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@angular/material

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/** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { Directive, TemplateRef, ComponentFactoryResolver, ApplicationRef, Injector, ViewContainerRef, Inject, InjectionToken, ChangeDetectionStrategy, Component, ElementRef, ViewEncapsulation, Optional, ContentChild, ContentChildren, EventEmitter, Input, NgZone, Output, ViewChild, Self, NgModule } from '@angular/core'; import { TemplatePortal, DomPortalOutlet } from '@angular/cdk/portal'; import { DOCUMENT, CommonModule } from '@angular/common'; import { trigger, state, style, animate, transition, query, group, sequence } from '@angular/animations'; import { __extends } from 'tslib'; import { FocusMonitor, FocusKeyManager, isFakeMousedownFromScreenReader } from '@angular/cdk/a11y'; import { mixinDisabled, mixinDisableRipple, MatCommonModule, MatRippleModule } from '@angular/material/core'; import { Subject, merge, Subscription, asapScheduler, of } from 'rxjs'; import { coerceBooleanProperty } from '@angular/cdk/coercion'; import { ESCAPE, LEFT_ARROW, RIGHT_ARROW, DOWN_ARROW, UP_ARROW } from '@angular/cdk/keycodes'; import { startWith, switchMap, take, delay, filter, takeUntil } from 'rxjs/operators'; import { Directionality } from '@angular/cdk/bidi'; import { Overlay, OverlayConfig, OverlayModule } from '@angular/cdk/overlay'; /** * @fileoverview added by tsickle * @suppress {checkTypes} checked by tsc */ /** * Menu content that will be rendered lazily once the menu is opened. */ var MatMenuContent = /** @class */ (function () { function MatMenuContent(_template, _componentFactoryResolver, _appRef, _injector, _viewContainerRef, _document) { this._template = _template; this._componentFactoryResolver = _componentFactoryResolver; this._appRef = _appRef; this._injector = _injector; this._viewContainerRef = _viewContainerRef; this._document = _document; } /** * Attaches the content with a particular context. * @docs-private */ /** * Attaches the content with a particular context. * \@docs-private * @param {?=} context * @return {?} */ MatMenuContent.prototype.attach = /** * Attaches the content with a particular context. * \@docs-private * @param {?=} context * @return {?} */ function (context) { if (context === void 0) { context = {}; } if (!this._portal) { this._portal = new TemplatePortal(this._template, this._viewContainerRef); } this.detach(); if (!this._outlet) { this._outlet = new DomPortalOutlet(this._document.createElement('div'), this._componentFactoryResolver, this._appRef, this._injector); } var /** @type {?} */ element = this._template.elementRef.nativeElement; /** @type {?} */ (( // Because we support opening the same menu from different triggers (which in turn have their // own `OverlayRef` panel), we have to re-insert the host element every time, otherwise we // risk it staying attached to a pane that's no longer in the DOM. element.parentNode)).insertBefore(this._outlet.outletElement, element); this._portal.attach(this._outlet, context); }; /** * Detaches the content. * @docs-private */ /** * Detaches the content. * \@docs-private * @return {?} */ MatMenuContent.prototype.detach = /** * Detaches the content. * \@docs-private * @return {?} */ function () { if (this._portal.isAttached) { this._portal.detach(); } }; /** * @return {?} */ MatMenuContent.prototype.ngOnDestroy = /** * @return {?} */ function () { if (this._outlet) { this._outlet.dispose(); } }; MatMenuContent.decorators = [ { type: Directive, args: [{ selector: 'ng-template[matMenuContent]' },] }, ]; /** @nocollapse */ MatMenuContent.ctorParameters = function () { return [ { type: TemplateRef, }, { type: ComponentFactoryResolver, }, { type: ApplicationRef, }, { type: Injector, }, { type: ViewContainerRef, }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] },] }, ]; }; return MatMenuContent; }()); /** * @fileoverview added by tsickle * @suppress {checkTypes} checked by tsc */ /** * Animations used by the mat-menu component. * Animation duration and timing values are based on: * https://material.io/guidelines/components/menus.html#menus-usage */ var /** @type {?} */ matMenuAnimations = { /** * This animation controls the menu panel's entry and exit from the page. * * When the menu panel is added to the DOM, it scales in and fades in its border. * * When the menu panel is removed from the DOM, it simply fades out after a brief * delay to display the ripple. */ transformMenu: trigger('transformMenu', [ state('void', style({ opacity: 0, // This starts off from 0.01, instead of 0, because there's an issue in the Angular animations // as of 4.2, which causes the animation to be skipped if it starts from 0. transform: 'scale(0.01, 0.01)' })), transition('void => enter', sequence([ query('.mat-menu-content', style({ opacity: 0 })), animate('100ms linear', style({ opacity: 1, transform: 'scale(1, 0.5)' })), group([ query('.mat-menu-content', animate('400ms cubic-bezier(0.55, 0, 0.55, 0.2)', style({ opacity: 1 }))), animate('300ms cubic-bezier(0.25, 0.8, 0.25, 1)', style({ transform: 'scale(1, 1)' })), ]) ])), transition('* => void', animate('150ms 50ms linear', style({ opacity: 0 }))) ]), /** * This animation fades in the background color and content of the menu panel * after its containing element is scaled in. */ fadeInItems: trigger('fadeInItems', [ // TODO(crisbeto): this is inside the `transformMenu` // now. Remove next time we do breaking changes. state('showing', style({ opacity: 1 })), transition('void => *', [ style({ opacity: 0 }), animate('400ms 100ms cubic-bezier(0.55, 0, 0.55, 0.2)') ]) ]) }; /** * @deprecated * \@deletion-target 7.0.0 */ var /** @type {?} */ fadeInItems = matMenuAnimations.fadeInItems; /** * @deprecated * \@deletion-target 7.0.0 */ var /** @type {?} */ transformMenu = matMenuAnimations.transformMenu; /** * @fileoverview added by tsickle * @suppress {checkTypes} checked by tsc */ /** * Throws an exception for the case when menu trigger doesn't have a valid mat-menu instance * \@docs-private * @return {?} */ function throwMatMenuMissingError() { throw Error("mat-menu-trigger: must pass in an mat-menu instance.\n\n Example:\n <mat-menu #menu=\"matMenu\"></mat-menu>\n <button [matMenuTriggerFor]=\"menu\"></button>"); } /** * Throws an exception for the case when menu's x-position value isn't valid. * In other words, it doesn't match 'before' or 'after'. * \@docs-private * @return {?} */ function throwMatMenuInvalidPositionX() { throw Error("x-position value must be either 'before' or after'.\n Example: <mat-menu x-position=\"before\" #menu=\"matMenu\"></mat-menu>"); } /** * Throws an exception for the case when menu's y-position value isn't valid. * In other words, it doesn't match 'above' or 'below'. * \@docs-private * @return {?} */ function throwMatMenuInvalidPositionY() { throw Error("y-position value must be either 'above' or below'.\n Example: <mat-menu y-position=\"above\" #menu=\"matMenu\"></mat-menu>"); } /** * @fileoverview added by tsickle * @suppress {checkTypes} checked by tsc */ /** * Injection token used to provide the parent menu to menu-specific components. * \@docs-private */ var /** @type {?} */ MAT_MENU_PANEL = new InjectionToken('MAT_MENU_PANEL'); /** * @fileoverview added by tsickle * @suppress {checkTypes} checked by tsc */ /** * \@docs-private */ var /** * \@docs-private */ MatMenuItemBase = /** @class */ (function () { function MatMenuItemBase() { } return MatMenuItemBase; }()); var /** @type {?} */ _MatMenuItemMixinBase = mixinDisableRipple(mixinDisabled(MatMenuItemBase)); /** * This directive is intended to be used inside an mat-menu tag. * It exists mostly to set the role attribute. */ var MatMenuItem = /** @class */ (function (_super) { __extends(MatMenuItem, _super); function MatMenuItem(_elementRef, document, _focusMonitor, _parentMenu) { var _this = // @deletion-target 7.0.0 make `_focusMonitor` and `document` required params. _super.call(this) || this; _this._elementRef = _elementRef; _this._focusMonitor = _focusMonitor; _this._parentMenu = _parentMenu; /** * Stream that emits when the menu item is hovered. */ _this._hovered = new Subject(); /** * Whether the menu item is highlighted. */ _this._highlighted = false; /** * Whether the menu item acts as a trigger for a sub-menu. */ _this._triggersSubmenu = false; if (_focusMonitor) { // Start monitoring the element so it gets the appropriate focused classes. We want // to show the focus style for menu items only when the focus was not caused by a // mouse or touch interaction. _focusMonitor.monitor(_this._getHostElement(), false); } if (_parentMenu && _parentMenu.addItem) { _parentMenu.addItem(_this); } _this._document = document; return _this; } /** Focuses the menu item. */ /** * Focuses the menu item. * @param {?=} origin * @return {?} */ MatMenuItem.prototype.focus = /** * Focuses the menu item. * @param {?=} origin * @return {?} */ function (origin) { if (origin === void 0) { origin = 'program'; } if (this._focusMonitor) { this._focusMonitor.focusVia(this._getHostElement(), origin); } else { this._getHostElement().focus(); } }; /** * @return {?} */ MatMenuItem.prototype.ngOnDestroy = /** * @return {?} */ function () { if (this._focusMonitor) { this._focusMonitor.stopMonitoring(this._getHostElement()); } if (this._parentMenu && this._parentMenu.removeItem) { this._parentMenu.removeItem(this); } this._hovered.complete(); }; /** Used to set the `tabindex`. */ /** * Used to set the `tabindex`. * @return {?} */ MatMenuItem.prototype._getTabIndex = /** * Used to set the `tabindex`. * @return {?} */ function () { return this.disabled ? '-1' : '0'; }; /** Returns the host DOM element. */ /** * Returns the host DOM element. * @return {?} */ MatMenuItem.prototype._getHostElement = /** * Returns the host DOM element. * @return {?} */ function () { return this._elementRef.nativeElement; }; /** Prevents the default element actions if it is disabled. */ /** * Prevents the default element actions if it is disabled. * @param {?} event * @return {?} */ MatMenuItem.prototype._checkDisabled = /** * Prevents the default element actions if it is disabled. * @param {?} event * @return {?} */ function (event) { if (this.disabled) { event.preventDefault(); event.stopPropagation(); } }; /** Emits to the hover stream. */ /** * Emits to the hover stream. * @return {?} */ MatMenuItem.prototype._handleMouseEnter = /** * Emits to the hover stream. * @return {?} */ function () { this._hovered.next(this); }; /** Gets the label to be used when determining whether the option should be focused. */ /** * Gets the label to be used when determining whether the option should be focused. * @return {?} */ MatMenuItem.prototype.getLabel = /** * Gets the label to be used when determining whether the option should be focused. * @return {?} */ function () { var /** @type {?} */ element = this._elementRef.nativeElement; var /** @type {?} */ textNodeType = this._document ? this._document.TEXT_NODE : 3; var /** @type {?} */ output = ''; if (element.childNodes) { var /** @type {?} */ length_1 = element.childNodes.length; // Go through all the top-level text nodes and extract their text. // We skip anything that's not a text node to prevent the text from // being thrown off by something like an icon. for (var /** @type {?} */ i = 0; i < length_1; i++) { if (element.childNodes[i].nodeType === textNodeType) { output += element.childNodes[i].textContent; } } } return output.trim(); }; MatMenuItem.decorators = [ { type: Component, args: [{selector: '[mat-menu-item]', exportAs: 'matMenuItem', inputs: ['disabled', 'disableRipple'], host: { 'role': 'menuitem', 'class': 'mat-menu-item', '[class.mat-menu-item-highlighted]': '_highlighted', '[class.mat-menu-item-submenu-trigger]': '_triggersSubmenu', '[attr.tabindex]': '_getTabIndex()', '[attr.aria-disabled]': 'disabled.toString()', '[attr.disabled]': 'disabled || null', '(click)': '_checkDisabled($event)', '(mouseenter)': '_handleMouseEnter()', }, changeDetection: ChangeDetectionStrategy.OnPush, encapsulation: ViewEncapsulation.None, template: "<ng-content></ng-content><div class=\"mat-menu-ripple\" matRipple [matRippleDisabled]=\"disableRipple || disabled\" [matRippleTrigger]=\"_getHostElement()\"></div>", },] }, ]; /** @nocollapse */ MatMenuItem.ctorParameters = function () { return [ { type: ElementRef, }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] },] }, { type: FocusMonitor, }, { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_PANEL,] }, { type: Optional },] }, ]; }; return MatMenuItem; }(_MatMenuItemMixinBase)); /** * @fileoverview added by tsickle * @suppress {checkTypes} checked by tsc */ /** * Injection token to be used to override the default options for `mat-menu`. */ var /** @type {?} */ MAT_MENU_DEFAULT_OPTIONS = new InjectionToken('mat-menu-default-options', { providedIn: 'root', factory: MAT_MENU_DEFAULT_OPTIONS_FACTORY }); /** * \@docs-private * @return {?} */ function MAT_MENU_DEFAULT_OPTIONS_FACTORY() { return { overlapTrigger: true, xPosition: 'after', yPosition: 'below', backdropClass: 'cdk-overlay-transparent-backdrop', }; } /** * Start elevation for the menu panel. * \@docs-private */ var /** @type {?} */ MAT_MENU_BASE_ELEVATION = 2; var MatMenu = /** @class */ (function () { function MatMenu(_elementRef, _ngZone, _defaultOptions) { this._elementRef = _elementRef; this._ngZone = _ngZone; this._defaultOptions = _defaultOptions; this._xPosition = this._defaultOptions.xPosition; this._yPosition = this._defaultOptions.yPosition; /** * Menu items inside the current menu. */ this._items = []; /** * Emits whenever the amount of menu items changes. */ this._itemChanges = new Subject(); /** * Subscription to tab events on the menu panel */ this._tabSubscription = Subscription.EMPTY; /** * Config object to be passed into the menu's ngClass */ this._classList = {}; /** * Current state of the panel animation. */ this._panelAnimationState = 'void'; /** * Emits whenever an animation on the menu completes. */ this._animationDone = new Subject(); /** * Class to be added to the backdrop element. */ this.backdropClass = this._defaultOptions.backdropClass; this._overlapTrigger = this._defaultOptions.overlapTrigger; this._hasBackdrop = this._defaultOptions.hasBackdrop; /** * Event emitted when the menu is closed. */ this.closed = new EventEmitter(); /** * Event emitted when the menu is closed. * @deprecated Switch to `closed` instead * \@deletion-target 7.0.0 */ this.close = this.closed; } Object.defineProperty(MatMenu.prototype, "xPosition", { get: /** * Position of the menu in the X axis. * @return {?} */ function () { return this._xPosition; }, set: /** * @param {?} value * @return {?} */ function (value) { if (value !== 'before' && value !== 'after') { throwMatMenuInvalidPositionX(); } this._xPosition = value; this.setPositionClasses(); }, enumerable: true, configurable: true }); Object.defineProperty(MatMenu.prototype, "yPosition", { get: /** * Position of the menu in the Y axis. * @return {?} */ function () { return this._yPosition; }, set: /** * @param {?} value * @return {?} */ function (value) { if (value !== 'above' && value !== 'below') { throwMatMenuInvalidPositionY(); } this._yPosition = value; this.setPositionClasses(); }, enumerable: true, configurable: true }); Object.defineProperty(MatMenu.prototype, "overlapTrigger", { get: /** * Whether the menu should overlap its trigger. * @return {?} */ function () { return this._overlapTrigger; }, set: /** * @param {?} value * @return {?} */ function (value) { this._overlapTrigger = coerceBooleanProperty(value); }, enumerable: true, configurable: true }); Object.defineProperty(MatMenu.prototype, "hasBackdrop", { get: /** * Whether the menu has a backdrop. * @return {?} */ function () { return this._hasBackdrop; }, set: /** * @param {?} value * @return {?} */ function (value) { this._hasBackdrop = coerceBooleanProperty(value); }, enumerable: true, configurable: true }); Object.defineProperty(MatMenu.prototype, "panelClass", { set: /** * This method takes classes set on the host mat-menu element and applies them on the * menu template that displays in the overlay container. Otherwise, it's difficult * to style the containing menu from outside the component. * @param {?} classes list of class names * @return {?} */ function (classes) { if (classes && classes.length) { this._classList = classes.split(' ').reduce(function (obj, className) { obj[className] = true; return obj; }, {}); this._elementRef.nativeElement.className = ''; } }, enumerable: true, configurable: true }); Object.defineProperty(MatMenu.prototype, "classList", { get: /** * This method takes classes set on the host mat-menu element and applies them on the * menu template that displays in the overlay container. Otherwise, it's difficult * to style the containing menu from outside the component. * @deprecated Use `panelClass` instead. * \@deletion-target 7.0.0 * @return {?} */ function () { return this.panelClass; }, set: /** * @param {?} classes * @return {?} */ function (classes) { this.panelClass = classes; }, enumerable: true, configurable: true }); /** * @return {?} */ MatMenu.prototype.ngOnInit = /** * @return {?} */ function () { this.setPositionClasses(); }; /** * @return {?} */ MatMenu.prototype.ngAfterContentInit = /** * @return {?} */ function () { var _this = this; this._keyManager = new FocusKeyManager(this._items).withWrap().withTypeAhead(); this._tabSubscription = this._keyManager.tabOut.subscribe(function () { return _this.closed.emit('tab'); }); }; /** * @return {?} */ MatMenu.prototype.ngOnDestroy = /** * @return {?} */ function () { this._tabSubscription.unsubscribe(); this.closed.complete(); }; /** Stream that emits whenever the hovered menu item changes. */ /** * Stream that emits whenever the hovered menu item changes. * @return {?} */ MatMenu.prototype._hovered = /** * Stream that emits whenever the hovered menu item changes. * @return {?} */ function () { return this._itemChanges.pipe(startWith(this._items), switchMap(function (items) { return merge.apply(void 0, items.map(function (item) { return item._hovered; })); })); }; /** Handle a keyboard event from the menu, delegating to the appropriate action. */ /** * Handle a keyboard event from the menu, delegating to the appropriate action. * @param {?} event * @return {?} */ MatMenu.prototype._handleKeydown = /** * Handle a keyboard event from the menu, delegating to the appropriate action. * @param {?} event * @return {?} */ function (event) { var /** @type {?} */ keyCode = event.keyCode; switch (keyCode) { case ESCAPE: this.closed.emit('keydown'); event.stopPropagation(); break; case LEFT_ARROW: if (this.parentMenu && this.direction === 'ltr') { this.closed.emit('keydown'); } break; case RIGHT_ARROW: if (this.parentMenu && this.direction === 'rtl') { this.closed.emit('keydown'); } break; default: if (keyCode === UP_ARROW || keyCode === DOWN_ARROW) { this._keyManager.setFocusOrigin('keyboard'); } this._keyManager.onKeydown(event); } }; /** * Focus the first item in the menu. * @param origin Action from which the focus originated. Used to set the correct styling. */ /** * Focus the first item in the menu. * @param {?=} origin Action from which the focus originated. Used to set the correct styling. * @return {?} */ MatMenu.prototype.focusFirstItem = /** * Focus the first item in the menu. * @param {?=} origin Action from which the focus originated. Used to set the correct styling. * @return {?} */ function (origin) { var _this = this; if (origin === void 0) { origin = 'program'; } // When the content is rendered lazily, it takes a bit before the items are inside the DOM. if (this.lazyContent) { this._ngZone.onStable.asObservable() .pipe(take(1)) .subscribe(function () { return _this._keyManager.setFocusOrigin(origin).setFirstItemActive(); }); } else { this._keyManager.setFocusOrigin(origin).setFirstItemActive(); } }; /** * Resets the active item in the menu. This is used when the menu is opened, allowing * the user to start from the first option when pressing the down arrow. */ /** * Resets the active item in the menu. This is used when the menu is opened, allowing * the user to start from the first option when pressing the down arrow. * @return {?} */ MatMenu.prototype.resetActiveItem = /** * Resets the active item in the menu. This is used when the menu is opened, allowing * the user to start from the first option when pressing the down arrow. * @return {?} */ function () { this._keyManager.setActiveItem(-1); }; /** * Sets the menu panel elevation. * @param depth Number of parent menus that come before the menu. */ /** * Sets the menu panel elevation. * @param {?} depth Number of parent menus that come before the menu. * @return {?} */ MatMenu.prototype.setElevation = /** * Sets the menu panel elevation. * @param {?} depth Number of parent menus that come before the menu. * @return {?} */ function (depth) { // The elevation starts at the base and increases by one for each level. var /** @type {?} */ newElevation = "mat-elevation-z" + (MAT_MENU_BASE_ELEVATION + depth); var /** @type {?} */ customElevation = Object.keys(this._classList).find(function (c) { return c.startsWith('mat-elevation-z'); }); if (!customElevation || customElevation === this._previousElevation) { if (this._previousElevation) { this._classList[this._previousElevation] = false; } this._classList[newElevation] = true; this._previousElevation = newElevation; } }; /** * Registers a menu item with the menu. * @docs-private */ /** * Registers a menu item with the menu. * \@docs-private * @param {?} item * @return {?} */ MatMenu.prototype.addItem = /** * Registers a menu item with the menu. * \@docs-private * @param {?} item * @return {?} */ function (item) { // We register the items through this method, rather than picking them up through // `ContentChildren`, because we need the items to be picked up by their closest // `mat-menu` ancestor. If we used `@ContentChildren(MatMenuItem, {descendants: true})`, // all descendant items will bleed into the top-level menu in the case where the consumer // has `mat-menu` instances nested inside each other. if (this._items.indexOf(item) === -1) { this._items.push(item); this._itemChanges.next(this._items); } }; /** * Removes an item from the menu. * @docs-private */ /** * Removes an item from the menu. * \@docs-private * @param {?} item * @return {?} */ MatMenu.prototype.removeItem = /** * Removes an item from the menu. * \@docs-private * @param {?} item * @return {?} */ function (item) { var /** @type {?} */ index = this._items.indexOf(item); if (this._items.indexOf(item) > -1) { this._items.splice(index, 1); this._itemChanges.next(this._items); } }; /** * Adds classes to the menu panel based on its position. Can be used by * consumers to add specific styling based on the position. * @param posX Position of the menu along the x axis. * @param posY Position of the menu along the y axis. * @docs-private */ /** * Adds classes to the menu panel based on its position. Can be used by * consumers to add specific styling based on the position. * \@docs-private * @param {?=} posX Position of the menu along the x axis. * @param {?=} posY Position of the menu along the y axis. * @return {?} */ MatMenu.prototype.setPositionClasses = /** * Adds classes to the menu panel based on its position. Can be used by * consumers to add specific styling based on the position. * \@docs-private * @param {?=} posX Position of the menu along the x axis. * @param {?=} posY Position of the menu along the y axis. * @return {?} */ function (posX, posY) { if (posX === void 0) { posX = this.xPosition; } if (posY === void 0) { posY = this.yPosition; } var /** @type {?} */ classes = this._classList; classes['mat-menu-before'] = posX === 'before'; classes['mat-menu-after'] = posX === 'after'; classes['mat-menu-above'] = posY === 'above'; classes['mat-menu-below'] = posY === 'below'; }; /** Starts the enter animation. */ /** * Starts the enter animation. * @return {?} */ MatMenu.prototype._startAnimation = /** * Starts the enter animation. * @return {?} */ function () { // @deletion-target 7.0.0 Combine with _resetAnimation. this._panelAnimationState = 'enter'; }; /** Resets the panel animation to its initial state. */ /** * Resets the panel animation to its initial state. * @return {?} */ MatMenu.prototype._resetAnimation = /** * Resets the panel animation to its initial state. * @return {?} */ function () { // @deletion-target 7.0.0 Combine with _startAnimation. this._panelAnimationState = 'void'; }; /** Callback that is invoked when the panel animation completes. */ /** * Callback that is invoked when the panel animation completes. * @param {?} event * @return {?} */ MatMenu.prototype._onAnimationDone = /** * Callback that is invoked when the panel animation completes. * @param {?} event * @return {?} */ function (event) { this._animationDone.next(event); this._isAnimating = false; }; MatMenu.decorators = [ { type: Component, args: [{selector: 'mat-menu', template: "<ng-template><div class=\"mat-menu-panel\" [ngClass]=\"_classList\" (keydown)=\"_handleKeydown($event)\" (click)=\"closed.emit('click')\" [@transformMenu]=\"_panelAnimationState\" (@transformMenu.start)=\"_isAnimating = true\" (@transformMenu.done)=\"_onAnimationDone($event)\" tabindex=\"-1\" role=\"menu\"><div class=\"mat-menu-content\"><ng-content></ng-content></div></div></ng-template>", styles: [".mat-menu-panel{min-width:112px;max-width:280px;overflow:auto;-webkit-overflow-scrolling:touch;max-height:calc(100vh - 48px);border-radius:2px;outline:0}.mat-menu-panel:not([class*=mat-elevation-z]){box-shadow:0 3px 1px -2px rgba(0,0,0,.2),0 2px 2px 0 rgba(0,0,0,.14),0 1px 5px 0 rgba(0,0,0,.12)}@media screen and (-ms-high-contrast:active){.mat-menu-panel{outline:solid 1px}}.mat-menu-content{padding-top:8px;padding-bottom:8px}.mat-menu-item{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:0;border:none;-webkit-tap-highlight-color:transparent;white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;position:relative}.mat-menu-item[disabled]{cursor:default}[dir=rtl] .mat-menu-item{text-align:right}.mat-menu-item .mat-icon{margin-right:16px;vertical-align:middle}.mat-menu-item .mat-icon svg{vertical-align:top}[dir=rtl] .mat-menu-item .mat-icon{margin-left:16px;margin-right:0}.mat-menu-item-submenu-trigger{padding-right:32px}.mat-menu-item-submenu-trigger::after{width:0;height:0;border-style:solid;border-width:5px 0 5px 5px;border-color:transparent transparent transparent currentColor;content:'';display:inline-block;position:absolute;top:50%;right:16px;transform:translateY(-50%)}[dir=rtl] .mat-menu-item-submenu-trigger{padding-right:16px;padding-left:32px}[dir=rtl] .mat-menu-item-submenu-trigger::after{right:auto;left:16px;transform:rotateY(180deg) translateY(-50%)}.mat-menu-panel.ng-animating .mat-menu-item-submenu-trigger{pointer-events:none}button.mat-menu-item{width:100%}.mat-menu-ripple{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none}"], changeDetection: ChangeDetectionStrategy.OnPush, encapsulation: ViewEncapsulation.None, exportAs: 'matMenu', animations: [ matMenuAnimations.transformMenu, matMenuAnimations.fadeInItems ], providers: [ { provide: MAT_MENU_PANEL, useExisting: MatMenu } ] },] }, ]; /** @nocollapse */ MatMenu.ctorParameters = function () { return [ { type: ElementRef, }, { type: NgZone, }, { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_DEFAULT_OPTIONS,] },] }, ]; }; MatMenu.propDecorators = { "backdropClass": [{ type: Input },], "xPosition": [{ type: Input },], "yPosition": [{ type: Input },], "templateRef": [{ type: ViewChild, args: [TemplateRef,] },], "items": [{ type: ContentChildren, args: [MatMenuItem,] },], "lazyContent": [{ type: ContentChild, args: [MatMenuContent,] },], "overlapTrigger": [{ type: Input },], "hasBackdrop": [{ type: Input },], "panelClass": [{ type: Input, args: ['class',] },], "classList": [{ type: Input },], "closed": [{ type: Output },], "close": [{ type: Output },], }; return MatMenu; }()); /** * @fileoverview added by tsickle * @suppress {checkTypes} checked by tsc */ /** * Injection token that determines the scroll handling while the menu is open. */ var /** @type {?} */ MAT_MENU_SCROLL_STRATEGY = new InjectionToken('mat-menu-scroll-strategy'); /** * \@docs-private * @param {?} overlay * @return {?} */ function MAT_MENU_SCROLL_STRATEGY_FACTORY(overlay) { return function () { return overlay.scrollStrategies.reposition(); }; } /** * \@docs-private */ var /** @type {?} */ MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER = { provide: MAT_MENU_SCROLL_STRATEGY, deps: [Overlay], useFactory: MAT_MENU_SCROLL_STRATEGY_FACTORY, }; /** * Default top padding of the menu panel. */ var /** @type {?} */ MENU_PANEL_TOP_PADDING = 8; /** * This directive is intended to be used in conjunction with an mat-menu tag. It is * responsible for toggling the display of the provided menu instance. */ var MatMenuTrigger = /** @class */ (function () { function MatMenuTrigger(_overlay, _element, _viewContainerRef, _scrollStrategy, _parentMenu, _menuItemInstance, _dir, _focusMonitor) { this._overlay = _overlay; this._element = _element; this._viewContainerRef = _viewContainerRef; this._scrollStrategy = _scrollStrategy; this._parentMenu = _parentMenu; this._menuItemInstance = _menuItemInstance; this._dir = _dir; this._focusMonitor = _focusMonitor; this._overlayRef = null; this._menuOpen = false; this._closeSubscription = Subscription.EMPTY; this._hoverSubscription = Subscription.EMPTY; this._openedByMouse = false; /** * Event emitted when the associated menu is opened. */ this.menuOpened = new EventEmitter(); /** * Event emitted when the associated menu is opened. * @deprecated Switch to `menuOpened` instead * \@deletion-target 7.0.0 */ this.onMenuOpen = this.menuOpened; /** * Event emitted when the associated menu is closed. */ this.menuClosed = new EventEmitter(); /** * Event emitted when the associated menu is closed. * @deprecated Switch to `menuClosed` instead * \@deletion-target 7.0.0 */ this.onMenuClose = this.menuClosed; if (_menuItemInstance) { _menuItemInstance._triggersSubmenu = this.triggersSubmenu(); } } Object.defineProperty(MatMenuTrigger.prototype, "_deprecatedMatMenuTriggerFor", { get: /** * @deprecated * \@deletion-target 7.0.0 * @return {?} */ function () { return this.menu; }, set: /** * @param {?} v * @return {?} */ function (v) { this.menu = v; }, enumerable: true, configurable: true }); /** * @return {?} */ MatMenuTrigger.prototype.ngAfterContentInit = /** * @return {?} */ function () { var _this = this; this._checkMenu(); this.menu.close.subscribe(function (reason) { _this._destroyMenu(); // If a click closed the menu, we should close the entire chain of nested menus. if ((reason === 'click' || reason === 'tab') && _this._parentMenu) { _this._parentMenu.closed.emit(reason); } }); this._handleHover(); }; /** * @return {?} */ MatMenuTrigger.prototype.ngOnDestroy = /** * @return {?} */ function () { if (this._overlayRef) { this._overlayRef.dispose(); this._overlayRef = null; } this._cleanUpSubscriptions(); }; Object.defineProperty(MatMenuTrigger.prototype, "menuOpen", { /** Whether the menu is open. */ get: /** * Whether the menu is open. * @return {?} */ function () { return this._menuOpen; }, enumerable: true, configurable: true }); Object.defineProperty(MatMenuTrigger.prototype, "dir", { /** The text direction of the containing app. */ get: /** * The text direction of the containing app. * @return {?} */ function () { return this._dir && this._dir.value === 'rtl' ? 'rtl' : 'ltr'; }, enumerable: true, configurable: true }); /** Whether the menu triggers a sub-menu or a top-level one. */ /** * Whether the menu triggers a sub-menu or a top-level one. * @return {?} */ MatMenuTrigger.prototype.triggersSubmenu = /** * Whether the menu triggers a sub-menu or a top-level one. * @return {?} */ function () { return !!(this._menuItemInstance && this._parentMenu); }; /** Toggles the menu between the open and closed states. */ /** * Toggles the menu between the open and closed states. * @return {?} */ MatMenuTrigger.prototype.toggleMenu = /** * Toggles the menu between the open and closed states. * @return {?} */ function () { return this._menuOpen ? this.closeMenu() : this.openMenu(); }; /** Opens the menu. */ /** * Opens the menu. * @return {?} */ MatMenuTrigger.prototype.openMenu = /** * Opens the menu. * @return {?} */ function () { var _this = this; if (this._menuOpen) { return; } var /** @type {?} */ overlayRef = this._createOverlay(); this._setPosition(/** @type {?} */ (overlayRef.getConfig().positionStrategy)); overlayRef.attach(this._portal); if (this.menu.lazyContent) { this.menu.lazyContent.attach(this.menuData); } this._closeSubscription = this._menuClosingActions().subscribe(function () { return _this.closeMenu(); }); this._initMenu(); if (this.menu instanceof MatMenu) { this.menu._startAnimation(); } }; /** Closes the menu. */ /** * Closes the menu. * @return {?} */ MatMenuTrigger.prototype.closeMenu = /** * Closes the menu. * @return {?} */ function () { this.menu.close.emit(); }; /** * Focuses the menu trigger. * @param origin Source of the menu trigger's focus. */ /** * Focuses the menu trigger. * @param {?=} origin Source of the menu trigger's focus. * @return {?} */ MatMenuTrigger.prototype.focus = /** * Focuses the menu trigger. * @param {?=} origin Source of the menu trigger's focus. * @return {?} */ function (origin) { if (origin === void 0) { origin = 'program'; } if (this._focusMonitor) { this._focusMonitor.focusVia(this._element.nativeElement, origin); } else { this._element.nativeElement.focus(); } }; /** * Closes the menu and does the necessary cleanup. * @return {?} */ MatMenuTrigger.prototype._destroyMenu = /** * Closes the menu and does the necessary cleanup. * @return {?} */ function () { var _this = this; if (!this._overlayRef || !this.menuOpen) { return; } var /** @type {?} */ menu = this.menu; this._closeSubscription.unsubscribe(); this._overlayRef.detach(); if (menu instanceof MatMenu) { menu._resetAnimation(); if (menu.lazyContent) { // Wait for the exit animation to finish before detaching the content. menu._animationDone .pipe(filter(function (event) { return event.toState === 'void'; }), take(1)) .subscribe(function () { /** @type {?} */ ((menu.lazyContent)).detach(); _this._resetMenu(); }); } else { this._resetMenu(); } } else { this._resetMenu(); if (menu.lazyContent) { menu.lazyContent.detach(); } } }; /** * This method sets the menu state to open and focuses the first item if * the menu was opened via the keyboard. * @return {?} */ MatMenuTrigger.prototype._initMenu = /** * This method sets the menu state to open and focuses the first item if * the menu was opened via the keyboard. * @return {?} */ function () { this.menu.parentMenu = this.triggersSubmenu() ? this._parentMenu : undefined; this.menu.direction = this.dir; this._setMenuElevation(); this._setIsMenuOpen(true); this.menu.focusFirstItem(this._openedByMouse ? 'mouse' : 'program'); }; /** * Updates the menu elevation based on the amount of parent menus that it has. * @return {?} */ MatMenuTrigger.prototype._setMenuElevation = /** * Updates the menu elevation based on the amount of parent menus that it has. * @return {?} */ function () { if (this.menu.setElevation) { var /** @type {?} */ depth = 0; var /** @type {?} */ parentMenu = this.menu.parentMenu; while (parentMenu) { depth++; parentMenu = parentMenu.parentMenu; } this.menu.setElevation(depth); } }; /** * This method resets the menu when it's closed, most importantly restoring * focus to the menu trigger if the menu was opened via the keyboard. * @return {?} */ MatMenuTrigger.prototype._resetMenu = /** * This method resets the menu when it's closed, most importantly restoring * focus to the menu trigger if the menu was opened via the keyboard. * @return {?} */ function () { this._setIsMenuOpen(false); // We should reset focus if the user is navigating using a keyboard or // if we have a top-level trigger which might cause focus to be lost // when clicking on the backdrop. if (!this._openedByMouse) { // Note that the focus style will show up both for `program` and // `keyboard` so we don't have to specify which one it is. this.focus(); } else if (!this.triggersSubmenu()) { this.focus('mouse'); } this._openedByMouse = false; }; /** * @param {?} isOpen * @return {?} */ MatMenuTrigger.prototype._setIsMenuOpen = /** * @param {?} isOpen * @return {?} */ function (isOpen) { this._menuOpen = isOpen; this._menuOpen ? this.menuOpened.emit() : this.menuClosed.emit(); if (this.triggersSubmenu()) { this._menuItemInstance._highlighted = isOpen; } }; /** * This method checks that a valid instance of MatMenu has been passed into * matMenuTriggerFor. If not, an exception is thrown. * @return {?} */ MatMenuTrigger.prototype._checkMenu = /** * This method checks that a valid instance of MatMenu has been passed into * matMenuTriggerFor. If not, an exception is thrown. * @return {?} */ function () { if (!this.menu) { throwMatMenuMissingError(); } }; /** * This method creates the overlay from the provided menu's template and saves its * OverlayRef so that it can be attached to the DOM when openMenu is called. * @return {?} */ MatMenuTrigger.prototype._createOverlay = /** * This method creates the overlay from the provided menu's template and saves its * OverlayRef so that it can be attached to the DOM when openMenu is called. * @return {?} */ function () { if (!this._overlayRef) { this._portal = new TemplatePortal(this.menu.templateRef, this._viewContainerRef); var /** @type {?} */ config = this._getOverlayConfig(); this._subscribeToPositions(/** @type {?} */ (config.positionStrategy)); this._overlayRef = this._overlay.create(config); } return this._overlayRef; }; /** * This method builds the configuration object needed to create the overlay, the OverlayState. * @return {?} OverlayConfig */ MatMenuTrigger.prototype._getOverlayConfig = /** * This method builds the configuration object needed to create the overlay, the OverlayState. * @return {?} OverlayConfig */ function () { return new OverlayConfig({ positionStrategy: this._overlay.position() .flexibleConnectedTo(this._element) .withTransformOriginOn('.mat-menu-panel'), hasBackdrop: this.menu.hasBackdrop == null ? !this.triggersSubmenu() : this.menu.hasBackdrop, backdropClass: this.menu.backdropClass || 'cdk-overlay-transparent-backdrop', scrollStrategy: this._scrollStrategy(), direction: this._dir }); }; /** * Listens to changes in the position of the overlay and sets the correct classes * on the menu based on the new position. This ensures the animation origin is always * correct, even if a fallback position is used for the overlay. * @param {?} position * @return {?} */ MatMenuTrigger.prototype._subscribeToPositions = /** * Listens to changes in the position of the overlay and sets the correct classes * on the menu based on the new position. This ensures the animation origin is always * correct, even if a fallback position is used for the overlay. * @param {?} position * @return {?} */ function (position) { var _this = this; if (this.menu.setPositionClasses) { position.positionChanges.subscribe(function (change) { var /** @type {?} */ posX = change.connectionPair.overlayX === 'start' ? 'after' : 'before'; var /** @type {?} */ posY = change.connectionPair.overlayY === 'top' ? 'below' : 'above'; /** @type {?} */ ((_this.menu.setPositionClasses))(posX, posY); }); } }; /** * Sets the appropriate positions on a position strategy * so the overlay connects with the trigger correctly. * @param {?} positionStrategy Strategy whose position to update. * @return {?} */ MatMenuTrigger.prototype._setPosition = /** * Sets the appropriate positions on a position strategy * so the overlay connects with the trigger correctly. * @param {?} positionStrategy Strategy whose position to update. * @return {?} */ function (positionStrategy) { var _a = this.menu.xPosition === 'before' ? ['end', 'start'] : ['start', 'end'], originX = _a[0], originFallbackX = _a[1]; var _b = this.menu.yPosition === 'above' ? ['bottom', 'top'] : ['top', 'bottom'], overlayY = _b[0], overlayFallbackY = _b[1]; var _c = [overlayY, overlayFallbackY], originY = _c[0], originFallbackY = _c[1]; var _d = [originX, originFallbackX], overlayX = _d[0], overlayFallbackX = _d[1]; var /** @type {?} */ offsetY = 0; if (this.triggersSubmenu()) { // When the menu is a sub-menu, it should always align itself // to the edges of the trigger, instead of overlapping it. overlayFallbackX = originX = this.menu.xPosition === 'before' ? 'start' : 'end'; originFallbackX = overlayX = originX === 'end' ? 'start' : 'end';