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@angular/material

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/** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { OverlayRef } from '@angular/cdk/overlay'; import { Location } from '@angular/common'; import { Observable } from 'rxjs'; import { DialogPosition } from './dialog-config'; import { MatDialogContainer } from './dialog-container'; /** Possible states of the lifecycle of a dialog. */ export declare const enum MatDialogState { OPEN = 0, CLOSING = 1, CLOSED = 2 } /** * Reference to a dialog opened via the MatDialog service. */ export declare class MatDialogRef<T, R = any> { private _overlayRef; _containerInstance: MatDialogContainer; readonly id: string; /** The instance of component opened into the dialog. */ componentInstance: T; /** Whether the user is allowed to close the dialog. */ disableClose: boolean | undefined; /** Subject for notifying the user that the dialog has finished opening. */ private readonly _afterOpened; /** Subject for notifying the user that the dialog has finished closing. */ private readonly _afterClosed; /** Subject for notifying the user that the dialog has started closing. */ private readonly _beforeClosed; /** Result to be passed to afterClosed. */ private _result; /** Handle to the timeout that's running as a fallback in case the exit animation doesn't fire. */ private _closeFallbackTimeout; /** Current state of the dialog. */ private _state; constructor(_overlayRef: OverlayRef, _containerInstance: MatDialogContainer, _location?: Location, id?: string); /** * Close the dialog. * @param dialogResult Optional result to return to the dialog opener. */ close(dialogResult?: R): void; /** * Gets an observable that is notified when the dialog is finished opening. */ afterOpened(): Observable<void>; /** * Gets an observable that is notified when the dialog is finished closing. */ afterClosed(): Observable<R | undefined>; /** * Gets an observable that is notified when the dialog has started closing. */ beforeClosed(): Observable<R | undefined>; /** * Gets an observable that emits when the overlay's backdrop has been clicked. */ backdropClick(): Observable<MouseEvent>; /** * Gets an observable that emits when keydown events are targeted on the overlay. */ keydownEvents(): Observable<KeyboardEvent>; /** * Updates the dialog's position. * @param position New dialog position. */ updatePosition(position?: DialogPosition): this; /** * Updates the dialog's width and height. * @param width New width of the dialog. * @param height New height of the dialog. */ updateSize(width?: string, height?: string): this; /** Add a CSS class or an array of classes to the overlay pane. */ addPanelClass(classes: string | string[]): this; /** Remove a CSS class or an array of classes from the overlay pane. */ removePanelClass(classes: string | string[]): this; /** * Gets an observable that is notified when the dialog is finished opening. * @deprecated Use `afterOpened` instead. * @breaking-change 8.0.0 */ afterOpen(): Observable<void>; /** * Gets an observable that is notified when the dialog has started closing. * @deprecated Use `beforeClosed` instead. * @breaking-change 8.0.0 */ beforeClose(): Observable<R | undefined>; /** Gets the current state of the dialog's lifecycle. */ getState(): MatDialogState; /** Fetches the position strategy object from the overlay ref. */ private _getPositionStrategy; }