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@angular/material

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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@angular/common'), require('@angular/core'), require('@angular/material/core'), require('@angular/cdk/a11y'), require('@angular/cdk/bidi'), require('@angular/cdk/coercion'), require('@angular/cdk/keycodes'), require('@angular/forms'), require('@angular/platform-browser/animations'), require('@angular/cdk/platform'), require('rxjs')) : typeof define === 'function' && define.amd ? define('@angular/material/slider', ['exports', '@angular/common', '@angular/core', '@angular/material/core', '@angular/cdk/a11y', '@angular/cdk/bidi', '@angular/cdk/coercion', '@angular/cdk/keycodes', '@angular/forms', '@angular/platform-browser/animations', '@angular/cdk/platform', 'rxjs'], factory) : (global = global || self, factory((global.ng = global.ng || {}, global.ng.material = global.ng.material || {}, global.ng.material.slider = {}), global.ng.common, global.ng.core, global.ng.material.core, global.ng.cdk.a11y, global.ng.cdk.bidi, global.ng.cdk.coercion, global.ng.cdk.keycodes, global.ng.forms, global.ng.platformBrowser.animations, global.ng.cdk.platform, global.rxjs)); }(this, (function (exports, common, core, core$1, a11y, bidi, coercion, keycodes, forms, animations, platform, rxjs) { 'use strict'; /*! ***************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. ***************************************************************************** */ /* global Reflect, Promise */ var extendStatics = function(d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; function __extends(d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? 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This is very subjective but it is * the default separation we chose. */ var MIN_AUTO_TICK_SEPARATION = 30; /** The thumb gap size for a disabled slider. */ var DISABLED_THUMB_GAP = 7; /** The thumb gap size for a non-active slider at its minimum value. */ var MIN_VALUE_NONACTIVE_THUMB_GAP = 7; /** The thumb gap size for an active slider at its minimum value. */ var MIN_VALUE_ACTIVE_THUMB_GAP = 10; /** * Provider Expression that allows mat-slider to register as a ControlValueAccessor. * This allows it to support [(ngModel)] and [formControl]. * @docs-private */ var MAT_SLIDER_VALUE_ACCESSOR = { provide: forms.NG_VALUE_ACCESSOR, useExisting: core.forwardRef(function () { return MatSlider; }), multi: true }; /** A simple change event emitted by the MatSlider component. */ var MatSliderChange = /** @class */ (function () { function MatSliderChange() { } return MatSliderChange; }()); // Boilerplate for applying mixins to MatSlider. /** @docs-private */ var MatSliderBase = /** @class */ (function () { function MatSliderBase(_elementRef) { this._elementRef = _elementRef; } return MatSliderBase; }()); var _MatSliderMixinBase = core$1.mixinTabIndex(core$1.mixinColor(core$1.mixinDisabled(MatSliderBase), 'accent')); /** * Allows users to select from a range of values by moving the slider thumb. It is similar in * behavior to the native `<input type="range">` element. */ var MatSlider = /** @class */ (function (_super) { __extends(MatSlider, _super); function MatSlider(elementRef, _focusMonitor, _changeDetectorRef, _dir, tabIndex, // @breaking-change 8.0.0 `_animationMode` parameter to be made required. _animationMode, // @breaking-change 9.0.0 `_ngZone` parameter to be made required. _ngZone, /** @breaking-change 11.0.0 make document required */ document) { var _this = _super.call(this, elementRef) || this; _this._focusMonitor = _focusMonitor; _this._changeDetectorRef = _changeDetectorRef; _this._dir = _dir; _this._animationMode = _animationMode; _this._ngZone = _ngZone; _this._invert = false; _this._max = 100; _this._min = 0; _this._step = 1; _this._thumbLabel = false; _this._tickInterval = 0; _this._value = null; _this._vertical = false; /** Event emitted when the slider value has changed. */ _this.change = new core.EventEmitter(); /** Event emitted when the slider thumb moves. */ _this.input = new core.EventEmitter(); /** * Emits when the raw value of the slider changes. This is here primarily * to facilitate the two-way binding for the `value` input. * @docs-private */ _this.valueChange = new core.EventEmitter(); /** onTouch function registered via registerOnTouch (ControlValueAccessor). */ _this.onTouched = function () { }; _this._percent = 0; /** * Whether or not the thumb is sliding. * Used to determine if there should be a transition for the thumb and fill track. */ _this._isSliding = false; /** * Whether or not the slider is active (clicked or sliding). * Used to shrink and grow the thumb as according to the Material Design spec. */ _this._isActive = false; /** The size of a tick interval as a percentage of the size of the track. */ _this._tickIntervalPercent = 0; /** The dimensions of the slider. */ _this._sliderDimensions = null; _this._controlValueAccessorChangeFn = function () { }; /** Subscription to the Directionality change EventEmitter. */ _this._dirChangeSubscription = rxjs.Subscription.EMPTY; /** Called when the user has put their pointer down on the slider. */ _this._pointerDown = function (event) { // Don't do anything if the slider is disabled or the // user is using anything other than the main mouse button. if (_this.disabled || _this._isSliding || (!isTouchEvent(event) && event.button !== 0)) { return; } _this._runInsideZone(function () { var oldValue = _this.value; var pointerPosition = getPointerPositionOnPage(event); _this._isSliding = true; _this._lastPointerEvent = event; event.preventDefault(); _this._focusHostElement(); _this._onMouseenter(); // Simulate mouseenter in case this is a mobile device. _this._bindGlobalEvents(event); _this._focusHostElement(); _this._updateValueFromPosition(pointerPosition); _this._valueOnSlideStart = _this.value; _this._pointerPositionOnStart = pointerPosition; // Emit a change and input event if the value changed. if (oldValue != _this.value) { _this._emitInputEvent(); _this._emitChangeEvent(); } }); }; /** * Called when the user has moved their pointer after * starting to drag. Bound on the document level. */ _this._pointerMove = function (event) { if (_this._isSliding) { // Prevent the slide from selecting anything else. event.preventDefault(); var oldValue = _this.value; _this._lastPointerEvent = event; _this._updateValueFromPosition(getPointerPositionOnPage(event)); // Native range elements always emit `input` events when the value changed while sliding. if (oldValue != _this.value) { _this._emitInputEvent(); } } }; /** Called when the user has lifted their pointer. Bound on the document level. */ _this._pointerUp = function (event) { if (_this._isSliding) { var pointerPositionOnStart = _this._pointerPositionOnStart; var currentPointerPosition = getPointerPositionOnPage(event); event.preventDefault(); _this._removeGlobalEvents(); _this._valueOnSlideStart = _this._pointerPositionOnStart = _this._lastPointerEvent = null; _this._isSliding = false; if (_this._valueOnSlideStart != _this.value && !_this.disabled && pointerPositionOnStart && (pointerPositionOnStart.x !== currentPointerPosition.x || pointerPositionOnStart.y !== currentPointerPosition.y)) { _this._emitChangeEvent(); } } }; /** Called when the window has lost focus. */ _this._windowBlur = function () { // If the window is blurred while dragging we need to stop dragging because the // browser won't dispatch the `mouseup` and `touchend` events anymore. if (_this._lastPointerEvent) { _this._pointerUp(_this._lastPointerEvent); } }; _this._document = document; _this.tabIndex = parseInt(tabIndex) || 0; _this._runOutsizeZone(function () { var element = elementRef.nativeElement; element.addEventListener('mousedown', _this._pointerDown, activeEventOptions); element.addEventListener('touchstart', _this._pointerDown, activeEventOptions); }); return _this; } Object.defineProperty(MatSlider.prototype, "invert", { /** Whether the slider is inverted. */ get: function () { return this._invert; }, set: function (value) { this._invert = coercion.coerceBooleanProperty(value); }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "max", { /** The maximum value that the slider can have. */ get: function () { return this._max; }, set: function (v) { this._max = coercion.coerceNumberProperty(v, this._max); this._percent = this._calculatePercentage(this._value); // Since this also modifies the percentage, we need to let the change detection know. this._changeDetectorRef.markForCheck(); }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "min", { /** The minimum value that the slider can have. */ get: function () { return this._min; }, set: function (v) { this._min = coercion.coerceNumberProperty(v, this._min); // If the value wasn't explicitly set by the user, set it to the min. if (this._value === null) { this.value = this._min; } this._percent = this._calculatePercentage(this._value); // Since this also modifies the percentage, we need to let the change detection know. this._changeDetectorRef.markForCheck(); }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "step", { /** The values at which the thumb will snap. */ get: function () { return this._step; }, set: function (v) { this._step = coercion.coerceNumberProperty(v, this._step); if (this._step % 1 !== 0) { this._roundToDecimal = this._step.toString().split('.').pop().length; } // Since this could modify the label, we need to notify the change detection. this._changeDetectorRef.markForCheck(); }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "thumbLabel", { /** Whether or not to show the thumb label. */ get: function () { return this._thumbLabel; }, set: function (value) { this._thumbLabel = coercion.coerceBooleanProperty(value); }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "tickInterval", { /** * How often to show ticks. Relative to the step so that a tick always appears on a step. * Ex: Tick interval of 4 with a step of 3 will draw a tick every 4 steps (every 12 values). */ get: function () { return this._tickInterval; }, set: function (value) { if (value === 'auto') { this._tickInterval = 'auto'; } else if (typeof value === 'number' || typeof value === 'string') { this._tickInterval = coercion.coerceNumberProperty(value, this._tickInterval); } else { this._tickInterval = 0; } }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "value", { /** Value of the slider. */ get: function () { // If the value needs to be read and it is still uninitialized, initialize it to the min. if (this._value === null) { this.value = this._min; } return this._value; }, set: function (v) { if (v !== this._value) { var value = coercion.coerceNumberProperty(v); // While incrementing by a decimal we can end up with values like 33.300000000000004. // Truncate it to ensure that it matches the label and to make it easier to work with. if (this._roundToDecimal) { value = parseFloat(value.toFixed(this._roundToDecimal)); } this._value = value; this._percent = this._calculatePercentage(this._value); // Since this also modifies the percentage, we need to let the change detection know. this._changeDetectorRef.markForCheck(); } }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "vertical", { /** Whether the slider is vertical. */ get: function () { return this._vertical; }, set: function (value) { this._vertical = coercion.coerceBooleanProperty(value); }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "displayValue", { /** The value to be used for display purposes. */ get: function () { if (this.displayWith) { // Value is never null but since setters and getters cannot have // different types, the value getter is also typed to return null. return this.displayWith(this.value); } // Note that this could be improved further by rounding something like 0.999 to 1 or // 0.899 to 0.9, however it is very performance sensitive, because it gets called on // every change detection cycle. if (this._roundToDecimal && this.value && this.value % 1 !== 0) { return this.value.toFixed(this._roundToDecimal); } return this.value || 0; }, enumerable: true, configurable: true }); /** set focus to the host element */ MatSlider.prototype.focus = function (options) { this._focusHostElement(options); }; /** blur the host element */ MatSlider.prototype.blur = function () { this._blurHostElement(); }; Object.defineProperty(MatSlider.prototype, "percent", { /** The percentage of the slider that coincides with the value. */ get: function () { return this._clamp(this._percent); }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_invertAxis", { /** * Whether the axis of the slider is inverted. * (i.e. whether moving the thumb in the positive x or y direction decreases the slider's value). */ get: function () { // Standard non-inverted mode for a vertical slider should be dragging the thumb from bottom to // top. However from a y-axis standpoint this is inverted. return this.vertical ? !this.invert : this.invert; }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_isMinValue", { /** Whether the slider is at its minimum value. */ get: function () { return this.percent === 0; }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_thumbGap", { /** * The amount of space to leave between the slider thumb and the track fill & track background * elements. */ get: function () { if (this.disabled) { return DISABLED_THUMB_GAP; } if (this._isMinValue && !this.thumbLabel) { return this._isActive ? MIN_VALUE_ACTIVE_THUMB_GAP : MIN_VALUE_NONACTIVE_THUMB_GAP; } return 0; }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_trackBackgroundStyles", { /** CSS styles for the track background element. */ get: function () { var axis = this.vertical ? 'Y' : 'X'; var scale = this.vertical ? "1, " + (1 - this.percent) + ", 1" : 1 - this.percent + ", 1, 1"; var sign = this._shouldInvertMouseCoords() ? '-' : ''; return { // scale3d avoids some rendering issues in Chrome. See #12071. transform: "translate" + axis + "(" + sign + this._thumbGap + "px) scale3d(" + scale + ")" }; }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_trackFillStyles", { /** CSS styles for the track fill element. */ get: function () { var percent = this.percent; var axis = this.vertical ? 'Y' : 'X'; var scale = this.vertical ? "1, " + percent + ", 1" : percent + ", 1, 1"; var sign = this._shouldInvertMouseCoords() ? '' : '-'; return { // scale3d avoids some rendering issues in Chrome. See #12071. transform: "translate" + axis + "(" + sign + this._thumbGap + "px) scale3d(" + scale + ")", // iOS Safari has a bug where it won't re-render elements which start of as `scale(0)` until // something forces a style recalculation on it. Since we'll end up with `scale(0)` when // the value of the slider is 0, we can easily get into this situation. We force a // recalculation by changing the element's `display` when it goes from 0 to any other value. display: percent === 0 ? 'none' : '' }; }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_ticksContainerStyles", { /** CSS styles for the ticks container element. */ get: function () { var axis = this.vertical ? 'Y' : 'X'; // For a horizontal slider in RTL languages we push the ticks container off the left edge // instead of the right edge to avoid causing a horizontal scrollbar to appear. var sign = !this.vertical && this._getDirection() == 'rtl' ? '' : '-'; var offset = this._tickIntervalPercent / 2 * 100; return { 'transform': "translate" + axis + "(" + sign + offset + "%)" }; }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_ticksStyles", { /** CSS styles for the ticks element. */ get: function () { var tickSize = this._tickIntervalPercent * 100; var backgroundSize = this.vertical ? "2px " + tickSize + "%" : tickSize + "% 2px"; var axis = this.vertical ? 'Y' : 'X'; // Depending on the direction we pushed the ticks container, push the ticks the opposite // direction to re-center them but clip off the end edge. In RTL languages we need to flip the // ticks 180 degrees so we're really cutting off the end edge abd not the start. var sign = !this.vertical && this._getDirection() == 'rtl' ? '-' : ''; var rotate = !this.vertical && this._getDirection() == 'rtl' ? ' rotate(180deg)' : ''; var styles = { 'backgroundSize': backgroundSize, // Without translateZ ticks sometimes jitter as the slider moves on Chrome & Firefox. 'transform': "translateZ(0) translate" + axis + "(" + sign + tickSize / 2 + "%)" + rotate }; if (this._isMinValue && this._thumbGap) { var side = void 0; if (this.vertical) { side = this._invertAxis ? 'Bottom' : 'Top'; } else { side = this._invertAxis ? 'Right' : 'Left'; } styles["padding" + side] = this._thumbGap + "px"; } return styles; }, enumerable: true, configurable: true }); Object.defineProperty(MatSlider.prototype, "_thumbContainerStyles", { get: function () { var axis = this.vertical ? 'Y' : 'X'; // For a horizontal slider in RTL languages we push the thumb container off the left edge // instead of the right edge to avoid causing a horizontal scrollbar to appear. var invertOffset = (this._getDirection() == 'rtl' && !this.vertical) ? !this._invertAxis : this._invertAxis; var offset = (invertOffset ? this.percent : 1 - this.percent) * 100; return { 'transform': "translate" + axis + "(-" + offset + "%)" }; }, enumerable: true, configurable: true }); /** * Whether mouse events should be converted to a slider position by calculating their distance * from the right or bottom edge of the slider as opposed to the top or left. */ MatSlider.prototype._shouldInvertMouseCoords = function () { return (this._getDirection() == 'rtl' && !this.vertical) ? !this._invertAxis : this._invertAxis; }; /** The language direction for this slider element. */ MatSlider.prototype._getDirection = function () { return (this._dir && this._dir.value == 'rtl') ? 'rtl' : 'ltr'; }; MatSlider.prototype.ngOnInit = function () { var _this = this; this._focusMonitor .monitor(this._elementRef, true) .subscribe(function (origin) { _this._isActive = !!origin && origin !== 'keyboard'; _this._changeDetectorRef.detectChanges(); }); if (this._dir) { this._dirChangeSubscription = this._dir.change.subscribe(function () { _this._changeDetectorRef.markForCheck(); }); } }; MatSlider.prototype.ngOnDestroy = function () { var element = this._elementRef.nativeElement; element.removeEventListener('mousedown', this._pointerDown, activeEventOptions); element.removeEventListener('touchstart', this._pointerDown, activeEventOptions); this._lastPointerEvent = null; this._removeGlobalEvents(); this._focusMonitor.stopMonitoring(this._elementRef); this._dirChangeSubscription.unsubscribe(); }; MatSlider.prototype._onMouseenter = function () { if (this.disabled) { return; } // We save the dimensions of the slider here so we can use them to update the spacing of the // ticks and determine where on the slider click and slide events happen. this._sliderDimensions = this._getSliderDimensions(); this._updateTickIntervalPercent(); }; MatSlider.prototype._onFocus = function () { // We save the dimensions of the slider here so we can use them to update the spacing of the // ticks and determine where on the slider click and slide events happen. this._sliderDimensions = this._getSliderDimensions(); this._updateTickIntervalPercent(); }; MatSlider.prototype._onBlur = function () { this.onTouched(); }; MatSlider.prototype._onKeydown = function (event) { if (this.disabled || keycodes.hasModifierKey(event)) { return; } var oldValue = this.value; switch (event.keyCode) { case keycodes.PAGE_UP: this._increment(10); break; case keycodes.PAGE_DOWN: this._increment(-10); break; case keycodes.END: this.value = this.max; break; case keycodes.HOME: this.value = this.min; break; case keycodes.LEFT_ARROW: // NOTE: For a sighted user it would make more sense that when they press an arrow key on an // inverted slider the thumb moves in that direction. However for a blind user, nothing // about the slider indicates that it is inverted. They will expect left to be decrement, // regardless of how it appears on the screen. For speakers ofRTL languages, they probably // expect left to mean increment. Therefore we flip the meaning of the side arrow keys for // RTL. For inverted sliders we prefer a good a11y experience to having it "look right" for // sighted users, therefore we do not swap the meaning. this._increment(this._getDirection() == 'rtl' ? 1 : -1); break; case keycodes.UP_ARROW: this._increment(1); break; case keycodes.RIGHT_ARROW: // See comment on LEFT_ARROW about the conditions under which we flip the meaning. this._increment(this._getDirection() == 'rtl' ? -1 : 1); break; case keycodes.DOWN_ARROW: this._increment(-1); break; default: // Return if the key is not one that we explicitly handle to avoid calling preventDefault on // it. return; } if (oldValue != this.value) { this._emitInputEvent(); this._emitChangeEvent(); } this._isSliding = true; event.preventDefault(); }; MatSlider.prototype._onKeyup = function () { this._isSliding = false; }; /** * Binds our global move and end events. They're bound at the document level and only while * dragging so that the user doesn't have to keep their pointer exactly over the slider * as they're swiping across the screen. */ MatSlider.prototype._bindGlobalEvents = function (triggerEvent) { if (typeof this._document !== 'undefined' && this._document) { var body = this._document.body; var isTouch = isTouchEvent(triggerEvent); var moveEventName = isTouch ? 'touchmove' : 'mousemove'; var endEventName = isTouch ? 'touchend' : 'mouseup'; body.addEventListener(moveEventName, this._pointerMove, activeEventOptions); body.addEventListener(endEventName, this._pointerUp, activeEventOptions); if (isTouch) { body.addEventListener('touchcancel', this._pointerUp, activeEventOptions); } } if (typeof window !== 'undefined' && window) { window.addEventListener('blur', this._windowBlur); } }; /** Removes any global event listeners that we may have added. */ MatSlider.prototype._removeGlobalEvents = function () { if (typeof this._document !== 'undefined' && this._document) { var body = this._document.body; body.removeEventListener('mousemove', this._pointerMove, activeEventOptions); body.removeEventListener('mouseup', this._pointerUp, activeEventOptions); body.removeEventListener('touchmove', this._pointerMove, activeEventOptions); body.removeEventListener('touchend', this._pointerUp, activeEventOptions); body.removeEventListener('touchcancel', this._pointerUp, activeEventOptions); } if (typeof window !== 'undefined' && window) { window.removeEventListener('blur', this._windowBlur); } }; /** Increments the slider by the given number of steps (negative number decrements). */ MatSlider.prototype._increment = function (numSteps) { this.value = this._clamp((this.value || 0) + this.step * numSteps, this.min, this.max); }; /** Calculate the new value from the new physical location. The value will always be snapped. */ MatSlider.prototype._updateValueFromPosition = function (pos) { if (!this._sliderDimensions) { return; } var offset = this.vertical ? this._sliderDimensions.top : this._sliderDimensions.left; var size = this.vertical ? this._sliderDimensions.height : this._sliderDimensions.width; var posComponent = this.vertical ? pos.y : pos.x; // The exact value is calculated from the event and used to find the closest snap value. var percent = this._clamp((posComponent - offset) / size); if (this._shouldInvertMouseCoords()) { percent = 1 - percent; } // Since the steps may not divide cleanly into the max value, if the user // slid to 0 or 100 percent, we jump to the min/max value. This approach // is slightly more intuitive than using `Math.ceil` below, because it // follows the user's pointer closer. if (percent === 0) { this.value = this.min; } else if (percent === 1) { this.value = this.max; } else { var exactValue = this._calculateValue(percent); // This calculation finds the closest step by finding the closest // whole number divisible by the step relative to the min. var closestValue = Math.round((exactValue - this.min) / this.step) * this.step + this.min; // The value needs to snap to the min and max. this.value = this._clamp(closestValue, this.min, this.max); } }; /** Emits a change event if the current value is different from the last emitted value. */ MatSlider.prototype._emitChangeEvent = function () { this._controlValueAccessorChangeFn(this.value); this.valueChange.emit(this.value); this.change.emit(this._createChangeEvent()); }; /** Emits an input event when the current value is different from the last emitted value. */ MatSlider.prototype._emitInputEvent = function () { this.input.emit(this._createChangeEvent()); }; /** Updates the amount of space between ticks as a percentage of the width of the slider. */ MatSlider.prototype._updateTickIntervalPercent = function () { if (!this.tickInterval || !this._sliderDimensions) { return; } if (this.tickInterval == 'auto') { var trackSize = this.vertical ? this._sliderDimensions.height : this._sliderDimensions.width; var pixelsPerStep = trackSize * this.step / (this.max - this.min); var stepsPerTick = Math.ceil(MIN_AUTO_TICK_SEPARATION / pixelsPerStep); var pixelsPerTick = stepsPerTick * this.step; this._tickIntervalPercent = pixelsPerTick / trackSize; } else { this._tickIntervalPercent = this.tickInterval * this.step / (this.max - this.min); } }; /** Creates a slider change object from the specified value. */ MatSlider.prototype._createChangeEvent = function (value) { if (value === void 0) { value = this.value; } var event = new MatSliderChange(); event.source = this; event.value = value; return event; }; /** Calculates the percentage of the slider that a value is. */ MatSlider.prototype._calculatePercentage = function (value) { return ((value || 0) - this.min) / (this.max - this.min); }; /** Calculates the value a percentage of the slider corresponds to. */ MatSlider.prototype._calculateValue = function (percentage) { return this.min + percentage * (this.max - this.min); }; /** Return a number between two numbers. */ MatSlider.prototype._clamp = function (value, min, max) { if (min === void 0) { min = 0; } if (max === void 0) { max = 1; } return Math.max(min, Math.min(value, max)); }; /** * Get the bounding client rect of the slider track element. * The track is used rather than the native element to ignore the extra space that the thumb can * take up. */ MatSlider.prototype._getSliderDimensions = function () { return this._sliderWrapper ? this._sliderWrapper.nativeElement.getBoundingClientRect() : null; }; /** * Focuses the native element. * Currently only used to allow a blur event to fire but will be used with keyboard input later. */ MatSlider.prototype._focusHostElement = function (options) { this._elementRef.nativeElement.focus(options); }; /** Blurs the native element. */ MatSlider.prototype._blurHostElement = function () { this._elementRef.nativeElement.blur(); }; /** Runs a callback inside of the NgZone, if possible. */ MatSlider.prototype._runInsideZone = function (fn) { // @breaking-change 9.0.0 Remove this function once `_ngZone` is a required parameter. this._ngZone ? this._ngZone.run(fn) : fn(); }; /** Runs a callback outside of the NgZone, if possible. */ MatSlider.prototype._runOutsizeZone = function (fn) { // @breaking-change 9.0.0 Remove this function once `_ngZone` is a required parameter. this._ngZone ? this._ngZone.runOutsideAngular(fn) : fn(); }; /** * Sets the model value. Implemented as part of ControlValueAccessor. * @param value */ MatSlider.prototype.writeValue = function (value) { this.value = value; }; /** * Registers a callback to be triggered when the value has changed. * Implemented as part of ControlValueAccessor. * @param fn Callback to be registered. */ MatSlider.prototype.registerOnChange = function (fn) { this._controlValueAccessorChangeFn = fn; }; /** * Registers a callback to be triggered when the component is touched. * Implemented as part of ControlValueAccessor. * @param fn Callback to be registered. */ MatSlider.prototype.registerOnTouched = function (fn) { this.onTouched = fn; }; /** * Sets whether the component should be disabled. * Implemented as part of ControlValueAccessor. * @param isDisabled */ MatSlider.prototype.setDisabledState = function (isDisabled) { this.disabled = isDisabled; }; MatSlider.decorators = [ { type: core.Component, args: [{ selector: 'mat-slider', exportAs: 'matSlider', providers: [MAT_SLIDER_VALUE_ACCESSOR], host: { '(focus)': '_onFocus()', '(blur)': '_onBlur()', '(keydown)': '_onKeydown($event)', '(keyup)': '_onKeyup()', '(mouseenter)': '_onMouseenter()', // On Safari starting to slide temporarily triggers text selection mode which // show the wrong cursor. We prevent it by stopping the `selectstart` event. '(selectstart)': '$event.preventDefault()', 'class': 'mat-slider mat-focus-indicator', 'role': 'slider', '[tabIndex]': 'tabIndex', '[attr.aria-disabled]': 'disabled', '[attr.aria-valuemax]': 'max', '[attr.aria-valuemin]': 'min', '[attr.aria-valuenow]': 'value', '[attr.aria-orientation]': 'vertical ? "vertical" : "horizontal"', '[class.mat-slider-disabled]': 'disabled', '[class.mat-slider-has-ticks]': 'tickInterval', '[class.mat-slider-horizontal]': '!vertical', '[class.mat-slider-axis-inverted]': '_invertAxis', // Class binding which is only used by the test harness as there is no othe