@angular/material
Version:
Angular Material
46 lines (45 loc) • 1.58 kB
TypeScript
import { Platform } from '../platform/platform';
/**
* The InteractivityChecker leans heavily on the ally.js accessibility utilities.
* Methods like `isTabbable` are only covering specific edge-cases for the browsers which are
* supported.
*/
/**
* Utility for checking the interactivity of an element, such as whether is is focusable or
* tabbable.
*/
export declare class InteractivityChecker {
private _platform;
constructor(_platform: Platform);
/**
* Gets whether an element is disabled.
*
* @param element Element to be checked.
* @returns Whether the element is disabled.
*/
isDisabled(element: HTMLElement): boolean;
/**
* Gets whether an element is visible for the purposes of interactivity.
*
* This will capture states like `display: none` and `visibility: hidden`, but not things like
* being clipped by an `overflow: hidden` parent or being outside the viewport.
*
* @returns Whether the element is visible.
*/
isVisible(element: HTMLElement): boolean;
/**
* Gets whether an element can be reached via Tab key.
* Assumes that the element has already been checked with isFocusable.
*
* @param element Element to be checked.
* @returns Whether the element is tabbable.
*/
isTabbable(element: HTMLElement): boolean;
/**
* Gets whether an element can be focused by the user.
*
* @param element Element to be checked.
* @returns Whether the element is focusable.
*/
isFocusable(element: HTMLElement): boolean;
}