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@angular/material

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/** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { ChangeDetectionStrategy, Component, ContentChildren, Directive, ElementRef, EventEmitter, Inject, InjectionToken, Input, NgModule, NgZone, Optional, Output, Self, TemplateRef, ViewChild, ViewContainerRef, ViewEncapsulation } from '@angular/core'; import { CommonModule } from '@angular/common'; import { MatCommonModule, MatRippleModule, mixinDisabled } from '@angular/material/core'; import { Overlay, OverlayConfig, OverlayModule } from '@angular/cdk/overlay'; import { FocusKeyManager, isFakeMousedownFromScreenReader } from '@angular/cdk/a11y'; import { ESCAPE, LEFT_ARROW, RIGHT_ARROW } from '@angular/cdk/keycodes'; import { RxChain, filter, first, startWith, switchMap } from '@angular/cdk/rxjs'; import { merge } from 'rxjs/observable/merge'; import { Subscription } from 'rxjs/Subscription'; import { animate, state, style, transition, trigger } from '@angular/animations'; import { __extends } from 'tslib'; import * as tslib_1 from 'tslib'; import { Subject } from 'rxjs/Subject'; import { Directionality } from '@angular/cdk/bidi'; import { TemplatePortal } from '@angular/cdk/portal'; import { of } from 'rxjs/observable/of'; /** * Below are all the animations for the mat-menu component. * Animation duration and timing values are based on: * https://material.io/guidelines/components/menus.html#menus-usage */ /** * This animation controls the menu panel's entry and exit from the page. * * When the menu panel is added to the DOM, it scales in and fades in its border. * * When the menu panel is removed from the DOM, it simply fades out after a brief * delay to display the ripple. */ // TODO(kara): switch to :enter and :leave once Mobile Safari is sorted out. var transformMenu = trigger('transformMenu', [ state('void', style({ opacity: 0, // This starts off from 0.01, instead of 0, because there's an issue in the Angular animations // as of 4.2, which causes the animation to be skipped if it starts from 0. transform: 'scale(0.01, 0.01)' })), state('enter-start', style({ opacity: 1, transform: 'scale(1, 0.5)' })), state('enter', style({ transform: 'scale(1, 1)' })), transition('void => enter-start', animate('100ms linear')), transition('enter-start => enter', animate('300ms cubic-bezier(0.25, 0.8, 0.25, 1)')), transition('* => void', animate('150ms 50ms linear', style({ opacity: 0 }))) ]); /** * This animation fades in the background color and content of the menu panel * after its containing element is scaled in. */ var fadeInItems = trigger('fadeInItems', [ state('showing', style({ opacity: 1 })), transition('void => *', [ style({ opacity: 0 }), animate('400ms 100ms cubic-bezier(0.55, 0, 0.55, 0.2)') ]) ]); /** * Throws an exception for the case when menu trigger doesn't have a valid mat-menu instance * \@docs-private * @return {?} */ function throwMatMenuMissingError() { throw Error("mat-menu-trigger: must pass in an mat-menu instance.\n\n Example:\n <mat-menu #menu=\"matMenu\"></mat-menu>\n <button [matMenuTriggerFor]=\"menu\"></button>"); } /** * Throws an exception for the case when menu's x-position value isn't valid. * In other words, it doesn't match 'before' or 'after'. * \@docs-private * @return {?} */ function throwMatMenuInvalidPositionX() { throw Error("x-position value must be either 'before' or after'.\n Example: <mat-menu x-position=\"before\" #menu=\"matMenu\"></mat-menu>"); } /** * Throws an exception for the case when menu's y-position value isn't valid. * In other words, it doesn't match 'above' or 'below'. * \@docs-private * @return {?} */ function throwMatMenuInvalidPositionY() { throw Error("y-position value must be either 'above' or below'.\n Example: <mat-menu y-position=\"above\" #menu=\"matMenu\"></mat-menu>"); } /** * \@docs-private */ var MatMenuItemBase = (function () { function MatMenuItemBase() { } return MatMenuItemBase; }()); var _MatMenuItemMixinBase = mixinDisabled(MatMenuItemBase); /** * This directive is intended to be used inside an mat-menu tag. * It exists mostly to set the role attribute. */ var MatMenuItem = (function (_super) { __extends(MatMenuItem, _super); /** * @param {?} _elementRef */ function MatMenuItem(_elementRef) { var _this = _super.call(this) || this; _this._elementRef = _elementRef; /** * Stream that emits when the menu item is hovered. */ _this.hover = new Subject(); /** * Whether the menu item is highlighted. */ _this._highlighted = false; /** * Whether the menu item acts as a trigger for a sub-menu. */ _this._triggersSubmenu = false; return _this; } /** * Focuses the menu item. * @return {?} */ MatMenuItem.prototype.focus = function () { this._getHostElement().focus(); }; /** * @return {?} */ MatMenuItem.prototype.ngOnDestroy = function () { this.hover.complete(); }; /** * Used to set the `tabindex`. * @return {?} */ MatMenuItem.prototype._getTabIndex = function () { return this.disabled ? '-1' : '0'; }; /** * Returns the host DOM element. * @return {?} */ MatMenuItem.prototype._getHostElement = function () { return this._elementRef.nativeElement; }; /** * Prevents the default element actions if it is disabled. * @param {?} event * @return {?} */ MatMenuItem.prototype._checkDisabled = function (event) { if (this.disabled) { event.preventDefault(); event.stopPropagation(); } }; /** * Emits to the hover stream. * @return {?} */ MatMenuItem.prototype._emitHoverEvent = function () { if (!this.disabled) { this.hover.next(this); } }; /** * Gets the label to be used when determining whether the option should be focused. * @return {?} */ MatMenuItem.prototype.getLabel = function () { var /** @type {?} */ element = this._elementRef.nativeElement; var /** @type {?} */ output = ''; if (element.childNodes) { var /** @type {?} */ length_1 = element.childNodes.length; // Go through all the top-level text nodes and extract their text. // We skip anything that's not a text node to prevent the text from // being thrown off by something like an icon. for (var /** @type {?} */ i = 0; i < length_1; i++) { if (element.childNodes[i].nodeType === Node.TEXT_NODE) { output += element.childNodes[i].textContent; } } } return output.trim(); }; MatMenuItem.decorators = [ { type: Component, args: [{selector: '[mat-menu-item]', exportAs: 'matMenuItem', inputs: ['disabled'], host: { 'role': 'menuitem', 'class': 'mat-menu-item', '[class.mat-menu-item-highlighted]': '_highlighted', '[class.mat-menu-item-submenu-trigger]': '_triggersSubmenu', '[attr.tabindex]': '_getTabIndex()', '[attr.aria-disabled]': 'disabled.toString()', '[attr.disabled]': 'disabled || null', '(click)': '_checkDisabled($event)', '(mouseenter)': '_emitHoverEvent()', }, changeDetection: ChangeDetectionStrategy.OnPush, encapsulation: ViewEncapsulation.None, preserveWhitespaces: false, template: "<ng-content></ng-content><div class=\"mat-menu-ripple\" *ngIf=\"!disabled\" mat-ripple [matRippleTrigger]=\"_getHostElement()\"></div>", },] }, ]; /** * @nocollapse */ MatMenuItem.ctorParameters = function () { return [ { type: ElementRef, }, ]; }; return MatMenuItem; }(_MatMenuItemMixinBase)); /** * Injection token to be used to override the default options for `mat-menu`. */ var MAT_MENU_DEFAULT_OPTIONS = new InjectionToken('mat-menu-default-options'); /** * Start elevation for the menu panel. * \@docs-private */ var MAT_MENU_BASE_ELEVATION = 2; var MatMenu = (function () { /** * @param {?} _elementRef * @param {?} _ngZone * @param {?} _defaultOptions */ function MatMenu(_elementRef, _ngZone, _defaultOptions) { this._elementRef = _elementRef; this._ngZone = _ngZone; this._defaultOptions = _defaultOptions; this._xPosition = this._defaultOptions.xPosition; this._yPosition = this._defaultOptions.yPosition; /** * Subscription to tab events on the menu panel */ this._tabSubscription = Subscription.EMPTY; /** * Config object to be passed into the menu's ngClass */ this._classList = {}; /** * Current state of the panel animation. */ this._panelAnimationState = 'void'; /** * Whether the menu should overlap its trigger. */ this.overlapTrigger = this._defaultOptions.overlapTrigger; /** * Event emitted when the menu is closed. */ this.close = new EventEmitter(); } Object.defineProperty(MatMenu.prototype, "xPosition", { /** * Position of the menu in the X axis. * @return {?} */ get: function () { return this._xPosition; }, /** * @param {?} value * @return {?} */ set: function (value) { if (value !== 'before' && value !== 'after') { throwMatMenuInvalidPositionX(); } this._xPosition = value; this.setPositionClasses(); }, enumerable: true, configurable: true }); Object.defineProperty(MatMenu.prototype, "yPosition", { /** * Position of the menu in the Y axis. * @return {?} */ get: function () { return this._yPosition; }, /** * @param {?} value * @return {?} */ set: function (value) { if (value !== 'above' && value !== 'below') { throwMatMenuInvalidPositionY(); } this._yPosition = value; this.setPositionClasses(); }, enumerable: true, configurable: true }); Object.defineProperty(MatMenu.prototype, "classList", { /** * This method takes classes set on the host mat-menu element and applies them on the * menu template that displays in the overlay container. Otherwise, it's difficult * to style the containing menu from outside the component. * @param {?} classes list of class names * @return {?} */ set: function (classes) { if (classes && classes.length) { this._classList = classes.split(' ').reduce(function (obj, className) { obj[className] = true; return obj; }, {}); this._elementRef.nativeElement.className = ''; this.setPositionClasses(); } }, enumerable: true, configurable: true }); /** * @return {?} */ MatMenu.prototype.ngAfterContentInit = function () { var _this = this; this._keyManager = new FocusKeyManager(this.items).withWrap().withTypeAhead(); this._tabSubscription = this._keyManager.tabOut.subscribe(function () { return _this.close.emit('keydown'); }); }; /** * @return {?} */ MatMenu.prototype.ngOnDestroy = function () { this._tabSubscription.unsubscribe(); this.close.emit(); this.close.complete(); }; /** * Stream that emits whenever the hovered menu item changes. * @return {?} */ MatMenu.prototype.hover = function () { var _this = this; if (this.items) { return RxChain.from(this.items.changes) .call(startWith, this.items) .call(switchMap, function (items) { return merge.apply(void 0, items.map(function (item) { return item.hover; })); }) .result(); } return RxChain.from(this._ngZone.onStable.asObservable()) .call(first) .call(switchMap, function () { return _this.hover(); }) .result(); }; /** * Handle a keyboard event from the menu, delegating to the appropriate action. * @param {?} event * @return {?} */ MatMenu.prototype._handleKeydown = function (event) { switch (event.keyCode) { case ESCAPE: this.close.emit('keydown'); event.stopPropagation(); break; case LEFT_ARROW: if (this.parentMenu && this.direction === 'ltr') { this.close.emit('keydown'); } break; case RIGHT_ARROW: if (this.parentMenu && this.direction === 'rtl') { this.close.emit('keydown'); } break; default: this._keyManager.onKeydown(event); } }; /** * Focus the first item in the menu. This method is used by the menu trigger * to focus the first item when the menu is opened by the ENTER key. * @return {?} */ MatMenu.prototype.focusFirstItem = function () { this._keyManager.setFirstItemActive(); }; /** * It's necessary to set position-based classes to ensure the menu panel animation * folds out from the correct direction. * @param {?=} posX * @param {?=} posY * @return {?} */ MatMenu.prototype.setPositionClasses = function (posX, posY) { if (posX === void 0) { posX = this.xPosition; } if (posY === void 0) { posY = this.yPosition; } this._classList['mat-menu-before'] = posX === 'before'; this._classList['mat-menu-after'] = posX === 'after'; this._classList['mat-menu-above'] = posY === 'above'; this._classList['mat-menu-below'] = posY === 'below'; }; /** * Sets the menu panel elevation. * @param {?} depth Number of parent menus that come before the menu. * @return {?} */ MatMenu.prototype.setElevation = function (depth) { // The elevation starts at the base and increases by one for each level. var /** @type {?} */ newElevation = "mat-elevation-z" + (MAT_MENU_BASE_ELEVATION + depth); var /** @type {?} */ customElevation = Object.keys(this._classList).find(function (c) { return c.startsWith('mat-elevation-z'); }); if (!customElevation || customElevation === this._previousElevation) { if (this._previousElevation) { this._classList[this._previousElevation] = false; } this._classList[newElevation] = true; this._previousElevation = newElevation; } }; /** * Starts the enter animation. * @return {?} */ MatMenu.prototype._startAnimation = function () { this._panelAnimationState = 'enter-start'; }; /** * Resets the panel animation to its initial state. * @return {?} */ MatMenu.prototype._resetAnimation = function () { this._panelAnimationState = 'void'; }; /** * Callback that is invoked when the panel animation completes. * @param {?} event * @return {?} */ MatMenu.prototype._onAnimationDone = function (event) { // After the initial expansion is done, trigger the second phase of the enter animation. if (event.toState === 'enter-start') { this._panelAnimationState = 'enter'; } }; MatMenu.decorators = [ { type: Component, args: [{selector: 'mat-menu', template: "<ng-template><div class=\"mat-menu-panel\" [ngClass]=\"_classList\" (keydown)=\"_handleKeydown($event)\" (click)=\"close.emit('click')\" [@transformMenu]=\"_panelAnimationState\" (@transformMenu.done)=\"_onAnimationDone($event)\" role=\"menu\"><div class=\"mat-menu-content\" [@fadeInItems]=\"'showing'\"><ng-content></ng-content></div></div></ng-template>", styles: [".mat-menu-panel{min-width:112px;max-width:280px;overflow:auto;-webkit-overflow-scrolling:touch;max-height:calc(100vh - 48px);border-radius:2px}.mat-menu-panel:not([class*=mat-elevation-z]){box-shadow:0 3px 1px -2px rgba(0,0,0,.2),0 2px 2px 0 rgba(0,0,0,.14),0 1px 5px 0 rgba(0,0,0,.12)}.mat-menu-panel.mat-menu-after.mat-menu-below{transform-origin:left top}.mat-menu-panel.mat-menu-after.mat-menu-above{transform-origin:left bottom}.mat-menu-panel.mat-menu-before.mat-menu-below{transform-origin:right top}.mat-menu-panel.mat-menu-before.mat-menu-above{transform-origin:right bottom}[dir=rtl] .mat-menu-panel.mat-menu-after.mat-menu-below{transform-origin:right top}[dir=rtl] .mat-menu-panel.mat-menu-after.mat-menu-above{transform-origin:right bottom}[dir=rtl] .mat-menu-panel.mat-menu-before.mat-menu-below{transform-origin:left top}[dir=rtl] .mat-menu-panel.mat-menu-before.mat-menu-above{transform-origin:left bottom}.mat-menu-panel.ng-animating{pointer-events:none}@media screen and (-ms-high-contrast:active){.mat-menu-panel{outline:solid 1px}}.mat-menu-content{padding-top:8px;padding-bottom:8px}.mat-menu-item{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:0;border:none;-webkit-tap-highlight-color:transparent;white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;position:relative}.mat-menu-item[disabled]{cursor:default}[dir=rtl] .mat-menu-item{text-align:right}.mat-menu-item .mat-icon{margin-right:16px}[dir=rtl] .mat-menu-item .mat-icon{margin-left:16px;margin-right:0}.mat-menu-item .mat-icon{vertical-align:middle}.mat-menu-item-submenu-trigger{padding-right:32px}.mat-menu-item-submenu-trigger::after{width:0;height:0;border-style:solid;border-width:5px 0 5px 5px;border-color:transparent transparent transparent currentColor;content:'';display:inline-block;position:absolute;top:50%;right:16px;transform:translateY(-50%)}[dir=rtl] .mat-menu-item-submenu-trigger{padding-right:8px;padding-left:32px}[dir=rtl] .mat-menu-item-submenu-trigger::after{right:auto;left:16px;transform:rotateY(180deg) translateY(-50%)}button.mat-menu-item{width:100%}.mat-menu-ripple{top:0;left:0;right:0;bottom:0;position:absolute}"], changeDetection: ChangeDetectionStrategy.OnPush, encapsulation: ViewEncapsulation.None, preserveWhitespaces: false, animations: [ transformMenu, fadeInItems ], exportAs: 'matMenu' },] }, ]; /** * @nocollapse */ MatMenu.ctorParameters = function () { return [ { type: ElementRef, }, { type: NgZone, }, { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_DEFAULT_OPTIONS,] },] }, ]; }; MatMenu.propDecorators = { 'xPosition': [{ type: Input },], 'yPosition': [{ type: Input },], 'templateRef': [{ type: ViewChild, args: [TemplateRef,] },], 'items': [{ type: ContentChildren, args: [MatMenuItem,] },], 'overlapTrigger': [{ type: Input },], 'classList': [{ type: Input, args: ['class',] },], 'close': [{ type: Output },], }; return MatMenu; }()); /** * Injection token that determines the scroll handling while the menu is open. */ var MAT_MENU_SCROLL_STRATEGY = new InjectionToken('mat-menu-scroll-strategy'); /** * \@docs-private * @param {?} overlay * @return {?} */ function MAT_MENU_SCROLL_STRATEGY_PROVIDER_FACTORY(overlay) { return function () { return overlay.scrollStrategies.reposition(); }; } /** * \@docs-private */ var MAT_MENU_SCROLL_STRATEGY_PROVIDER = { provide: MAT_MENU_SCROLL_STRATEGY, deps: [Overlay], useFactory: MAT_MENU_SCROLL_STRATEGY_PROVIDER_FACTORY, }; /** * Default top padding of the menu panel. */ var MENU_PANEL_TOP_PADDING = 8; /** * This directive is intended to be used in conjunction with an mat-menu tag. It is * responsible for toggling the display of the provided menu instance. */ var MatMenuTrigger = (function () { /** * @param {?} _overlay * @param {?} _element * @param {?} _viewContainerRef * @param {?} _scrollStrategy * @param {?} _parentMenu * @param {?} _menuItemInstance * @param {?} _dir */ function MatMenuTrigger(_overlay, _element, _viewContainerRef, _scrollStrategy, _parentMenu, _menuItemInstance, _dir) { this._overlay = _overlay; this._element = _element; this._viewContainerRef = _viewContainerRef; this._scrollStrategy = _scrollStrategy; this._parentMenu = _parentMenu; this._menuItemInstance = _menuItemInstance; this._dir = _dir; this._overlayRef = null; this._menuOpen = false; this._closeSubscription = Subscription.EMPTY; this._positionSubscription = Subscription.EMPTY; this._hoverSubscription = Subscription.EMPTY; this._openedByMouse = false; /** * Event emitted when the associated menu is opened. */ this.onMenuOpen = new EventEmitter(); /** * Event emitted when the associated menu is closed. */ this.onMenuClose = new EventEmitter(); if (_menuItemInstance) { _menuItemInstance._triggersSubmenu = this.triggersSubmenu(); } } Object.defineProperty(MatMenuTrigger.prototype, "_deprecatedMatMenuTriggerFor", { /** * @deprecated * @return {?} */ get: function () { return this.menu; }, /** * @param {?} v * @return {?} */ set: function (v) { this.menu = v; }, enumerable: true, configurable: true }); /** * @return {?} */ MatMenuTrigger.prototype.ngAfterContentInit = function () { var _this = this; this._checkMenu(); this.menu.close.subscribe(function (reason) { _this._destroyMenu(); // If a click closed the menu, we should close the entire chain of nested menus. if (reason === 'click' && _this._parentMenu) { _this._parentMenu.close.emit(reason); } }); if (this.triggersSubmenu()) { // Subscribe to changes in the hovered item in order to toggle the panel. this._hoverSubscription = filter .call(this._parentMenu.hover(), function (active) { return active === _this._menuItemInstance; }) .subscribe(function () { _this._openedByMouse = true; _this.openMenu(); }); } }; /** * @return {?} */ MatMenuTrigger.prototype.ngOnDestroy = function () { if (this._overlayRef) { this._overlayRef.dispose(); this._overlayRef = null; } this._cleanUpSubscriptions(); }; Object.defineProperty(MatMenuTrigger.prototype, "menuOpen", { /** * Whether the menu is open. * @return {?} */ get: function () { return this._menuOpen; }, enumerable: true, configurable: true }); Object.defineProperty(MatMenuTrigger.prototype, "dir", { /** * The text direction of the containing app. * @return {?} */ get: function () { return this._dir && this._dir.value === 'rtl' ? 'rtl' : 'ltr'; }, enumerable: true, configurable: true }); /** * Whether the menu triggers a sub-menu or a top-level one. * @return {?} */ MatMenuTrigger.prototype.triggersSubmenu = function () { return !!(this._menuItemInstance && this._parentMenu); }; /** * Toggles the menu between the open and closed states. * @return {?} */ MatMenuTrigger.prototype.toggleMenu = function () { return this._menuOpen ? this.closeMenu() : this.openMenu(); }; /** * Opens the menu. * @return {?} */ MatMenuTrigger.prototype.openMenu = function () { var _this = this; if (!this._menuOpen) { this._createOverlay().attach(this._portal); this._closeSubscription = this._menuClosingActions().subscribe(function () { _this.menu.close.emit(); }); this._initMenu(); if (this.menu instanceof MatMenu) { this.menu._startAnimation(); } } }; /** * Closes the menu. * @return {?} */ MatMenuTrigger.prototype.closeMenu = function () { this.menu.close.emit(); }; /** * Focuses the menu trigger. * @return {?} */ MatMenuTrigger.prototype.focus = function () { this._element.nativeElement.focus(); }; /** * Closes the menu and does the necessary cleanup. * @return {?} */ MatMenuTrigger.prototype._destroyMenu = function () { if (this._overlayRef && this.menuOpen) { this._resetMenu(); this._overlayRef.detach(); this._closeSubscription.unsubscribe(); if (this.menu instanceof MatMenu) { this.menu._resetAnimation(); } } }; /** * This method sets the menu state to open and focuses the first item if * the menu was opened via the keyboard. * @return {?} */ MatMenuTrigger.prototype._initMenu = function () { this.menu.parentMenu = this.triggersSubmenu() ? this._parentMenu : undefined; this.menu.direction = this.dir; this._setMenuElevation(); this._setIsMenuOpen(true); // Should only set focus if opened via the keyboard, so keyboard users can // can easily navigate menu items. According to spec, mouse users should not // see the focus style. if (!this._openedByMouse) { this.menu.focusFirstItem(); } }; /** * Updates the menu elevation based on the amount of parent menus that it has. * @return {?} */ MatMenuTrigger.prototype._setMenuElevation = function () { if (this.menu.setElevation) { var /** @type {?} */ depth = 0; var /** @type {?} */ parentMenu = this.menu.parentMenu; while (parentMenu) { depth++; parentMenu = parentMenu.parentMenu; } this.menu.setElevation(depth); } }; /** * This method resets the menu when it's closed, most importantly restoring * focus to the menu trigger if the menu was opened via the keyboard. * @return {?} */ MatMenuTrigger.prototype._resetMenu = function () { this._setIsMenuOpen(false); // Focus only needs to be reset to the host element if the menu was opened // by the keyboard and manually shifted to the first menu item. if (!this._openedByMouse) { this.focus(); } this._openedByMouse = false; }; /** * @param {?} isOpen * @return {?} */ MatMenuTrigger.prototype._setIsMenuOpen = function (isOpen) { this._menuOpen = isOpen; this._menuOpen ? this.onMenuOpen.emit() : this.onMenuClose.emit(); if (this.triggersSubmenu()) { this._menuItemInstance._highlighted = isOpen; } }; /** * This method checks that a valid instance of MatMenu has been passed into * matMenuTriggerFor. If not, an exception is thrown. * @return {?} */ MatMenuTrigger.prototype._checkMenu = function () { if (!this.menu) { throwMatMenuMissingError(); } }; /** * This method creates the overlay from the provided menu's template and saves its * OverlayRef so that it can be attached to the DOM when openMenu is called. * @return {?} */ MatMenuTrigger.prototype._createOverlay = function () { if (!this._overlayRef) { this._portal = new TemplatePortal(this.menu.templateRef, this._viewContainerRef); var /** @type {?} */ config = this._getOverlayConfig(); this._subscribeToPositions(/** @type {?} */ (config.positionStrategy)); this._overlayRef = this._overlay.create(config); } return this._overlayRef; }; /** * This method builds the configuration object needed to create the overlay, the OverlayState. * @return {?} OverlayConfig */ MatMenuTrigger.prototype._getOverlayConfig = function () { return new OverlayConfig({ positionStrategy: this._getPosition(), hasBackdrop: !this.triggersSubmenu(), backdropClass: 'cdk-overlay-transparent-backdrop', direction: this.dir, scrollStrategy: this._scrollStrategy() }); }; /** * Listens to changes in the position of the overlay and sets the correct classes * on the menu based on the new position. This ensures the animation origin is always * correct, even if a fallback position is used for the overlay. * @param {?} position * @return {?} */ MatMenuTrigger.prototype._subscribeToPositions = function (position) { var _this = this; this._positionSubscription = position.onPositionChange.subscribe(function (change) { var /** @type {?} */ posX = change.connectionPair.overlayX === 'start' ? 'after' : 'before'; var /** @type {?} */ posY = change.connectionPair.overlayY === 'top' ? 'below' : 'above'; _this.menu.setPositionClasses(posX, posY); }); }; /** * This method builds the position strategy for the overlay, so the menu is properly connected * to the trigger. * @return {?} ConnectedPositionStrategy */ MatMenuTrigger.prototype._getPosition = function () { var _a = this.menu.xPosition === 'before' ? ['end', 'start'] : ['start', 'end'], originX = _a[0], originFallbackX = _a[1]; var _b = this.menu.yPosition === 'above' ? ['bottom', 'top'] : ['top', 'bottom'], overlayY = _b[0], overlayFallbackY = _b[1]; var _c = [overlayY, overlayFallbackY], originY = _c[0], originFallbackY = _c[1]; var _d = [originX, originFallbackX], overlayX = _d[0], overlayFallbackX = _d[1]; var /** @type {?} */ offsetY = 0; if (this.triggersSubmenu()) { // When the menu is a sub-menu, it should always align itself // to the edges of the trigger, instead of overlapping it. overlayFallbackX = originX = this.menu.xPosition === 'before' ? 'start' : 'end'; originFallbackX = overlayX = originX === 'end' ? 'start' : 'end'; // TODO(crisbeto): this should be a function, once the overlay supports it. // Right now it will be wrong for the fallback positions. offsetY = overlayY === 'bottom' ? MENU_PANEL_TOP_PADDING : -MENU_PANEL_TOP_PADDING; } else if (!this.menu.overlapTrigger) { originY = overlayY === 'top' ? 'bottom' : 'top'; originFallbackY = overlayFallbackY === 'top' ? 'bottom' : 'top'; } return this._overlay.position() .connectedTo(this._element, { originX: originX, originY: originY }, { overlayX: overlayX, overlayY: overlayY }) .withDirection(this.dir) .withOffsetY(offsetY) .withFallbackPosition({ originX: originFallbackX, originY: originY }, { overlayX: overlayFallbackX, overlayY: overlayY }) .withFallbackPosition({ originX: originX, originY: originFallbackY }, { overlayX: overlayX, overlayY: overlayFallbackY }) .withFallbackPosition({ originX: originFallbackX, originY: originFallbackY }, { overlayX: overlayFallbackX, overlayY: overlayFallbackY }); }; /** * Cleans up the active subscriptions. * @return {?} */ MatMenuTrigger.prototype._cleanUpSubscriptions = function () { this._closeSubscription.unsubscribe(); this._positionSubscription.unsubscribe(); this._hoverSubscription.unsubscribe(); }; /** * Returns a stream that emits whenever an action that should close the menu occurs. * @return {?} */ MatMenuTrigger.prototype._menuClosingActions = function () { var _this = this; var /** @type {?} */ backdrop = ((this._overlayRef)).backdropClick(); var /** @type {?} */ parentClose = this._parentMenu ? this._parentMenu.close : of(); var /** @type {?} */ hover = this._parentMenu ? RxChain.from(this._parentMenu.hover()) .call(filter, function (active) { return active !== _this._menuItemInstance; }) .call(filter, function () { return _this._menuOpen; }) .result() : of(); return merge(backdrop, parentClose, hover); }; /** * Handles mouse presses on the trigger. * @param {?} event * @return {?} */ MatMenuTrigger.prototype._handleMousedown = function (event) { if (!isFakeMousedownFromScreenReader(event)) { this._openedByMouse = true; // Since clicking on the trigger won't close the menu if it opens a sub-menu, // we should prevent focus from moving onto it via click to avoid the // highlight from lingering on the menu item. if (this.triggersSubmenu()) { event.preventDefault(); } } }; /** * Handles key presses on the trigger. * @param {?} event * @return {?} */ MatMenuTrigger.prototype._handleKeydown = function (event) { var /** @type {?} */ keyCode = event.keyCode; if (this.triggersSubmenu() && ((keyCode === RIGHT_ARROW && this.dir === 'ltr') || (keyCode === LEFT_ARROW && this.dir === 'rtl'))) { this.openMenu(); } }; /** * Handles click events on the trigger. * @param {?} event * @return {?} */ MatMenuTrigger.prototype._handleClick = function (event) { if (this.triggersSubmenu()) { // Stop event propagation to avoid closing the parent menu. event.stopPropagation(); this.openMenu(); } else { this.toggleMenu(); } }; MatMenuTrigger.decorators = [ { type: Directive, args: [{ selector: "[mat-menu-trigger-for], [matMenuTriggerFor]", host: { 'aria-haspopup': 'true', '(mousedown)': '_handleMousedown($event)', '(keydown)': '_handleKeydown($event)', '(click)': '_handleClick($event)', }, exportAs: 'matMenuTrigger' },] }, ]; /** * @nocollapse */ MatMenuTrigger.ctorParameters = function () { return [ { type: Overlay, }, { type: ElementRef, }, { type: ViewContainerRef, }, { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_SCROLL_STRATEGY,] },] }, { type: MatMenu, decorators: [{ type: Optional },] }, { type: MatMenuItem, decorators: [{ type: Optional }, { type: Self },] }, { type: Directionality, decorators: [{ type: Optional },] }, ]; }; MatMenuTrigger.propDecorators = { '_deprecatedMatMenuTriggerFor': [{ type: Input, args: ['mat-menu-trigger-for',] },], 'menu': [{ type: Input, args: ['matMenuTriggerFor',] },], 'onMenuOpen': [{ type: Output },], 'onMenuClose': [{ type: Output },], }; return MatMenuTrigger; }()); var MatMenuModule = (function () { function MatMenuModule() { } MatMenuModule.decorators = [ { type: NgModule, args: [{ imports: [ OverlayModule, CommonModule, MatRippleModule, MatCommonModule, ], exports: [MatMenu, MatMenuItem, MatMenuTrigger, MatCommonModule], declarations: [MatMenu, MatMenuItem, MatMenuTrigger], providers: [ MAT_MENU_SCROLL_STRATEGY_PROVIDER, { provide: MAT_MENU_DEFAULT_OPTIONS, useValue: { overlapTrigger: true, xPosition: 'after', yPosition: 'below', }, } ], },] }, ]; /** * @nocollapse */ MatMenuModule.ctorParameters = function () { return []; }; return MatMenuModule; }()); /** * Generated bundle index. Do not edit. */ export { MAT_MENU_SCROLL_STRATEGY, fadeInItems, transformMenu, MatMenuModule, MatMenu, MAT_MENU_DEFAULT_OPTIONS, MatMenuItem, MatMenuTrigger, MatMenuItemBase as ɵa22, _MatMenuItemMixinBase as ɵb22, MAT_MENU_SCROLL_STRATEGY_PROVIDER as ɵd22, MAT_MENU_SCROLL_STRATEGY_PROVIDER_FACTORY as ɵc22 }; //# sourceMappingURL=menu.es5.js.map