and should * only be changed once the arrow displays again (hint or activation). */ MatSortHeader.prototype._updateArrowDirection = function () { this._arrowDirection = this._isSorted() ? this._sort.direction : (this.start || this._sort.start); }; MatSortHeader.prototype._isDisabled = function () { return this._sort.disabled || this.disabled; }; /** * Gets the aria-sort attribute that should be applied to this sort header. If this header * is not sorted, returns null so that the attribute is removed from the host element. Aria spec * says that the aria-sort property should only be present on one header at a time, so removing * ensures this is true. */ MatSortHeader.prototype._getAriaSortAttribute = function () { if (!this._isSorted()) { return null; } return this._sort.direction == 'asc' ? 'ascending' : 'descending'; }; /** Whether the arrow inside the sort header should be rendered. */ MatSortHeader.prototype._renderArrow = function () { return !this._isDisabled() || this._isSorted(); }; MatSortHeader.decorators = [ { type: i0.Component, args: [{ selector: '[mat-sort-header]', exportAs: 'matSortHeader', template: "<div class=\"mat-sort-header-container\"\n [class.mat-sort-header-sorted]=\"_isSorted()\"\n [class.mat-sort-header-position-before]=\"arrowPosition == 'before'\">\n <button class=\"mat-sort-header-button mat-focus-indicator\" type=\"button\"\n [attr.disabled]=\"_isDisabled() || null\"\n [attr.aria-label]=\"_intl.sortButtonLabel(id)\">\n <ng-content></ng-content>\n </button>\n\n <!-- Disable animations while a current animation is running -->\n <div class=\"mat-sort-header-arrow\"\n *ngIf=\"_renderArrow()\"\n [@arrowOpacity]=\"_getArrowViewState()\"\n [@arrowPosition]=\"_getArrowViewState()\"\n [@allowChildren]=\"_getArrowDirectionState()\"\n (@arrowPosition.start)=\"_disableViewStateAnimation = true\"\n (@arrowPosition.done)=\"_disableViewStateAnimation = false\">\n <div class=\"mat-sort-header-stem\"></div>\n <div class=\"mat-sort-header-indicator\" [@indicator]=\"_getArrowDirectionState()\">\n <div class=\"mat-sort-header-pointer-left\" [@leftPointer]=\"_getArrowDirectionState()\"></div>\n <div class=\"mat-sort-header-pointer-right\" [@rightPointer]=\"_getArrowDirectionState()\"></div>\n <div class=\"mat-sort-header-pointer-middle\"></div>\n </div>\n </div>\n</div>\n", host: { 'class': 'mat-sort-header', '(click)': '_handleClick()', '(mouseenter)': '_setIndicatorHintVisible(true)', '(mouseleave)': '_setIndicatorHintVisible(false)', '[attr.aria-sort]': '_getAriaSortAttribute()', '[class.mat-sort-header-disabled]': '_isDisabled()', }, encapsulation: i0.ViewEncapsulation.None, changeDetection: i0.ChangeDetectionStrategy.OnPush, inputs: ['disabled'], animations: [ matSortAnimations.indicator, matSortAnimations.leftPointer, matSortAnimations.rightPointer, matSortAnimations.arrowOpacity, matSortAnimations.arrowPosition, matSortAnimations.allowChildren, ], styles: [".mat-sort-header-container{display:flex;cursor:pointer;align-items:center}.mat-sort-header-disabled .mat-sort-header-container{cursor:default}.mat-sort-header-position-before{flex-direction:row-reverse}.mat-sort-header-button{border:none;background:0 0;display:flex;align-items:center;padding:0;cursor:inherit;outline:0;font:inherit;color:currentColor;position:relative}[mat-sort-header].cdk-keyboard-focused .mat-sort-header-button,[mat-sort-header].cdk-program-focused .mat-sort-header-button{border-bottom:solid 1px currentColor}.mat-sort-header-button::-moz-focus-inner{border:0}.mat-sort-header-arrow{height:12px;width:12px;min-width:12px;position:relative;display:flex;opacity:0}.mat-sort-header-arrow,[dir=rtl] .mat-sort-header-position-before .mat-sort-header-arrow{margin:0 0 0 6px}.mat-sort-header-position-before .mat-sort-header-arrow,[dir=rtl] .mat-sort-header-arrow{margin:0 6px 0 0}.mat-sort-header-stem{background:currentColor;height:10px;width:2px;margin:auto;display:flex;align-items:center}.cdk-high-contrast-active .mat-sort-header-stem{width:0;border-left:solid 2px}.mat-sort-header-indicator{width:100%;height:2px;display:flex;align-items:center;position:absolute;top:0;left:0}.mat-sort-header-pointer-middle{margin:auto;height:2px;width:2px;background:currentColor;transform:rotate(45deg)}.cdk-high-contrast-active .mat-sort-header-pointer-middle{width:0;height:0;border-top:solid 2px;border-left:solid 2px}.mat-sort-header-pointer-left,.mat-sort-header-pointer-right{background:currentColor;width:6px;height:2px;position:absolute;top:0}.cdk-high-contrast-active .mat-sort-header-pointer-left,.cdk-high-contrast-active .mat-sort-header-pointer-right{width:0;height:0;border-left:solid 6px;border-top:solid 2px}.mat-sort-header-pointer-left{transform-origin:right;left:0}.mat-sort-header-pointer-right{transform-origin:left;right:0}\n"] }] } ]; /** @nocollapse */ MatSortHeader.ctorParameters = function () { return [ { type: MatSortHeaderIntl }, { type: i0.ChangeDetectorRef }, { type: MatSort, decorators: [{ type: i0.Optional }] }, { type: undefined, decorators: [{ type: i0.Inject, args: ['MAT_SORT_HEADER_COLUMN_DEF',] }, { type: i0.Optional }] }, { type: a11y.FocusMonitor }, { type: i0.ElementRef } ]; }; MatSortHeader.propDecorators = { id: [{ type: i0.Input, args: ['mat-sort-header',] }], arrowPosition: [{ type: i0.Input }], start: [{ type: i0.Input }], disableClear: [{ type: i0.Input }] }; return MatSortHeader; }(_MatSortHeaderMixinBase)); /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ var MatSortModule = /** @class */ (function () { function MatSortModule() { } MatSortModule.decorators = [ { type: i0.NgModule, args: [{ imports: [common.CommonModule], exports: [MatSort, MatSortHeader], declarations: [MatSort, MatSortHeader], providers: [MAT_SORT_HEADER_INTL_PROVIDER] },] } ]; return MatSortModule; }()); /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Generated bundle index. Do not edit. */ exports.MAT_SORT_HEADER_INTL_PROVIDER = MAT_SORT_HEADER_INTL_PROVIDER; exports.MAT_SORT_HEADER_INTL_PROVIDER_FACTORY = MAT_SORT_HEADER_INTL_PROVIDER_FACTORY; exports.MatSort = MatSort; exports.MatSortHeader = MatSortHeader; exports.MatSortHeaderIntl = MatSortHeaderIntl; exports.MatSortModule = MatSortModule; exports.matSortAnimations = matSortAnimations; Object.defineProperty(exports, '__esModule', { value: true }); }))); //# sourceMappingURL=material-sort.umd.js.map