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@angular/material

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/** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { OverlayRef } from '@angular/cdk/overlay'; import { DialogPosition } from './dialog-config'; import { Observable } from 'rxjs/Observable'; import { MatDialogContainer } from './dialog-container'; /** * Reference to a dialog opened via the MatDialog service. */ export declare class MatDialogRef<T> { private _overlayRef; private _containerInstance; readonly id: string; /** The instance of component opened into the dialog. */ componentInstance: T; /** Whether the user is allowed to close the dialog. */ disableClose: boolean | undefined; /** Subject for notifying the user that the dialog has finished opening. */ private _afterOpen; /** Subject for notifying the user that the dialog has finished closing. */ private _afterClosed; /** Subject for notifying the user that the dialog has started closing. */ private _beforeClose; /** Result to be passed to afterClosed. */ private _result; constructor(_overlayRef: OverlayRef, _containerInstance: MatDialogContainer, id?: string); /** * Close the dialog. * @param dialogResult Optional result to return to the dialog opener. */ close(dialogResult?: any): void; /** * Gets an observable that is notified when the dialog is finished opening. */ afterOpen(): Observable<void>; /** * Gets an observable that is notified when the dialog is finished closing. */ afterClosed(): Observable<any>; /** * Gets an observable that is notified when the dialog has started closing. */ beforeClose(): Observable<any>; /** * Gets an observable that emits when the overlay's backdrop has been clicked. */ backdropClick(): Observable<void>; /** * Updates the dialog's position. * @param position New dialog position. */ updatePosition(position?: DialogPosition): this; /** * Updates the dialog's width and height. * @param width New width of the dialog. * @param height New height of the dialog. */ updateSize(width?: string, height?: string): this; /** Returns whether the dialog is animating. */ _isAnimating(): boolean; /** Fetches the position strategy object from the overlay ref. */ private _getPositionStrategy(); }