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/** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { A11yModule, ARIA_DESCRIBER_PROVIDER, AriaDescriber } from '@angular/cdk/a11y'; import { Overlay, OverlayConfig, OverlayModule } from '@angular/cdk/overlay'; import { Platform, PlatformModule } from '@angular/cdk/platform'; import { CommonModule } from '@angular/common'; import { ChangeDetectionStrategy, ChangeDetectorRef, Component, Directive, ElementRef, Inject, InjectionToken, Input, NgModule, NgZone, Optional, Renderer2, ViewContainerRef, ViewEncapsulation } from '@angular/core'; import { MatCommonModule } from '@angular/material/core'; import { animate, state, style, transition, trigger } from '@angular/animations'; import { Directionality } from '@angular/cdk/bidi'; import { coerceBooleanProperty } from '@angular/cdk/coercion'; import { ESCAPE } from '@angular/cdk/keycodes'; import { ComponentPortal } from '@angular/cdk/portal'; import { first } from '@angular/cdk/rxjs'; import { ScrollDispatcher } from '@angular/cdk/scrolling'; import { Subject } from 'rxjs/Subject'; /** * Time in ms to delay before changing the tooltip visibility to hidden */ var TOUCHEND_HIDE_DELAY = 1500; /** * Time in ms to throttle repositioning after scroll events. */ var SCROLL_THROTTLE_MS = 20; /** * CSS class that will be attached to the overlay panel. */ var TOOLTIP_PANEL_CLASS = 'mat-tooltip-panel'; /** * Creates an error to be thrown if the user supplied an invalid tooltip position. * @param {?} position * @return {?} */ function getMatTooltipInvalidPositionError(position) { return Error("Tooltip position \"" + position + "\" is invalid."); } /** * Injection token that determines the scroll handling while a tooltip is visible. */ var MAT_TOOLTIP_SCROLL_STRATEGY = new InjectionToken('mat-tooltip-scroll-strategy'); /** * \@docs-private * @param {?} overlay * @return {?} */ function MAT_TOOLTIP_SCROLL_STRATEGY_PROVIDER_FACTORY(overlay) { return function () { return overlay.scrollStrategies.reposition({ scrollThrottle: SCROLL_THROTTLE_MS }); }; } /** * \@docs-private */ var MAT_TOOLTIP_SCROLL_STRATEGY_PROVIDER = { provide: MAT_TOOLTIP_SCROLL_STRATEGY, deps: [Overlay], useFactory: MAT_TOOLTIP_SCROLL_STRATEGY_PROVIDER_FACTORY }; /** * Directive that attaches a material design tooltip to the host element. Animates the showing and * hiding of a tooltip provided position (defaults to below the element). * * https://material.google.com/components/tooltips.html */ var MatTooltip = (function () { /** * @param {?} renderer * @param {?} _overlay * @param {?} _elementRef * @param {?} _scrollDispatcher * @param {?} _viewContainerRef * @param {?} _ngZone * @param {?} _platform * @param {?} _ariaDescriber * @param {?} _scrollStrategy * @param {?} _dir */ function MatTooltip(renderer, _overlay, _elementRef, _scrollDispatcher, _viewContainerRef, _ngZone, _platform, _ariaDescriber, _scrollStrategy, _dir) { var _this = this; this._overlay = _overlay; this._elementRef = _elementRef; this._scrollDispatcher = _scrollDispatcher; this._viewContainerRef = _viewContainerRef; this._ngZone = _ngZone; this._platform = _platform; this._ariaDescriber = _ariaDescriber; this._scrollStrategy = _scrollStrategy; this._dir = _dir; this._position = 'below'; this._disabled = false; /** * The default delay in ms before showing the tooltip after show is called */ this.showDelay = 0; /** * The default delay in ms before hiding the tooltip after hide is called */ this.hideDelay = 0; this._message = ''; // The mouse events shouldn't be bound on iOS devices, because // they can prevent the first tap from firing its click event. if (!_platform.IOS) { this._enterListener = renderer.listen(_elementRef.nativeElement, 'mouseenter', function () { return _this.show(); }); this._leaveListener = renderer.listen(_elementRef.nativeElement, 'mouseleave', function () { return _this.hide(); }); } } Object.defineProperty(MatTooltip.prototype, "position", { /** * Allows the user to define the position of the tooltip relative to the parent element * @return {?} */ get: function () { return this._position; }, /** * @param {?} value * @return {?} */ set: function (value) { if (value !== this._position) { this._position = value; // TODO(andrewjs): When the overlay's position can be dynamically changed, do not destroy // the tooltip. if (this._tooltipInstance) { this._disposeTooltip(); } } }, enumerable: true, configurable: true }); Object.defineProperty(MatTooltip.prototype, "disabled", { /** * Disables the display of the tooltip. * @return {?} */ get: function () { return this._disabled; }, /** * @param {?} value * @return {?} */ set: function (value) { this._disabled = coerceBooleanProperty(value); // If tooltip is disabled, hide immediately. if (this._disabled) { this.hide(0); } }, enumerable: true, configurable: true }); Object.defineProperty(MatTooltip.prototype, "_positionDeprecated", { /** * @deprecated * @return {?} */ get: function () { return this._position; }, /** * @param {?} value * @return {?} */ set: function (value) { this._position = value; }, enumerable: true, configurable: true }); Object.defineProperty(MatTooltip.prototype, "message", { /** * The message to be displayed in the tooltip * @return {?} */ get: function () { return this._message; }, /** * @param {?} value * @return {?} */ set: function (value) { this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this._message); // If the message is not a string (e.g. number), convert it to a string and trim it. this._message = value != null ? ("" + value).trim() : ''; this._updateTooltipMessage(); this._ariaDescriber.describe(this._elementRef.nativeElement, this.message); }, enumerable: true, configurable: true }); Object.defineProperty(MatTooltip.prototype, "tooltipClass", { /** * Classes to be passed to the tooltip. Supports the same syntax as `ngClass`. * @return {?} */ get: function () { return this._tooltipClass; }, /** * @param {?} value * @return {?} */ set: function (value) { this._tooltipClass = value; if (this._tooltipInstance) { this._setTooltipClass(this._tooltipClass); } }, enumerable: true, configurable: true }); /** * Dispose the tooltip when destroyed. * @return {?} */ MatTooltip.prototype.ngOnDestroy = function () { if (this._tooltipInstance) { this._disposeTooltip(); } // Clean up the event listeners set in the constructor if (!this._platform.IOS) { this._enterListener(); this._leaveListener(); } this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this.message); }; /** * Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input * @param {?=} delay * @return {?} */ MatTooltip.prototype.show = function (delay) { if (delay === void 0) { delay = this.showDelay; } if (this.disabled || !this.message) { return; } if (!this._tooltipInstance) { this._createTooltip(); } this._setTooltipClass(this._tooltipClass); this._updateTooltipMessage(); /** @type {?} */ ((this._tooltipInstance)).show(this._position, delay); }; /** * Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input * @param {?=} delay * @return {?} */ MatTooltip.prototype.hide = function (delay) { if (delay === void 0) { delay = this.hideDelay; } if (this._tooltipInstance) { this._tooltipInstance.hide(delay); } }; /** * Shows/hides the tooltip * @return {?} */ MatTooltip.prototype.toggle = function () { this._isTooltipVisible() ? this.hide() : this.show(); }; /** * Returns true if the tooltip is currently visible to the user * @return {?} */ MatTooltip.prototype._isTooltipVisible = function () { return !!this._tooltipInstance && this._tooltipInstance.isVisible(); }; /** * Handles the keydown events on the host element. * @param {?} e * @return {?} */ MatTooltip.prototype._handleKeydown = function (e) { if (this._isTooltipVisible() && e.keyCode === ESCAPE) { e.stopPropagation(); this.hide(0); } }; /** * Create the tooltip to display * @return {?} */ MatTooltip.prototype._createTooltip = function () { var _this = this; var /** @type {?} */ overlayRef = this._createOverlay(); var /** @type {?} */ portal = new ComponentPortal(TooltipComponent, this._viewContainerRef); this._tooltipInstance = overlayRef.attach(portal).instance; /** @type {?} */ (( // Dispose the overlay when finished the shown tooltip. this._tooltipInstance)).afterHidden().subscribe(function () { // Check first if the tooltip has already been removed through this components destroy. if (_this._tooltipInstance) { _this._disposeTooltip(); } }); }; /** * Create the overlay config and position strategy * @return {?} */ MatTooltip.prototype._createOverlay = function () { var _this = this; var /** @type {?} */ origin = this._getOrigin(); var /** @type {?} */ overlay = this._getOverlayPosition(); // Create connected position strategy that listens for scroll events to reposition. var /** @type {?} */ strategy = this._overlay .position() .connectedTo(this._elementRef, origin.main, overlay.main) .withFallbackPosition(origin.fallback, overlay.fallback); strategy.withScrollableContainers(this._scrollDispatcher.getScrollContainers(this._elementRef)); strategy.onPositionChange.subscribe(function (change) { if (_this._tooltipInstance) { if (change.scrollableViewProperties.isOverlayClipped && _this._tooltipInstance.isVisible()) { // After position changes occur and the overlay is clipped by // a parent scrollable then close the tooltip. _this.hide(0); } else { // Otherwise recalculate the origin based on the new position. _this._tooltipInstance._setTransformOrigin(change.connectionPair); } } }); var /** @type {?} */ config = new OverlayConfig({ direction: this._dir ? this._dir.value : 'ltr', positionStrategy: strategy, panelClass: TOOLTIP_PANEL_CLASS, scrollStrategy: this._scrollStrategy() }); this._overlayRef = this._overlay.create(config); return this._overlayRef; }; /** * Disposes the current tooltip and the overlay it is attached to * @return {?} */ MatTooltip.prototype._disposeTooltip = function () { if (this._overlayRef) { this._overlayRef.dispose(); this._overlayRef = null; } this._tooltipInstance = null; }; /** * Returns the origin position and a fallback position based on the user's position preference. * The fallback position is the inverse of the origin (e.g. 'below' -> 'above'). * @return {?} */ MatTooltip.prototype._getOrigin = function () { var /** @type {?} */ isDirectionLtr = !this._dir || this._dir.value == 'ltr'; var /** @type {?} */ position; if (this.position == 'above' || this.position == 'below') { position = { originX: 'center', originY: this.position == 'above' ? 'top' : 'bottom' }; } else if (this.position == 'left' || this.position == 'before' && isDirectionLtr || this.position == 'after' && !isDirectionLtr) { position = { originX: 'start', originY: 'center' }; } else if (this.position == 'right' || this.position == 'after' && isDirectionLtr || this.position == 'before' && !isDirectionLtr) { position = { originX: 'end', originY: 'center' }; } else { throw getMatTooltipInvalidPositionError(this.position); } var _a = this._invertPosition(position.originX, position.originY), x = _a.x, y = _a.y; return { main: position, fallback: { originX: x, originY: y } }; }; /** * Returns the overlay position and a fallback position based on the user's preference * @return {?} */ MatTooltip.prototype._getOverlayPosition = function () { var /** @type {?} */ isLtr = !this._dir || this._dir.value == 'ltr'; var /** @type {?} */ position; if (this.position == 'above') { position = { overlayX: 'center', overlayY: 'bottom' }; } else if (this.position == 'below') { position = { overlayX: 'center', overlayY: 'top' }; } else if (this.position == 'left' || this.position == 'before' && isLtr || this.position == 'after' && !isLtr) { position = { overlayX: 'end', overlayY: 'center' }; } else if (this.position == 'right' || this.position == 'after' && isLtr || this.position == 'before' && !isLtr) { position = { overlayX: 'start', overlayY: 'center' }; } else { throw getMatTooltipInvalidPositionError(this.position); } var _a = this._invertPosition(position.overlayX, position.overlayY), x = _a.x, y = _a.y; return { main: position, fallback: { overlayX: x, overlayY: y } }; }; /** * Updates the tooltip message and repositions the overlay according to the new message length * @return {?} */ MatTooltip.prototype._updateTooltipMessage = function () { var _this = this; // Must wait for the message to be painted to the tooltip so that the overlay can properly // calculate the correct positioning based on the size of the text. if (this._tooltipInstance) { this._tooltipInstance.message = this.message; this._tooltipInstance._markForCheck(); first.call(this._ngZone.onMicrotaskEmpty.asObservable()).subscribe(function () { if (_this._tooltipInstance) { ((_this._overlayRef)).updatePosition(); } }); } }; /** * Updates the tooltip class * @param {?} tooltipClass * @return {?} */ MatTooltip.prototype._setTooltipClass = function (tooltipClass) { if (this._tooltipInstance) { this._tooltipInstance.tooltipClass = tooltipClass; this._tooltipInstance._markForCheck(); } }; /** * Inverts an overlay position. * @param {?} x * @param {?} y * @return {?} */ MatTooltip.prototype._invertPosition = function (x, y) { if (this.position === 'above' || this.position === 'below') { if (y === 'top') { y = 'bottom'; } else if (y === 'bottom') { y = 'top'; } } else { if (x === 'end') { x = 'start'; } else if (x === 'start') { x = 'end'; } } return { x: x, y: y }; }; MatTooltip.decorators = [ { type: Directive, args: [{ selector: '[mat-tooltip], [matTooltip]', exportAs: 'matTooltip', host: { '(longpress)': 'show()', '(focus)': 'show()', '(blur)': 'hide(0)', '(keydown)': '_handleKeydown($event)', '(touchend)': 'hide(' + TOUCHEND_HIDE_DELAY + ')', }, },] }, ]; /** * @nocollapse */ MatTooltip.ctorParameters = function () { return [ { type: Renderer2, }, { type: Overlay, }, { type: ElementRef, }, { type: ScrollDispatcher, }, { type: ViewContainerRef, }, { type: NgZone, }, { type: Platform, }, { type: AriaDescriber, }, { type: undefined, decorators: [{ type: Inject, args: [MAT_TOOLTIP_SCROLL_STRATEGY,] },] }, { type: Directionality, decorators: [{ type: Optional },] }, ]; }; MatTooltip.propDecorators = { 'position': [{ type: Input, args: ['matTooltipPosition',] },], 'disabled': [{ type: Input, args: ['matTooltipDisabled',] },], '_positionDeprecated': [{ type: Input, args: ['tooltip-position',] },], 'showDelay': [{ type: Input, args: ['matTooltipShowDelay',] },], 'hideDelay': [{ type: Input, args: ['matTooltipHideDelay',] },], 'message': [{ type: Input, args: ['matTooltip',] },], 'tooltipClass': [{ type: Input, args: ['matTooltipClass',] },], }; return MatTooltip; }()); /** * Internal component that wraps the tooltip's content. * \@docs-private */ var TooltipComponent = (function () { /** * @param {?} _changeDetectorRef */ function TooltipComponent(_changeDetectorRef) { this._changeDetectorRef = _changeDetectorRef; /** * Property watched by the animation framework to show or hide the tooltip */ this._visibility = 'initial'; /** * Whether interactions on the page should close the tooltip */ this._closeOnInteraction = false; /** * The transform origin used in the animation for showing and hiding the tooltip */ this._transformOrigin = 'bottom'; /** * Subject for notifying that the tooltip has been hidden from the view */ this._onHide = new Subject(); } /** * Shows the tooltip with an animation originating from the provided origin * @param {?} position Position of the tooltip. * @param {?} delay Amount of milliseconds to the delay showing the tooltip. * @return {?} */ TooltipComponent.prototype.show = function (position, delay) { var _this = this; // Cancel the delayed hide if it is scheduled if (this._hideTimeoutId) { clearTimeout(this._hideTimeoutId); } // Body interactions should cancel the tooltip if there is a delay in showing. this._closeOnInteraction = true; this._position = position; this._showTimeoutId = setTimeout(function () { _this._visibility = 'visible'; // Mark for check so if any parent component has set the // ChangeDetectionStrategy to OnPush it will be checked anyways _this._markForCheck(); }, delay); }; /** * Begins the animation to hide the tooltip after the provided delay in ms. * @param {?} delay Amount of milliseconds to delay showing the tooltip. * @return {?} */ TooltipComponent.prototype.hide = function (delay) { var _this = this; // Cancel the delayed show if it is scheduled if (this._showTimeoutId) { clearTimeout(this._showTimeoutId); } this._hideTimeoutId = setTimeout(function () { _this._visibility = 'hidden'; // Mark for check so if any parent component has set the // ChangeDetectionStrategy to OnPush it will be checked anyways _this._markForCheck(); }, delay); }; /** * Returns an observable that notifies when the tooltip has been hidden from view. * @return {?} */ TooltipComponent.prototype.afterHidden = function () { return this._onHide.asObservable(); }; /** * Whether the tooltip is being displayed. * @return {?} */ TooltipComponent.prototype.isVisible = function () { return this._visibility === 'visible'; }; /** * Sets the tooltip transform origin according to the position of the tooltip overlay. * @param {?} overlayPosition * @return {?} */ TooltipComponent.prototype._setTransformOrigin = function (overlayPosition) { var /** @type {?} */ axis = (this._position === 'above' || this._position === 'below') ? 'Y' : 'X'; var /** @type {?} */ position = axis == 'X' ? overlayPosition.overlayX : overlayPosition.overlayY; if (position === 'top' || position === 'bottom') { this._transformOrigin = position; } else if (position === 'start') { this._transformOrigin = 'left'; } else if (position === 'end') { this._transformOrigin = 'right'; } else { throw getMatTooltipInvalidPositionError(this._position); } }; /** * @return {?} */ TooltipComponent.prototype._animationStart = function () { this._closeOnInteraction = false; }; /** * @param {?} event * @return {?} */ TooltipComponent.prototype._animationDone = function (event) { var _this = this; var /** @type {?} */ toState = (event.toState); if (toState === 'hidden' && !this.isVisible()) { this._onHide.next(); } if (toState === 'visible' || toState === 'hidden') { // Note: as of Angular 4.3, the animations module seems to fire the `start` callback before // the end if animations are disabled. Make this call async to ensure that it still fires // at the appropriate time. Promise.resolve().then(function () { return _this._closeOnInteraction = true; }); } }; /** * Interactions on the HTML body should close the tooltip immediately as defined in the * material design spec. * https://material.google.com/components/tooltips.html#tooltips-interaction * @return {?} */ TooltipComponent.prototype._handleBodyInteraction = function () { if (this._closeOnInteraction) { this.hide(0); } }; /** * Marks that the tooltip needs to be checked in the next change detection run. * Mainly used for rendering the initial text before positioning a tooltip, which * can be problematic in components with OnPush change detection. * @return {?} */ TooltipComponent.prototype._markForCheck = function () { this._changeDetectorRef.markForCheck(); }; TooltipComponent.decorators = [ { type: Component, args: [{selector: 'mat-tooltip-component', template: "<div class=\"mat-tooltip\" [ngClass]=\"tooltipClass\" [style.transform-origin]=\"_transformOrigin\" [@state]=\"_visibility\" (@state.start)=\"_animationStart()\" (@state.done)=\"_animationDone($event)\">{{message}}</div>", styles: [".mat-tooltip-panel{pointer-events:none!important}.mat-tooltip{color:#fff;border-radius:2px;margin:14px;max-width:250px;padding-left:8px;padding-right:8px}@media screen and (-ms-high-contrast:active){.mat-tooltip{outline:solid 1px}}"], encapsulation: ViewEncapsulation.None, preserveWhitespaces: false, changeDetection: ChangeDetectionStrategy.OnPush, animations: [ trigger('state', [ state('initial, void, hidden', style({ transform: 'scale(0)' })), state('visible', style({ transform: 'scale(1)' })), transition('* => visible', animate('150ms cubic-bezier(0.0, 0.0, 0.2, 1)')), transition('* => hidden', animate('150ms cubic-bezier(0.4, 0.0, 1, 1)')), ]) ], host: { // Forces the element to have a layout in IE and Edge. This fixes issues where the element // won't be rendered if the animations are disabled or there is no web animations polyfill. '[style.zoom]': '_visibility === "visible" ? 1 : null', '(body:click)': 'this._handleBodyInteraction()', 'aria-hidden': 'true', } },] }, ]; /** * @nocollapse */ TooltipComponent.ctorParameters = function () { return [ { type: ChangeDetectorRef, }, ]; }; return TooltipComponent; }()); var MatTooltipModule = (function () { function MatTooltipModule() { } MatTooltipModule.decorators = [ { type: NgModule, args: [{ imports: [ CommonModule, OverlayModule, MatCommonModule, PlatformModule, A11yModule, ], exports: [MatTooltip, TooltipComponent, MatCommonModule], declarations: [MatTooltip, TooltipComponent], entryComponents: [TooltipComponent], providers: [MAT_TOOLTIP_SCROLL_STRATEGY_PROVIDER, ARIA_DESCRIBER_PROVIDER], },] }, ]; /** * @nocollapse */ MatTooltipModule.ctorParameters = function () { return []; }; return MatTooltipModule; }()); /** * Generated bundle index. Do not edit. */ export { MatTooltipModule, TOUCHEND_HIDE_DELAY, SCROLL_THROTTLE_MS, TOOLTIP_PANEL_CLASS, getMatTooltipInvalidPositionError, MAT_TOOLTIP_SCROLL_STRATEGY, MAT_TOOLTIP_SCROLL_STRATEGY_PROVIDER_FACTORY, MAT_TOOLTIP_SCROLL_STRATEGY_PROVIDER, MatTooltip, TooltipComponent }; //# sourceMappingURL=tooltip.es5.js.map