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@angular/material

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import { Overlay, OverlayConfig, OverlayContainer, OverlayModule } from '@angular/cdk/overlay'; import { BasePortalOutlet, CdkPortalOutlet, PortalInjector, ComponentPortal, TemplatePortal, PortalModule } from '@angular/cdk/portal'; import { DOCUMENT, Location, CommonModule } from '@angular/common'; import { EventEmitter, Component, ViewEncapsulation, ChangeDetectionStrategy, ElementRef, ChangeDetectorRef, Optional, Inject, ViewChild, InjectionToken, TemplateRef, Injectable, Injector, SkipSelf, Directive, Input, NgModule } from '@angular/core'; import { MatCommonModule } from '@angular/material/core'; import { Directionality } from '@angular/cdk/bidi'; import { Subject, defer, of } from 'rxjs'; import { filter, take, startWith } from 'rxjs/operators'; import { trigger, state, style, transition, animate } from '@angular/animations'; import { FocusTrapFactory } from '@angular/cdk/a11y'; import { ESCAPE, hasModifierKey } from '@angular/cdk/keycodes'; /** * @fileoverview added by tsickle * Generated from: src/material/dialog/dialog-config.ts * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Possible overrides for a dialog's position. * @record */ function DialogPosition() { } if (false) { /** * Override for the dialog's top position. * @type {?|undefined} */ DialogPosition.prototype.top; /** * Override for the dialog's bottom position. * @type {?|undefined} */ DialogPosition.prototype.bottom; /** * Override for the dialog's left position. * @type {?|undefined} */ DialogPosition.prototype.left; /** * Override for the dialog's right position. * @type {?|undefined} */ DialogPosition.prototype.right; } /** * Configuration for opening a modal dialog with the MatDialog service. * @template D */ class MatDialogConfig { constructor() { /** * The ARIA role of the dialog element. */ this.role = 'dialog'; /** * Custom class for the overlay pane. */ this.panelClass = ''; /** * Whether the dialog has a backdrop. */ this.hasBackdrop = true; /** * Custom class for the backdrop. */ this.backdropClass = ''; /** * Whether the user can use escape or clicking on the backdrop to close the modal. */ this.disableClose = false; /** * Width of the dialog. */ this.width = ''; /** * Height of the dialog. */ this.height = ''; /** * Max-width of the dialog. If a number is provided, assumes pixel units. Defaults to 80vw. */ this.maxWidth = '80vw'; /** * Data being injected into the child component. */ this.data = null; /** * ID of the element that describes the dialog. */ this.ariaDescribedBy = null; /** * ID of the element that labels the dialog. */ this.ariaLabelledBy = null; /** * Aria label to assign to the dialog element. */ this.ariaLabel = null; /** * Whether the dialog should focus the first focusable element on open. */ this.autoFocus = true; /** * Whether the dialog should restore focus to the * previously-focused element, after it's closed. */ this.restoreFocus = true; /** * Whether the dialog should close when the user goes backwards/forwards in history. * Note that this usually doesn't include clicking on links (unless the user is using * the `HashLocationStrategy`). */ this.closeOnNavigation = true; // TODO(jelbourn): add configuration for lifecycle hooks, ARIA labelling. } } if (false) { /** * Where the attached component should live in Angular's *logical* component tree. * This affects what is available for injection and the change detection order for the * component instantiated inside of the dialog. This does not affect where the dialog * content will be rendered. * @type {?} */ MatDialogConfig.prototype.viewContainerRef; /** * ID for the dialog. If omitted, a unique one will be generated. * @type {?} */ MatDialogConfig.prototype.id; /** * The ARIA role of the dialog element. * @type {?} */ MatDialogConfig.prototype.role; /** * Custom class for the overlay pane. * @type {?} */ MatDialogConfig.prototype.panelClass; /** * Whether the dialog has a backdrop. * @type {?} */ MatDialogConfig.prototype.hasBackdrop; /** * Custom class for the backdrop. * @type {?} */ MatDialogConfig.prototype.backdropClass; /** * Whether the user can use escape or clicking on the backdrop to close the modal. * @type {?} */ MatDialogConfig.prototype.disableClose; /** * Width of the dialog. * @type {?} */ MatDialogConfig.prototype.width; /** * Height of the dialog. * @type {?} */ MatDialogConfig.prototype.height; /** * Min-width of the dialog. If a number is provided, assumes pixel units. * @type {?} */ MatDialogConfig.prototype.minWidth; /** * Min-height of the dialog. If a number is provided, assumes pixel units. * @type {?} */ MatDialogConfig.prototype.minHeight; /** * Max-width of the dialog. If a number is provided, assumes pixel units. Defaults to 80vw. * @type {?} */ MatDialogConfig.prototype.maxWidth; /** * Max-height of the dialog. If a number is provided, assumes pixel units. * @type {?} */ MatDialogConfig.prototype.maxHeight; /** * Position overrides. * @type {?} */ MatDialogConfig.prototype.position; /** * Data being injected into the child component. * @type {?} */ MatDialogConfig.prototype.data; /** * Layout direction for the dialog's content. * @type {?} */ MatDialogConfig.prototype.direction; /** * ID of the element that describes the dialog. * @type {?} */ MatDialogConfig.prototype.ariaDescribedBy; /** * ID of the element that labels the dialog. * @type {?} */ MatDialogConfig.prototype.ariaLabelledBy; /** * Aria label to assign to the dialog element. * @type {?} */ MatDialogConfig.prototype.ariaLabel; /** * Whether the dialog should focus the first focusable element on open. * @type {?} */ MatDialogConfig.prototype.autoFocus; /** * Whether the dialog should restore focus to the * previously-focused element, after it's closed. * @type {?} */ MatDialogConfig.prototype.restoreFocus; /** * Scroll strategy to be used for the dialog. * @type {?} */ MatDialogConfig.prototype.scrollStrategy; /** * Whether the dialog should close when the user goes backwards/forwards in history. * Note that this usually doesn't include clicking on links (unless the user is using * the `HashLocationStrategy`). * @type {?} */ MatDialogConfig.prototype.closeOnNavigation; /** * Alternate `ComponentFactoryResolver` to use when resolving the associated component. * @type {?} */ MatDialogConfig.prototype.componentFactoryResolver; } /** * @fileoverview added by tsickle * Generated from: src/material/dialog/dialog-animations.ts * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Animations used by MatDialog. * \@docs-private * @type {?} */ const matDialogAnimations = { /** * Animation that is applied on the dialog container by defalt. */ dialogContainer: trigger('dialogContainer', [ // Note: The `enter` animation transitions to `transform: none`, because for some reason // specifying the transform explicitly, causes IE both to blur the dialog content and // decimate the animation performance. Leaving it as `none` solves both issues. state('void, exit', style({ opacity: 0, transform: 'scale(0.7)' })), state('enter', style({ transform: 'none' })), transition('* => enter', animate('150ms cubic-bezier(0, 0, 0.2, 1)', style({ transform: 'none', opacity: 1 }))), transition('* => void, * => exit', animate('75ms cubic-bezier(0.4, 0.0, 0.2, 1)', style({ opacity: 0 }))), ]) }; /** * @fileoverview added by tsickle * Generated from: src/material/dialog/dialog-container.ts * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Throws an exception for the case when a ComponentPortal is * attached to a DomPortalOutlet without an origin. * \@docs-private * @return {?} */ function throwMatDialogContentAlreadyAttachedError() { throw Error('Attempting to attach dialog content after content is already attached'); } /** * Internal component that wraps user-provided dialog content. * Animation is based on https://material.io/guidelines/motion/choreography.html. * \@docs-private */ class MatDialogContainer extends BasePortalOutlet { /** * @param {?} _elementRef * @param {?} _focusTrapFactory * @param {?} _changeDetectorRef * @param {?} _document * @param {?} _config */ constructor(_elementRef, _focusTrapFactory, _changeDetectorRef, _document, _config) { super(); this._elementRef = _elementRef; this._focusTrapFactory = _focusTrapFactory; this._changeDetectorRef = _changeDetectorRef; this._config = _config; /** * Element that was focused before the dialog was opened. Save this to restore upon close. */ this._elementFocusedBeforeDialogWasOpened = null; /** * State of the dialog animation. */ this._state = 'enter'; /** * Emits when an animation state changes. */ this._animationStateChanged = new EventEmitter(); /** * Attaches a DOM portal to the dialog container. * @param portal Portal to be attached. * @deprecated To be turned into a method. * \@breaking-change 10.0.0 */ this.attachDomPortal = (/** * @param {?} portal * @return {?} */ (portal) => { if (this._portalOutlet.hasAttached()) { throwMatDialogContentAlreadyAttachedError(); } this._savePreviouslyFocusedElement(); return this._portalOutlet.attachDomPortal(portal); }); this._ariaLabelledBy = _config.ariaLabelledBy || null; this._document = _document; } /** * Attach a ComponentPortal as content to this dialog container. * @template T * @param {?} portal Portal to be attached as the dialog content. * @return {?} */ attachComponentPortal(portal) { if (this._portalOutlet.hasAttached()) { throwMatDialogContentAlreadyAttachedError(); } this._savePreviouslyFocusedElement(); return this._portalOutlet.attachComponentPortal(portal); } /** * Attach a TemplatePortal as content to this dialog container. * @template C * @param {?} portal Portal to be attached as the dialog content. * @return {?} */ attachTemplatePortal(portal) { if (this._portalOutlet.hasAttached()) { throwMatDialogContentAlreadyAttachedError(); } this._savePreviouslyFocusedElement(); return this._portalOutlet.attachTemplatePortal(portal); } /** * Moves the focus inside the focus trap. * @private * @return {?} */ _trapFocus() { /** @type {?} */ const element = this._elementRef.nativeElement; if (!this._focusTrap) { this._focusTrap = this._focusTrapFactory.create(element); } // If we were to attempt to focus immediately, then the content of the dialog would not yet be // ready in instances where change detection has to run first. To deal with this, we simply // wait for the microtask queue to be empty. if (this._config.autoFocus) { this._focusTrap.focusInitialElementWhenReady(); } else { /** @type {?} */ const activeElement = this._document.activeElement; // Otherwise ensure that focus is on the dialog container. It's possible that a different // component tried to move focus while the open animation was running. See: // https://github.com/angular/components/issues/16215. Note that we only want to do this // if the focus isn't inside the dialog already, because it's possible that the consumer // turned off `autoFocus` in order to move focus themselves. if (activeElement !== element && !element.contains(activeElement)) { element.focus(); } } } /** * Restores focus to the element that was focused before the dialog opened. * @private * @return {?} */ _restoreFocus() { /** @type {?} */ const toFocus = this._elementFocusedBeforeDialogWasOpened; // We need the extra check, because IE can set the `activeElement` to null in some cases. if (this._config.restoreFocus && toFocus && typeof toFocus.focus === 'function') { /** @type {?} */ const activeElement = this._document.activeElement; /** @type {?} */ const element = this._elementRef.nativeElement; // Make sure that focus is still inside the dialog or is on the body (usually because a // non-focusable element like the backdrop was clicked) before moving it. It's possible that // the consumer moved it themselves before the animation was done, in which case we shouldn't // do anything. if (!activeElement || activeElement === this._document.body || activeElement === element || element.contains(activeElement)) { toFocus.focus(); } } if (this._focusTrap) { this._focusTrap.destroy(); } } /** * Saves a reference to the element that was focused before the dialog was opened. * @private * @return {?} */ _savePreviouslyFocusedElement() { if (this._document) { this._elementFocusedBeforeDialogWasOpened = (/** @type {?} */ (this._document.activeElement)); // Note that there is no focus method when rendering on the server. if (this._elementRef.nativeElement.focus) { // Move focus onto the dialog immediately in order to prevent the user from accidentally // opening multiple dialogs at the same time. Needs to be async, because the element // may not be focusable immediately. Promise.resolve().then((/** * @return {?} */ () => this._elementRef.nativeElement.focus())); } } } /** * Callback, invoked whenever an animation on the host completes. * @param {?} event * @return {?} */ _onAnimationDone(event) { if (event.toState === 'enter') { this._trapFocus(); } else if (event.toState === 'exit') { this._restoreFocus(); } this._animationStateChanged.emit(event); } /** * Callback, invoked when an animation on the host starts. * @param {?} event * @return {?} */ _onAnimationStart(event) { this._animationStateChanged.emit(event); } /** * Starts the dialog exit animation. * @return {?} */ _startExitAnimation() { this._state = 'exit'; // Mark the container for check so it can react if the // view container is using OnPush change detection. this._changeDetectorRef.markForCheck(); } } MatDialogContainer.decorators = [ { type: Component, args: [{ selector: 'mat-dialog-container', template: "<ng-template cdkPortalOutlet></ng-template>\n", encapsulation: ViewEncapsulation.None, // Using OnPush for dialogs caused some G3 sync issues. Disabled until we can track them down. // tslint:disable-next-line:validate-decorators changeDetection: ChangeDetectionStrategy.Default, animations: [matDialogAnimations.dialogContainer], host: { 'class': 'mat-dialog-container', 'tabindex': '-1', 'aria-modal': 'true', '[attr.id]': '_id', '[attr.role]': '_config.role', '[attr.aria-labelledby]': '_config.ariaLabel ? null : _ariaLabelledBy', '[attr.aria-label]': '_config.ariaLabel', '[attr.aria-describedby]': '_config.ariaDescribedBy || null', '[@dialogContainer]': '_state', '(@dialogContainer.start)': '_onAnimationStart($event)', '(@dialogContainer.done)': '_onAnimationDone($event)', }, styles: [".mat-dialog-container{display:block;padding:24px;border-radius:4px;box-sizing:border-box;overflow:auto;outline:0;width:100%;height:100%;min-height:inherit;max-height:inherit}.cdk-high-contrast-active .mat-dialog-container{outline:solid 1px}.mat-dialog-content{display:block;margin:0 -24px;padding:0 24px;max-height:65vh;overflow:auto;-webkit-overflow-scrolling:touch}.mat-dialog-title{margin:0 0 20px;display:block}.mat-dialog-actions{padding:8px 0;display:flex;flex-wrap:wrap;min-height:52px;align-items:center;margin-bottom:-24px}.mat-dialog-actions[align=end]{justify-content:flex-end}.mat-dialog-actions[align=center]{justify-content:center}.mat-dialog-actions .mat-button-base+.mat-button-base{margin-left:8px}[dir=rtl] .mat-dialog-actions .mat-button-base+.mat-button-base{margin-left:0;margin-right:8px}\n"] }] } ]; /** @nocollapse */ MatDialogContainer.ctorParameters = () => [ { type: ElementRef }, { type: FocusTrapFactory }, { type: ChangeDetectorRef }, { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [DOCUMENT,] }] }, { type: MatDialogConfig } ]; MatDialogContainer.propDecorators = { _portalOutlet: [{ type: ViewChild, args: [CdkPortalOutlet, { static: true },] }] }; if (false) { /** * @type {?} * @private */ MatDialogContainer.prototype._document; /** * The portal outlet inside of this container into which the dialog content will be loaded. * @type {?} */ MatDialogContainer.prototype._portalOutlet; /** * The class that traps and manages focus within the dialog. * @type {?} * @private */ MatDialogContainer.prototype._focusTrap; /** * Element that was focused before the dialog was opened. Save this to restore upon close. * @type {?} * @private */ MatDialogContainer.prototype._elementFocusedBeforeDialogWasOpened; /** * State of the dialog animation. * @type {?} */ MatDialogContainer.prototype._state; /** * Emits when an animation state changes. * @type {?} */ MatDialogContainer.prototype._animationStateChanged; /** * ID of the element that should be considered as the dialog's label. * @type {?} */ MatDialogContainer.prototype._ariaLabelledBy; /** * ID for the container DOM element. * @type {?} */ MatDialogContainer.prototype._id; /** * Attaches a DOM portal to the dialog container. * \@param portal Portal to be attached. * @deprecated To be turned into a method. * \@breaking-change 10.0.0 * @type {?} */ MatDialogContainer.prototype.attachDomPortal; /** * @type {?} * @private */ MatDialogContainer.prototype._elementRef; /** * @type {?} * @private */ MatDialogContainer.prototype._focusTrapFactory; /** * @type {?} * @private */ MatDialogContainer.prototype._changeDetectorRef; /** * The dialog configuration. * @type {?} */ MatDialogContainer.prototype._config; } /** * @fileoverview added by tsickle * Generated from: src/material/dialog/dialog-ref.ts * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ // TODO(jelbourn): resizing // Counter for unique dialog ids. /** @type {?} */ let uniqueId = 0; /** @enum {number} */ const MatDialogState = { OPEN: 0, CLOSING: 1, CLOSED: 2, }; /** * Reference to a dialog opened via the MatDialog service. * @template T, R */ class MatDialogRef { /** * @param {?} _overlayRef * @param {?} _containerInstance * @param {?=} id */ constructor(_overlayRef, _containerInstance, id = `mat-dialog-${uniqueId++}`) { this._overlayRef = _overlayRef; this._containerInstance = _containerInstance; this.id = id; /** * Whether the user is allowed to close the dialog. */ this.disableClose = this._containerInstance._config.disableClose; /** * Subject for notifying the user that the dialog has finished opening. */ this._afterOpened = new Subject(); /** * Subject for notifying the user that the dialog has finished closing. */ this._afterClosed = new Subject(); /** * Subject for notifying the user that the dialog has started closing. */ this._beforeClosed = new Subject(); /** * Current state of the dialog. */ this._state = 0 /* OPEN */; // Pass the id along to the container. _containerInstance._id = id; // Emit when opening animation completes _containerInstance._animationStateChanged.pipe(filter((/** * @param {?} event * @return {?} */ event => event.phaseName === 'done' && event.toState === 'enter')), take(1)) .subscribe((/** * @return {?} */ () => { this._afterOpened.next(); this._afterOpened.complete(); })); // Dispose overlay when closing animation is complete _containerInstance._animationStateChanged.pipe(filter((/** * @param {?} event * @return {?} */ event => event.phaseName === 'done' && event.toState === 'exit')), take(1)).subscribe((/** * @return {?} */ () => { clearTimeout(this._closeFallbackTimeout); this._overlayRef.dispose(); })); _overlayRef.detachments().subscribe((/** * @return {?} */ () => { this._beforeClosed.next(this._result); this._beforeClosed.complete(); this._afterClosed.next(this._result); this._afterClosed.complete(); this.componentInstance = (/** @type {?} */ (null)); this._overlayRef.dispose(); })); _overlayRef.keydownEvents() .pipe(filter((/** * @param {?} event * @return {?} */ event => { return event.keyCode === ESCAPE && !this.disableClose && !hasModifierKey(event); }))) .subscribe((/** * @param {?} event * @return {?} */ event => { event.preventDefault(); this.close(); })); } /** * Close the dialog. * @param {?=} dialogResult Optional result to return to the dialog opener. * @return {?} */ close(dialogResult) { this._result = dialogResult; // Transition the backdrop in parallel to the dialog. this._containerInstance._animationStateChanged.pipe(filter((/** * @param {?} event * @return {?} */ event => event.phaseName === 'start')), take(1)) .subscribe((/** * @param {?} event * @return {?} */ event => { this._beforeClosed.next(dialogResult); this._beforeClosed.complete(); this._state = 2 /* CLOSED */; this._overlayRef.detachBackdrop(); // The logic that disposes of the overlay depends on the exit animation completing, however // it isn't guaranteed if the parent view is destroyed while it's running. Add a fallback // timeout which will clean everything up if the animation hasn't fired within the specified // amount of time plus 100ms. We don't need to run this outside the NgZone, because for the // vast majority of cases the timeout will have been cleared before it has the chance to fire. this._closeFallbackTimeout = setTimeout((/** * @return {?} */ () => { this._overlayRef.dispose(); }), event.totalTime + 100); })); this._containerInstance._startExitAnimation(); this._state = 1 /* CLOSING */; } /** * Gets an observable that is notified when the dialog is finished opening. * @return {?} */ afterOpened() { return this._afterOpened.asObservable(); } /** * Gets an observable that is notified when the dialog is finished closing. * @return {?} */ afterClosed() { return this._afterClosed.asObservable(); } /** * Gets an observable that is notified when the dialog has started closing. * @return {?} */ beforeClosed() { return this._beforeClosed.asObservable(); } /** * Gets an observable that emits when the overlay's backdrop has been clicked. * @return {?} */ backdropClick() { return this._overlayRef.backdropClick(); } /** * Gets an observable that emits when keydown events are targeted on the overlay. * @return {?} */ keydownEvents() { return this._overlayRef.keydownEvents(); } /** * Updates the dialog's position. * @template THIS * @this {THIS} * @param {?=} position New dialog position. * @return {THIS} */ updatePosition(position) { /** @type {?} */ let strategy = (/** @type {?} */ (this))._getPositionStrategy(); if (position && (position.left || position.right)) { position.left ? strategy.left(position.left) : strategy.right(position.right); } else { strategy.centerHorizontally(); } if (position && (position.top || position.bottom)) { position.top ? strategy.top(position.top) : strategy.bottom(position.bottom); } else { strategy.centerVertically(); } (/** @type {?} */ (this))._overlayRef.updatePosition(); return (/** @type {?} */ (this)); } /** * Updates the dialog's width and height. * @template THIS * @this {THIS} * @param {?=} width New width of the dialog. * @param {?=} height New height of the dialog. * @return {THIS} */ updateSize(width = '', height = '') { (/** @type {?} */ (this))._getPositionStrategy().width(width).height(height); (/** @type {?} */ (this))._overlayRef.updatePosition(); return (/** @type {?} */ (this)); } /** * Add a CSS class or an array of classes to the overlay pane. * @template THIS * @this {THIS} * @param {?} classes * @return {THIS} */ addPanelClass(classes) { (/** @type {?} */ (this))._overlayRef.addPanelClass(classes); return (/** @type {?} */ (this)); } /** * Remove a CSS class or an array of classes from the overlay pane. * @template THIS * @this {THIS} * @param {?} classes * @return {THIS} */ removePanelClass(classes) { (/** @type {?} */ (this))._overlayRef.removePanelClass(classes); return (/** @type {?} */ (this)); } /** * Gets the current state of the dialog's lifecycle. * @return {?} */ getState() { return this._state; } /** * Fetches the position strategy object from the overlay ref. * @private * @return {?} */ _getPositionStrategy() { return (/** @type {?} */ (this._overlayRef.getConfig().positionStrategy)); } } if (false) { /** * The instance of component opened into the dialog. * @type {?} */ MatDialogRef.prototype.componentInstance; /** * Whether the user is allowed to close the dialog. * @type {?} */ MatDialogRef.prototype.disableClose; /** * Subject for notifying the user that the dialog has finished opening. * @type {?} * @private */ MatDialogRef.prototype._afterOpened; /** * Subject for notifying the user that the dialog has finished closing. * @type {?} * @private */ MatDialogRef.prototype._afterClosed; /** * Subject for notifying the user that the dialog has started closing. * @type {?} * @private */ MatDialogRef.prototype._beforeClosed; /** * Result to be passed to afterClosed. * @type {?} * @private */ MatDialogRef.prototype._result; /** * Handle to the timeout that's running as a fallback in case the exit animation doesn't fire. * @type {?} * @private */ MatDialogRef.prototype._closeFallbackTimeout; /** * Current state of the dialog. * @type {?} * @private */ MatDialogRef.prototype._state; /** * @type {?} * @private */ MatDialogRef.prototype._overlayRef; /** @type {?} */ MatDialogRef.prototype._containerInstance; /** @type {?} */ MatDialogRef.prototype.id; } /** * @fileoverview added by tsickle * Generated from: src/material/dialog/dialog.ts * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Injection token that can be used to access the data that was passed in to a dialog. * @type {?} */ const MAT_DIALOG_DATA = new InjectionToken('MatDialogData'); /** * Injection token that can be used to specify default dialog options. * @type {?} */ const MAT_DIALOG_DEFAULT_OPTIONS = new InjectionToken('mat-dialog-default-options'); /** * Injection token that determines the scroll handling while the dialog is open. * @type {?} */ const MAT_DIALOG_SCROLL_STRATEGY = new InjectionToken('mat-dialog-scroll-strategy'); /** * \@docs-private * @param {?} overlay * @return {?} */ function MAT_DIALOG_SCROLL_STRATEGY_FACTORY(overlay) { return (/** * @return {?} */ () => overlay.scrollStrategies.block()); } /** * \@docs-private * @param {?} overlay * @return {?} */ function MAT_DIALOG_SCROLL_STRATEGY_PROVIDER_FACTORY(overlay) { return (/** * @return {?} */ () => overlay.scrollStrategies.block()); } /** * \@docs-private * @type {?} */ const MAT_DIALOG_SCROLL_STRATEGY_PROVIDER = { provide: MAT_DIALOG_SCROLL_STRATEGY, deps: [Overlay], useFactory: MAT_DIALOG_SCROLL_STRATEGY_PROVIDER_FACTORY, }; /** * Service to open Material Design modal dialogs. */ class MatDialog { /** * @param {?} _overlay * @param {?} _injector * @param {?} _location * @param {?} _defaultOptions * @param {?} scrollStrategy * @param {?} _parentDialog * @param {?} _overlayContainer */ constructor(_overlay, _injector, /** * @deprecated `_location` parameter to be removed. * @breaking-change 10.0.0 */ _location, _defaultOptions, scrollStrategy, _parentDialog, _overlayContainer) { this._overlay = _overlay; this._injector = _injector; this._defaultOptions = _defaultOptions; this._parentDialog = _parentDialog; this._overlayContainer = _overlayContainer; this._openDialogsAtThisLevel = []; this._afterAllClosedAtThisLevel = new Subject(); this._afterOpenedAtThisLevel = new Subject(); this._ariaHiddenElements = new Map(); // TODO (jelbourn): tighten the typing right-hand side of this expression. /** * Stream that emits when all open dialog have finished closing. * Will emit on subscribe if there are no open dialogs to begin with. */ this.afterAllClosed = (/** @type {?} */ (defer((/** * @return {?} */ () => this.openDialogs.length ? this._afterAllClosed : this._afterAllClosed.pipe(startWith(undefined)))))); this._scrollStrategy = scrollStrategy; } /** * Keeps track of the currently-open dialogs. * @return {?} */ get openDialogs() { return this._parentDialog ? this._parentDialog.openDialogs : this._openDialogsAtThisLevel; } /** * Stream that emits when a dialog has been opened. * @return {?} */ get afterOpened() { return this._parentDialog ? this._parentDialog.afterOpened : this._afterOpenedAtThisLevel; } /** * @return {?} */ get _afterAllClosed() { /** @type {?} */ const parent = this._parentDialog; return parent ? parent._afterAllClosed : this._afterAllClosedAtThisLevel; } /** * Opens a modal dialog containing the given component. * @template T, D, R * @param {?} componentOrTemplateRef Type of the component to load into the dialog, * or a TemplateRef to instantiate as the dialog content. * @param {?=} config Extra configuration options. * @return {?} Reference to the newly-opened dialog. */ open(componentOrTemplateRef, config) { config = _applyConfigDefaults(config, this._defaultOptions || new MatDialogConfig()); if (config.id && this.getDialogById(config.id)) { throw Error(`Dialog with id "${config.id}" exists already. The dialog id must be unique.`); } /** @type {?} */ const overlayRef = this._createOverlay(config); /** @type {?} */ const dialogContainer = this._attachDialogContainer(overlayRef, config); /** @type {?} */ const dialogRef = this._attachDialogContent(componentOrTemplateRef, dialogContainer, overlayRef, config); // If this is the first dialog that we're opening, hide all the non-overlay content. if (!this.openDialogs.length) { this._hideNonDialogContentFromAssistiveTechnology(); } this.openDialogs.push(dialogRef); dialogRef.afterClosed().subscribe((/** * @return {?} */ () => this._removeOpenDialog(dialogRef))); this.afterOpened.next(dialogRef); return dialogRef; } /** * Closes all of the currently-open dialogs. * @return {?} */ closeAll() { this._closeDialogs(this.openDialogs); } /** * Finds an open dialog by its id. * @param {?} id ID to use when looking up the dialog. * @return {?} */ getDialogById(id) { return this.openDialogs.find((/** * @param {?} dialog * @return {?} */ dialog => dialog.id === id)); } /** * @return {?} */ ngOnDestroy() { // Only close the dialogs at this level on destroy // since the parent service may still be active. this._closeDialogs(this._openDialogsAtThisLevel); this._afterAllClosedAtThisLevel.complete(); this._afterOpenedAtThisLevel.complete(); } /** * Creates the overlay into which the dialog will be loaded. * @private * @param {?} config The dialog configuration. * @return {?} A promise resolving to the OverlayRef for the created overlay. */ _createOverlay(config) { /** @type {?} */ const overlayConfig = this._getOverlayConfig(config); return this._overlay.create(overlayConfig); } /** * Creates an overlay config from a dialog config. * @private * @param {?} dialogConfig The dialog configuration. * @return {?} The overlay configuration. */ _getOverlayConfig(dialogConfig) { /** @type {?} */ const state = new OverlayConfig({ positionStrategy: this._overlay.position().global(), scrollStrategy: dialogConfig.scrollStrategy || this._scrollStrategy(), panelClass: dialogConfig.panelClass, hasBackdrop: dialogConfig.hasBackdrop, direction: dialogConfig.direction, minWidth: dialogConfig.minWidth, minHeight: dialogConfig.minHeight, maxWidth: dialogConfig.maxWidth, maxHeight: dialogConfig.maxHeight, disposeOnNavigation: dialogConfig.closeOnNavigation }); if (dialogConfig.backdropClass) { state.backdropClass = dialogConfig.backdropClass; } return state; } /** * Attaches an MatDialogContainer to a dialog's already-created overlay. * @private * @param {?} overlay Reference to the dialog's underlying overlay. * @param {?} config The dialog configuration. * @return {?} A promise resolving to a ComponentRef for the attached container. */ _attachDialogContainer(overlay, config) { /** @type {?} */ const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector; /** @type {?} */ const injector = new PortalInjector(userInjector || this._injector, new WeakMap([ [MatDialogConfig, config] ])); /** @type {?} */ const containerPortal = new ComponentPortal(MatDialogContainer, config.viewContainerRef, injector, config.componentFactoryResolver); /** @type {?} */ const containerRef = overlay.attach(containerPortal); return containerRef.instance; } /** * Attaches the user-provided component to the already-created MatDialogContainer. * @private * @template T, R * @param {?} componentOrTemplateRef The type of component being loaded into the dialog, * or a TemplateRef to instantiate as the content. * @param {?} dialogContainer Reference to the wrapping MatDialogContainer. * @param {?} overlayRef Reference to the overlay in which the dialog resides. * @param {?} config The dialog configuration. * @return {?} A promise resolving to the MatDialogRef that should be returned to the user. */ _attachDialogContent(componentOrTemplateRef, dialogContainer, overlayRef, config) { // Create a reference to the dialog we're creating in order to give the user a handle // to modify and close it. /** @type {?} */ const dialogRef = new MatDialogRef(overlayRef, dialogContainer, config.id); // When the dialog backdrop is clicked, we want to close it. if (config.hasBackdrop) { overlayRef.backdropClick().subscribe((/** * @return {?} */ () => { if (!dialogRef.disableClose) { dialogRef.close(); } })); } if (componentOrTemplateRef instanceof TemplateRef) { dialogContainer.attachTemplatePortal(new TemplatePortal(componentOrTemplateRef, (/** @type {?} */ (null)), (/** @type {?} */ ({ $implicit: config.data, dialogRef })))); } else { /** @type {?} */ const injector = this._createInjector(config, dialogRef, dialogContainer); /** @type {?} */ const contentRef = dialogContainer.attachComponentPortal(new ComponentPortal(componentOrTemplateRef, config.viewContainerRef, injector)); dialogRef.componentInstance = contentRef.instance; } dialogRef .updateSize(config.width, config.height) .updatePosition(config.position); return dialogRef; } /** * Creates a custom injector to be used inside the dialog. This allows a component loaded inside * of a dialog to close itself and, optionally, to return a value. * @private * @template T * @param {?} config Config object that is used to construct the dialog. * @param {?} dialogRef Reference to the dialog. * @param {?} dialogContainer * @return {?} The custom injector that can be used inside the dialog. */ _createInjector(config, dialogRef, dialogContainer) { /** @type {?} */ const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector; // The MatDialogContainer is injected in the portal as the MatDialogContainer and the dialog's // content are created out of the same ViewContainerRef and as such, are siblings for injector // purposes. To allow the hierarchy that is expected, the MatDialogContainer is explicitly // added to the injection tokens. /** @type {?} */ const injectionTokens = new WeakMap([ [MatDialogContainer, dialogContainer], [MAT_DIALOG_DATA, config.data], [MatDialogRef, dialogRef] ]); if (config.direction && (!userInjector || !userInjector.get(Directionality, null))) { injectionTokens.set(Directionality, { value: config.direction, change: of() }); } return new PortalInjector(userInjector || this._injector, injectionTokens); } /** * Removes a dialog from the array of open dialogs. * @private * @param {?} dialogRef Dialog to be removed. * @return {?} */ _removeOpenDialog(dialogRef) { /** @type {?} */ const index = this.openDialogs.indexOf(dialogRef); if (index > -1) { this.openDialogs.splice(index, 1); // If all the dialogs were closed, remove/restore the `aria-hidden` // to a the siblings and emit to the `afterAllClosed` stream. if (!this.openDialogs.length) { this._ariaHiddenElements.forEach((/** * @param {?} previousValue * @param {?} element * @return {?} */ (previousValue, element) => { if (previousValue) { element.setAttribute('aria-hidden', previousValue); } else { element.removeAttribute('aria-hidden'); } })); this._ariaHiddenElements.clear(); this._afterAllClosed.next(); } } } /** * Hides all of the content that isn't an overlay from assistive technology. * @private * @return {?} */ _hideNonDialogContentFromAssistiveTechnology() { /** @type {?} */ const overlayContainer = this._overlayContainer.getContainerElement(); // Ensure that the overlay container is attached to the DOM. if (overlayContainer.parentElement) { /** @type {?} */ const siblings = overlayContainer.parentElement.children; for (let i = siblings.length - 1; i > -1; i--) { /** @type {?} */ let sibling = siblings[i]; if (sibling !== overlayContainer && sibling.nodeName !== 'SCRIPT' && sibling.nodeName !== 'STYLE' && !sibling.hasAttribute('aria-live')) { this._ariaHiddenElements.set(sibling, sibling.getAttribute('aria-hidden')); sibling.setAttribute('aria-hidden', 'true'); } } } } /** * Closes all of the dialogs in an array. * @private * @param {?} dialogs * @return {?} */ _closeDialogs(dialogs) { /** @type {?} */ let i = dialogs.length; while (i--) { // The `_openDialogs` property isn't updated after close until the rxjs subscription // runs on the next microtask, in addition to modifying the array as we're going // through it. We loop through all of them and call close without assuming that // they'll be removed from the list instantaneously. dialogs[i].close(); } } } MatDialog.decorators = [ { type: Injectable } ]; /** @nocollapse */ MatDialog.ctorParameters = () => [ { type: Overlay }, { type: Injector }, { type: Location, decorators: [{ type: Optional }] }, { type: MatDialogConfig, decorators: [{ type: Optional }, { type: Inject, args: [MAT_DIALOG_DEFAULT_OPTIONS,] }] }, { type: undefined, decorators: [{ type: Inject, args: [MAT_DIALOG_SCROLL_STRATEGY,] }] }, { type: MatDialog, decorators: [{ type: Optional }, { type: SkipSelf }] }, { type: OverlayContainer } ]; if (false) { /** * @type {?} * @private */ MatDialog.prototype._openDialogsAtThisLevel; /** * @type {?} * @private */ MatDialog.prototype._afterAllClosedAtThisLevel; /** * @type {?} * @private */ MatDialog.prototype._afterOpenedAtThisLevel; /** * @type {?} * @private */ MatDialog.prototype._ariaHiddenElements; /** * @type {?} * @private */ MatDialog.prototype._scrollStrategy; /** * Stream that emits when all open dialog have finished closing. * Will emit on subscribe if there are no open dialogs to begin with. * @type {?} */ MatDialog.prototype.afterAllClosed; /** * @type {?} * @private */ MatDialog.prototype._overlay; /** * @type {?} * @private */ MatDialog.prototype._injector; /** * @type {?} * @private */ MatDialog.prototype._defaultOptions; /** * @type {?} * @private */ MatDialog.prototype._parentDialog; /** * @type {?} * @private */ MatDialog.prototype._overlayContainer; } /** * Applies default options to the dialog config. * @param {?=} config Config to be modified. * @param {?=} defaultOptions Default options provided. * @return {?} The new configuration object. */ function _applyConfigDefaults(config, defaultOptions) { return Object.assign(Object.assign({}, defaultOptions), config); } /** * @fileoverview added by tsickle * Generated from: src/material/dialog/dialog-content-directives.ts * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Counter used to generate unique IDs for dialog elements. * @type {?} */ let dialogElementUid = 0; /** * Button that will close the current dialog. */ class MatDialogClose { /** * @param {?} dialogRef * @param {?} _elementRef * @param {?} _dialog */ constructor(dialogRef, _elementRef, _dialog) { this.dialogRef = dialogRef; this._elementRef = _elementRef; this._dialog = _dialog; /** * Default to "button" to prevents accidental form submits. */ this.type = 'button'; } /** * @return {?} */ ngOnInit() { if (!this.dialogRef) { // When this directive is included in a dialog via TemplateRef (rather than being // in a Component), the DialogRef isn't available via injection because embedded // views cannot be given a custom injector. Instead, we look up the DialogRef by // ID. This must occur in `onInit`, as the ID binding for the dialog container won't // be resolved at constructor time. this.dialogRef = (/** @type {?} */ (getClosestDialog(this._elementRef, this._dialog.openDialogs))); } } /** * @param {?} changes * @return {?} */ ngOnChanges(changes) { /** @type {?} */ const proxiedChange = changes['_matDialogClose'] || changes['_matDialogCloseResult']; if (proxiedChange) { this.dialogResult = proxiedChange.currentValue; } } } MatDialogClose.decorators = [ { type: Directive, args: [{ selector: '[mat-dialog-close], [matDialogClose]', exportAs: 'matDialogClose', host: { '(click)': 'dialogRef.close(dialogResult)', '[attr.aria-label]': 'ariaLabel || null', '[attr.type]': 'type', } },] } ]; /** @nocollapse */ MatDialogClose.ctorParameters = () => [ { type: MatDialogRef, decorators: [{ type: Optional }] }, { type: ElementRef }, { type: MatDialog } ]; MatDialogClose.propDecorators = { ariaLabel: [{ type: Input, args: ['aria-label',] }], type: [{ type: Input }], dialogResult: [{ type: Input, args: ['mat-dialog-close',] }], _matDialogClose: [{ type: Input, args: ['matDialogClose',] }] }; if (false) { /** * Screenreader label