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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@angular/core'), require('@angular/common'), require('@angular/material/core'), require('@angular/cdk/coercion'), require('@angular/cdk/platform'), require('@angular/platform-browser/animations')) : typeof define === 'function' && define.amd ? define('@angular/material/progress-spinner', ['exports', '@angular/core', '@angular/common', '@angular/material/core', '@angular/cdk/coercion', '@angular/cdk/platform', '@angular/platform-browser/animations'], factory) : (global = global || self, factory((global.ng = global.ng || {}, global.ng.material = global.ng.material || {}, global.ng.material.progressSpinner = {}), global.ng.core, global.ng.common, global.ng.material.core, global.ng.cdk.coercion, global.ng.cdk.platform, global.ng.platformBrowser.animations)); }(this, (function (exports, core, common, core$1, coercion, platform, animations) { 'use strict'; /*! ***************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. ***************************************************************************** */ /* global Reflect, Promise */ var extendStatics = function(d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; function __extends(d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); } var __assign = function() { __assign = Object.assign || function __assign(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; function __rest(s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; } function __decorate(decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; } function __param(paramIndex, decorator) { return function (target, key) { decorator(target, key, paramIndex); } } function __metadata(metadataKey, metadataValue) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue); } function __awaiter(thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); } function __generator(thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } } function __exportStar(m, exports) { for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p]; } function __values(o) { var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0; if (m) return m.call(o); return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; } function __read(o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; } function __spread() { for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i])); return ar; } function __spreadArrays() { for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length; for (var r = Array(s), k = 0, i = 0; i < il; i++) for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++) r[k] = a[j]; return r; }; function __await(v) { return this instanceof __await ? (this.v = v, this) : new __await(v); } function __asyncGenerator(thisArg, _arguments, generator) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var g = generator.apply(thisArg, _arguments || []), i, q = []; return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i; function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; } function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } } function step(r) { r.value instanceof __await ? 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mod : { default: mod }; } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Base reference size of the spinner. * @docs-private */ var BASE_SIZE = 100; /** * Base reference stroke width of the spinner. * @docs-private */ var BASE_STROKE_WIDTH = 10; // Boilerplate for applying mixins to MatProgressSpinner. /** @docs-private */ var MatProgressSpinnerBase = /** @class */ (function () { function MatProgressSpinnerBase(_elementRef) { this._elementRef = _elementRef; } return MatProgressSpinnerBase; }()); var _MatProgressSpinnerMixinBase = core$1.mixinColor(MatProgressSpinnerBase, 'primary'); /** Injection token to be used to override the default options for `mat-progress-spinner`. */ var MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS = new core.InjectionToken('mat-progress-spinner-default-options', { providedIn: 'root', factory: MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS_FACTORY, }); /** @docs-private */ function MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS_FACTORY() { return { diameter: BASE_SIZE }; } // .0001 percentage difference is necessary in order to avoid unwanted animation frames // for example because the animation duration is 4 seconds, .1% accounts to 4ms // which are enough to see the flicker described in // https://github.com/angular/components/issues/8984 var INDETERMINATE_ANIMATION_TEMPLATE = "\n @keyframes mat-progress-spinner-stroke-rotate-DIAMETER {\n 0% { stroke-dashoffset: START_VALUE; transform: rotate(0); }\n 12.5% { stroke-dashoffset: END_VALUE; transform: rotate(0); }\n 12.5001% { stroke-dashoffset: END_VALUE; transform: rotateX(180deg) rotate(72.5deg); }\n 25% { stroke-dashoffset: START_VALUE; transform: rotateX(180deg) rotate(72.5deg); }\n\n 25.0001% { stroke-dashoffset: START_VALUE; transform: rotate(270deg); }\n 37.5% { stroke-dashoffset: END_VALUE; transform: rotate(270deg); }\n 37.5001% { stroke-dashoffset: END_VALUE; transform: rotateX(180deg) rotate(161.5deg); }\n 50% { stroke-dashoffset: START_VALUE; transform: rotateX(180deg) rotate(161.5deg); }\n\n 50.0001% { stroke-dashoffset: START_VALUE; transform: rotate(180deg); }\n 62.5% { stroke-dashoffset: END_VALUE; transform: rotate(180deg); }\n 62.5001% { stroke-dashoffset: END_VALUE; transform: rotateX(180deg) rotate(251.5deg); }\n 75% { stroke-dashoffset: START_VALUE; transform: rotateX(180deg) rotate(251.5deg); }\n\n 75.0001% { stroke-dashoffset: START_VALUE; transform: rotate(90deg); }\n 87.5% { stroke-dashoffset: END_VALUE; transform: rotate(90deg); }\n 87.5001% { stroke-dashoffset: END_VALUE; transform: rotateX(180deg) rotate(341.5deg); }\n 100% { stroke-dashoffset: START_VALUE; transform: rotateX(180deg) rotate(341.5deg); }\n }\n"; /** * `<mat-progress-spinner>` component. */ var MatProgressSpinner = /** @class */ (function (_super) { __extends(MatProgressSpinner, _super); function MatProgressSpinner(_elementRef, platform, _document, animationMode, defaults) { var _this = _super.call(this, _elementRef) || this; _this._elementRef = _elementRef; _this._document = _document; _this._diameter = BASE_SIZE; _this._value = 0; _this._fallbackAnimation = false; /** Mode of the progress circle */ _this.mode = 'determinate'; var trackedDiameters = MatProgressSpinner._diameters; // The base size is already inserted via the component's structural styles. We still // need to track it so we don't end up adding the same styles again. if (!trackedDiameters.has(_document.head)) { trackedDiameters.set(_document.head, new Set([BASE_SIZE])); } _this._fallbackAnimation = platform.EDGE || platform.TRIDENT; _this._noopAnimations = animationMode === 'NoopAnimations' && (!!defaults && !defaults._forceAnimations); if (defaults) { if (defaults.diameter) { _this.diameter = defaults.diameter; } if (defaults.strokeWidth) { _this.strokeWidth = defaults.strokeWidth; } } return _this; } Object.defineProperty(MatProgressSpinner.prototype, "diameter", { /** The diameter of the progress spinner (will set width and height of svg). */ get: function () { return this._diameter; }, set: function (size) { this._diameter = coercion.coerceNumberProperty(size); // If this is set before `ngOnInit`, the style root may not have been resolved yet. if (!this._fallbackAnimation && this._styleRoot) { this._attachStyleNode(); } }, enumerable: true, configurable: true }); Object.defineProperty(MatProgressSpinner.prototype, "strokeWidth", { /** Stroke width of the progress spinner. */ get: function () { return this._strokeWidth || this.diameter / 10; }, set: function (value) { this._strokeWidth = coercion.coerceNumberProperty(value); }, enumerable: true, configurable: true }); Object.defineProperty(MatProgressSpinner.prototype, "value", { /** Value of the progress circle. */ get: function () { return this.mode === 'determinate' ? this._value : 0; }, set: function (newValue) { this._value = Math.max(0, Math.min(100, coercion.coerceNumberProperty(newValue))); }, enumerable: true, configurable: true }); MatProgressSpinner.prototype.ngOnInit = function () { var element = this._elementRef.nativeElement; // Note that we need to look up the root node in ngOnInit, rather than the constructor, because // Angular seems to create the element outside the shadow root and then moves it inside, if the // node is inside an `ngIf` and a ShadowDom-encapsulated component. this._styleRoot = _getShadowRoot(element, this._document) || this._document.head; this._attachStyleNode(); // On IE and Edge, we can't animate the `stroke-dashoffset` // reliably so we fall back to a non-spec animation. var animationClass = "mat-progress-spinner-indeterminate" + (this._fallbackAnimation ? '-fallback' : '') + "-animation"; element.classList.add(animationClass); }; Object.defineProperty(MatProgressSpinner.prototype, "_circleRadius", { /** The radius of the spinner, adjusted for stroke width. */ get: function () { return (this.diameter - BASE_STROKE_WIDTH) / 2; }, enumerable: true, configurable: true }); Object.defineProperty(MatProgressSpinner.prototype, "_viewBox", { /** The view box of the spinner's svg element. */ get: function () { var viewBox = this._circleRadius * 2 + this.strokeWidth; return "0 0 " + viewBox + " " + viewBox; }, enumerable: true, configurable: true }); Object.defineProperty(MatProgressSpinner.prototype, "_strokeCircumference", { /** The stroke circumference of the svg circle. */ get: function () { return 2 * Math.PI * this._circleRadius; }, enumerable: true, configurable: true }); Object.defineProperty(MatProgressSpinner.prototype, "_strokeDashOffset", { /** The dash offset of the svg circle. */ get: function () { if (this.mode === 'determinate') { return this._strokeCircumference * (100 - this._value) / 100; } // In fallback mode set the circle to 80% and rotate it with CSS. if (this._fallbackAnimation && this.mode === 'indeterminate') { return this._strokeCircumference * 0.2; } return null; }, enumerable: true, configurable: true }); Object.defineProperty(MatProgressSpinner.prototype, "_circleStrokeWidth", { /** Stroke width of the circle in percent. */ get: function () { return this.strokeWidth / this.diameter * 100; }, enumerable: true, configurable: true }); /** Dynamically generates a style tag containing the correct animation for this diameter. */ MatProgressSpinner.prototype._attachStyleNode = function () { var styleRoot = this._styleRoot; var currentDiameter = this._diameter; var diameters = MatProgressSpinner._diameters; var diametersForElement = diameters.get(styleRoot); if (!diametersForElement || !diametersForElement.has(currentDiameter)) { var styleTag = this._document.createElement('style'); styleTag.setAttribute('mat-spinner-animation', currentDiameter + ''); styleTag.textContent = this._getAnimationText(); styleRoot.appendChild(styleTag); if (!diametersForElement) { diametersForElement = new Set(); diameters.set(styleRoot, diametersForElement); } diametersForElement.add(currentDiameter); } }; /** Generates animation styles adjusted for the spinner's diameter. */ MatProgressSpinner.prototype._getAnimationText = function () { return INDETERMINATE_ANIMATION_TEMPLATE // Animation should begin at 5% and end at 80% .replace(/START_VALUE/g, "" + 0.95 * this._strokeCircumference) .replace(/END_VALUE/g, "" + 0.2 * this._strokeCircumference) .replace(/DIAMETER/g, "" + this.diameter); }; /** * Tracks diameters of existing instances to de-dupe generated styles (default d = 100). * We need to keep track of which elements the diameters were attached to, because for * elements in the Shadow DOM the style tags are attached to the shadow root, rather * than the document head. */ MatProgressSpinner._diameters = new WeakMap(); MatProgressSpinner.decorators = [ { type: core.Component, args: [{ selector: 'mat-progress-spinner', exportAs: 'matProgressSpinner', host: { 'role': 'progressbar', 'class': 'mat-progress-spinner', '[class._mat-animation-noopable]': "_noopAnimations", '[style.width.px]': 'diameter', '[style.height.px]': 'diameter', '[attr.aria-valuemin]': 'mode === "determinate" ? 0 : null', '[attr.aria-valuemax]': 'mode === "determinate" ? 100 : null', '[attr.aria-valuenow]': 'mode === "determinate" ? value : null', '[attr.mode]': 'mode', }, inputs: ['color'], template: "<!--\n preserveAspectRatio of xMidYMid meet as the center of the viewport is the circle's\n center. The center of the circle will remain at the center of the mat-progress-spinner\n element containing the SVG. `focusable=\"false\"` prevents IE from allowing the user to\n tab into the SVG element.\n-->\n\n<svg\n [style.width.px]=\"diameter\"\n [style.height.px]=\"diameter\"\n [attr.viewBox]=\"_viewBox\"\n preserveAspectRatio=\"xMidYMid meet\"\n focusable=\"false\"\n [ngSwitch]=\"mode === 'indeterminate'\">\n\n <!--\n Technically we can reuse the same `circle` element, however Safari has an issue that breaks\n the SVG rendering in determinate mode, after switching between indeterminate and determinate.\n Using a different element avoids the issue. An alternative to this is adding `display: none`\n for a split second and then removing it when switching between modes, but it's hard to know\n for how long to hide the element and it can cause the UI to blink.\n -->\n <circle\n *ngSwitchCase=\"true\"\n cx=\"50%\"\n cy=\"50%\"\n [attr.r]=\"_circleRadius\"\n [style.animation-name]=\"'mat-progress-spinner-stroke-rotate-' + diameter\"\n [style.stroke-dashoffset.px]=\"_strokeDashOffset\"\n [style.stroke-dasharray.px]=\"_strokeCircumference\"\n [style.stroke-width.%]=\"_circleStrokeWidth\"></circle>\n\n <circle\n *ngSwitchCase=\"false\"\n cx=\"50%\"\n cy=\"50%\"\n [attr.r]=\"_circleRadius\"\n [style.stroke-dashoffset.px]=\"_strokeDashOffset\"\n [style.stroke-dasharray.px]=\"_strokeCircumference\"\n [style.stroke-width.%]=\"_circleStrokeWidth\"></circle>\n</svg>\n", changeDetection: core.ChangeDetectionStrategy.OnPush, encapsulation: core.ViewEncapsulation.None, styles: [".mat-progress-spinner{display:block;position:relative}.mat-progress-spinner svg{position:absolute;transform:rotate(-90deg);top:0;left:0;transform-origin:center;overflow:visible}.mat-progress-spinner circle{fill:transparent;transform-origin:center;transition:stroke-dashoffset 225ms linear}._mat-animation-noopable.mat-progress-spinner circle{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate]{animation:mat-progress-spinner-linear-rotate 2000ms linear infinite}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate]{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate] circle{transition-property:stroke;animation-duration:4000ms;animation-timing-function:cubic-bezier(0.35, 0, 0.25, 1);animation-iteration-count:infinite}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate] circle{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate]{animation:mat-progress-spinner-stroke-rotate-fallback 10000ms cubic-bezier(0.87, 0.03, 0.33, 1) infinite}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate]{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate] circle{transition-property:stroke}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate] circle{transition:none;animation:none}@keyframes mat-progress-spinner-linear-rotate{0%{transform:rotate(0deg)}100%{transform:rotate(360deg)}}@keyframes mat-progress-spinner-stroke-rotate-100{0%{stroke-dashoffset:268.606171575px;transform:rotate(0)}12.5%{stroke-dashoffset:56.5486677px;transform:rotate(0)}12.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(72.5deg)}25%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(72.5deg)}25.0001%{stroke-dashoffset:268.606171575px;transform:rotate(270deg)}37.5%{stroke-dashoffset:56.5486677px;transform:rotate(270deg)}37.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(161.5deg)}50%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(161.5deg)}50.0001%{stroke-dashoffset:268.606171575px;transform:rotate(180deg)}62.5%{stroke-dashoffset:56.5486677px;transform:rotate(180deg)}62.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(251.5deg)}75%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(251.5deg)}75.0001%{stroke-dashoffset:268.606171575px;transform:rotate(90deg)}87.5%{stroke-dashoffset:56.5486677px;transform:rotate(90deg)}87.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(341.5deg)}100%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(341.5deg)}}@keyframes mat-progress-spinner-stroke-rotate-fallback{0%{transform:rotate(0deg)}25%{transform:rotate(1170deg)}50%{transform:rotate(2340deg)}75%{transform:rotate(3510deg)}100%{transform:rotate(4680deg)}}\n"] }] } ]; /** @nocollapse */ MatProgressSpinner.ctorParameters = function () { return [ { type: core.ElementRef }, { type: platform.Platform }, { type: undefined, decorators: [{ type: core.Optional }, { type: core.Inject, args: [common.DOCUMENT,] }] }, { type: String, decorators: [{ type: core.Optional }, { type: core.Inject, args: [animations.ANIMATION_MODULE_TYPE,] }] }, { type: undefined, decorators: [{ type: core.Inject, args: [MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS,] }] } ]; }; MatProgressSpinner.propDecorators = { diameter: [{ type: core.Input }], strokeWidth: [{ type: core.Input }], mode: [{ type: core.Input }], value: [{ type: core.Input }] }; return MatProgressSpinner; }(_MatProgressSpinnerMixinBase)); /** * `<mat-spinner>` component. * * This is a component definition to be used as a convenience reference to create an * indeterminate `<mat-progress-spinner>` instance. */ var MatSpinner = /** @class */ (function (_super) { __extends(MatSpinner, _super); function MatSpinner(elementRef, platform, document, animationMode, defaults) { var _this = _super.call(this, elementRef, platform, document, animationMode, defaults) || this; _this.mode = 'indeterminate'; return _this; } MatSpinner.decorators = [ { type: core.Component, args: [{ selector: 'mat-spinner', host: { 'role': 'progressbar', 'mode': 'indeterminate', 'class': 'mat-spinner mat-progress-spinner', '[class._mat-animation-noopable]': "_noopAnimations", '[style.width.px]': 'diameter', '[style.height.px]': 'diameter', }, inputs: ['color'], template: "<!--\n preserveAspectRatio of xMidYMid meet as the center of the viewport is the circle's\n center. The center of the circle will remain at the center of the mat-progress-spinner\n element containing the SVG. `focusable=\"false\"` prevents IE from allowing the user to\n tab into the SVG element.\n-->\n\n<svg\n [style.width.px]=\"diameter\"\n [style.height.px]=\"diameter\"\n [attr.viewBox]=\"_viewBox\"\n preserveAspectRatio=\"xMidYMid meet\"\n focusable=\"false\"\n [ngSwitch]=\"mode === 'indeterminate'\">\n\n <!--\n Technically we can reuse the same `circle` element, however Safari has an issue that breaks\n the SVG rendering in determinate mode, after switching between indeterminate and determinate.\n Using a different element avoids the issue. An alternative to this is adding `display: none`\n for a split second and then removing it when switching between modes, but it's hard to know\n for how long to hide the element and it can cause the UI to blink.\n -->\n <circle\n *ngSwitchCase=\"true\"\n cx=\"50%\"\n cy=\"50%\"\n [attr.r]=\"_circleRadius\"\n [style.animation-name]=\"'mat-progress-spinner-stroke-rotate-' + diameter\"\n [style.stroke-dashoffset.px]=\"_strokeDashOffset\"\n [style.stroke-dasharray.px]=\"_strokeCircumference\"\n [style.stroke-width.%]=\"_circleStrokeWidth\"></circle>\n\n <circle\n *ngSwitchCase=\"false\"\n cx=\"50%\"\n cy=\"50%\"\n [attr.r]=\"_circleRadius\"\n [style.stroke-dashoffset.px]=\"_strokeDashOffset\"\n [style.stroke-dasharray.px]=\"_strokeCircumference\"\n [style.stroke-width.%]=\"_circleStrokeWidth\"></circle>\n</svg>\n", changeDetection: core.ChangeDetectionStrategy.OnPush, encapsulation: core.ViewEncapsulation.None, styles: [".mat-progress-spinner{display:block;position:relative}.mat-progress-spinner svg{position:absolute;transform:rotate(-90deg);top:0;left:0;transform-origin:center;overflow:visible}.mat-progress-spinner circle{fill:transparent;transform-origin:center;transition:stroke-dashoffset 225ms linear}._mat-animation-noopable.mat-progress-spinner circle{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate]{animation:mat-progress-spinner-linear-rotate 2000ms linear infinite}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate]{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate] circle{transition-property:stroke;animation-duration:4000ms;animation-timing-function:cubic-bezier(0.35, 0, 0.25, 1);animation-iteration-count:infinite}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-animation[mode=indeterminate] circle{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate]{animation:mat-progress-spinner-stroke-rotate-fallback 10000ms cubic-bezier(0.87, 0.03, 0.33, 1) infinite}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate]{transition:none;animation:none}.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate] circle{transition-property:stroke}._mat-animation-noopable.mat-progress-spinner.mat-progress-spinner-indeterminate-fallback-animation[mode=indeterminate] circle{transition:none;animation:none}@keyframes mat-progress-spinner-linear-rotate{0%{transform:rotate(0deg)}100%{transform:rotate(360deg)}}@keyframes mat-progress-spinner-stroke-rotate-100{0%{stroke-dashoffset:268.606171575px;transform:rotate(0)}12.5%{stroke-dashoffset:56.5486677px;transform:rotate(0)}12.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(72.5deg)}25%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(72.5deg)}25.0001%{stroke-dashoffset:268.606171575px;transform:rotate(270deg)}37.5%{stroke-dashoffset:56.5486677px;transform:rotate(270deg)}37.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(161.5deg)}50%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(161.5deg)}50.0001%{stroke-dashoffset:268.606171575px;transform:rotate(180deg)}62.5%{stroke-dashoffset:56.5486677px;transform:rotate(180deg)}62.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(251.5deg)}75%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(251.5deg)}75.0001%{stroke-dashoffset:268.606171575px;transform:rotate(90deg)}87.5%{stroke-dashoffset:56.5486677px;transform:rotate(90deg)}87.5001%{stroke-dashoffset:56.5486677px;transform:rotateX(180deg) rotate(341.5deg)}100%{stroke-dashoffset:268.606171575px;transform:rotateX(180deg) rotate(341.5deg)}}@keyframes mat-progress-spinner-stroke-rotate-fallback{0%{transform:rotate(0deg)}25%{transform:rotate(1170deg)}50%{transform:rotate(2340deg)}75%{transform:rotate(3510deg)}100%{transform:rotate(4680deg)}}\n"] }] } ]; /** @nocollapse */ MatSpinner.ctorParameters = function () { return [ { type: core.ElementRef }, { type: platform.Platform }, { type: undefined, decorators: [{ type: core.Optional }, { type: core.Inject, args: [common.DOCUMENT,] }] }, { type: String, decorators: [{ type: core.Optional }, { type: core.Inject, args: [animations.ANIMATION_MODULE_TYPE,] }] }, { type: undefined, decorators: [{ type: core.Inject, args: [MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS,] }] } ]; }; return MatSpinner; }(MatProgressSpinner)); /** Gets the shadow root of an element, if supported and the element is inside the Shadow DOM. */ function _getShadowRoot(element, _document) { // TODO(crisbeto): see whether we should move this into the CDK // feature detection utilities once #15616 gets merged in. if (typeof window !== 'undefined') { var head = _document.head; // Check whether the browser supports Shadow DOM. if (head && (head.createShadowRoot || head.attachShadow)) { var rootNode = element.getRootNode ? element.getRootNode() : null; // We need to take the `ShadowRoot` off of `window`, because the built-in types are // incorrect. See https://github.com/Microsoft/TypeScript/issues/27929. if (rootNode instanceof window.ShadowRoot) { return rootNode; } } } return null; } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ var MatProgressSpinnerModule = /** @class */ (function () { function MatProgressSpinnerModule() { } MatProgressSpinnerModule.decorators = [ { type: core.NgModule, args: [{ imports: [core$1.MatCommonModule, common.CommonModule], exports: [ MatProgressSpinner, MatSpinner, core$1.MatCommonModule ], declarations: [ MatProgressSpinner, MatSpinner ], },] } ]; return MatProgressSpinnerModule; }()); /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Generated bundle index. Do not edit. */ exports.MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS = MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS; exports.MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS_FACTORY = MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS_FACTORY; exports.MatProgressSpinner = MatProgressSpinner; exports.MatProgressSpinnerModule = MatProgressSpinnerModule; exports.MatSpinner = MatSpinner; Object.defineProperty(exports, '__esModule', { value: true }); }))); //# sourceMappingURL=material-progress-spinner.umd.js.map