@angular/material
Version:
Angular Material
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TypeScript
/**
* @license
* Copyright Google Inc. All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import { FocusKeyManager } from '@angular/cdk/a11y';
import { Directionality } from '@angular/cdk/bidi';
import { SelectionModel } from '@angular/cdk/collections';
import { ConnectedOverlayDirective, Overlay, RepositionScrollStrategy, ScrollStrategy, ViewportRuler } from '@angular/cdk/overlay';
import { Platform } from '@angular/cdk/platform';
import { AfterContentInit, ChangeDetectorRef, ElementRef, EventEmitter, InjectionToken, OnDestroy, OnInit, QueryList, Renderer2 } from '@angular/core';
import { ControlValueAccessor, FormGroupDirective, NgControl, NgForm } from '@angular/forms';
import { CanColor, CanDisable, FloatPlaceholderType, HasTabIndex, MdOptgroup, MdOption, MdOptionSelectionChange, PlaceholderOptions } from '@angular/material/core';
import { Observable } from 'rxjs/Observable';
/**
* The following style constants are necessary to save here in order
* to properly calculate the alignment of the selected option over
* the trigger element.
*/
/** The fixed height of every option element (option, group header etc.). */
export declare const SELECT_ITEM_HEIGHT = 48;
/** The max height of the select's overlay panel */
export declare const SELECT_PANEL_MAX_HEIGHT = 256;
/** The max number of options visible at once in the select panel. */
export declare const SELECT_MAX_OPTIONS_DISPLAYED: number;
/** The fixed height of the select's trigger element. */
export declare const SELECT_TRIGGER_HEIGHT = 30;
/**
* Must adjust for the difference in height between the option and the trigger,
* so the text will align on the y axis.
*/
export declare const SELECT_OPTION_HEIGHT_ADJUSTMENT: number;
/** The panel's padding on the x-axis */
export declare const SELECT_PANEL_PADDING_X = 16;
/** The panel's x axis padding if it is indented (e.g. there is an option group). */
export declare const SELECT_PANEL_INDENT_PADDING_X: number;
/**
* Distance between the panel edge and the option text in
* multi-selection mode.
*
* (SELECT_PADDING * 1.75) + 20 = 48
* The padding is multiplied by 1.75 because the checkbox's margin is half the padding, and
* the browser adds ~4px, because we're using inline elements.
* The checkbox width is 20px.
*/
export declare const SELECT_MULTIPLE_PANEL_PADDING_X: number;
/**
* The panel's padding on the y-axis. This padding indicates there are more
* options available if you scroll.
*/
export declare const SELECT_PANEL_PADDING_Y = 16;
/**
* The select panel will only "fit" inside the viewport if it is positioned at
* this value or more away from the viewport boundary.
*/
export declare const SELECT_PANEL_VIEWPORT_PADDING = 8;
/** Injection token that determines the scroll handling while a select is open. */
export declare const MD_SELECT_SCROLL_STRATEGY: InjectionToken<() => ScrollStrategy>;
/** @docs-private */
export declare function MD_SELECT_SCROLL_STRATEGY_PROVIDER_FACTORY(overlay: Overlay): () => RepositionScrollStrategy;
/** @docs-private */
export declare const MD_SELECT_SCROLL_STRATEGY_PROVIDER: {
provide: InjectionToken<() => ScrollStrategy>;
deps: typeof Overlay[];
useFactory: (overlay: Overlay) => () => RepositionScrollStrategy;
};
/** Change event object that is emitted when the select value has changed. */
export declare class MdSelectChange {
source: MdSelect;
value: any;
constructor(source: MdSelect, value: any);
}
/** @docs-private */
export declare class MdSelectBase {
_renderer: Renderer2;
_elementRef: ElementRef;
constructor(_renderer: Renderer2, _elementRef: ElementRef);
}
export declare const _MdSelectMixinBase: (new (...args: any[]) => HasTabIndex) & (new (...args: any[]) => CanColor) & (new (...args: any[]) => CanDisable) & typeof MdSelectBase;
/**
* Allows the user to customize the trigger that is displayed when the select has a value.
*/
export declare class MdSelectTrigger {
}
export declare class MdSelect extends _MdSelectMixinBase implements AfterContentInit, OnDestroy, OnInit, ControlValueAccessor, CanColor, CanDisable, HasTabIndex {
private _viewportRuler;
private _changeDetectorRef;
private _platform;
private _dir;
private _parentForm;
private _parentFormGroup;
_control: NgControl;
private _scrollStrategyFactory;
/** Whether or not the overlay panel is open. */
private _panelOpen;
/** Subscriptions to option events. */
private _optionSubscription;
/** Subscription to changes in the option list. */
private _changeSubscription;
/** Subscription to tab events while overlay is focused. */
private _tabSubscription;
/** Whether filling out the select is required in the form. */
private _required;
/** The scroll position of the overlay panel, calculated to center the selected option. */
private _scrollTop;
/** The placeholder displayed in the trigger of the select. */
private _placeholder;
/** Whether the component is in multiple selection mode. */
private _multiple;
/** Comparison function to specify which option is displayed. Defaults to object equality. */
private _compareWith;
/** Deals with the selection logic. */
_selectionModel: SelectionModel<MdOption>;
/** The animation state of the placeholder. */
private _placeholderState;
/** Deals with configuring placeholder options */
private _placeholderOptions;
/**
* The width of the trigger. Must be saved to set the min width of the overlay panel
* and the width of the selected value.
*/
_triggerWidth: number;
/** Manages keyboard events for options in the panel. */
_keyManager: FocusKeyManager<MdOption>;
/**
* The width of the selected option's value. Must be set programmatically
* to ensure its overflow is clipped, as it's absolutely positioned.
*/
_selectedValueWidth: number;
/** View -> model callback called when value changes */
_onChange: (value: any) => void;
/** View -> model callback called when select has been touched */
_onTouched: () => void;
/** The IDs of child options to be passed to the aria-owns attribute. */
_optionIds: string;
/** The value of the select panel's transform-origin property. */
_transformOrigin: string;
/** Whether the panel's animation is done. */
_panelDoneAnimating: boolean;
/** Strategy that will be used to handle scrolling while the select panel is open. */
_scrollStrategy: any;
/**
* The y-offset of the overlay panel in relation to the trigger's top start corner.
* This must be adjusted to align the selected option text over the trigger text.
* when the panel opens. Will change based on the y-position of the selected option.
*/
_offsetY: number;
/**
* This position config ensures that the top "start" corner of the overlay
* is aligned with with the top "start" of the origin by default (overlapping
* the trigger completely). If the panel cannot fit below the trigger, it
* will fall back to a position above the trigger.
*/
_positions: {
originX: string;
originY: string;
overlayX: string;
overlayY: string;
}[];
/** Trigger that opens the select. */
trigger: ElementRef;
/** Overlay pane containing the options. */
overlayDir: ConnectedOverlayDirective;
/** All of the defined select options. */
options: QueryList<MdOption>;
/** All of the defined groups of options. */
optionGroups: QueryList<MdOptgroup>;
/** Classes to be passed to the select panel. Supports the same syntax as `ngClass`. */
panelClass: string | string[] | Set<string> | {
[key: string]: any;
};
/** User-supplied override of the trigger element. */
customTrigger: MdSelectTrigger;
/** Placeholder to be shown if no value has been selected. */
placeholder: string;
/** Whether the component is required. */
required: any;
/** Whether the user should be allowed to select multiple options. */
multiple: boolean;
/**
* A function to compare the option values with the selected values. The first argument
* is a value from an option. The second is a value from the selection. A boolean
* should be returned.
*/
compareWith: (o1: any, o2: any) => boolean;
/** Whether to float the placeholder text. */
floatPlaceholder: FloatPlaceholderType;
private _floatPlaceholder;
/** Value of the select control. */
value: any;
private _value;
/** Whether ripples for all options in the select are disabled. */
disableRipple: boolean;
private _disableRipple;
/** Aria label of the select. If not specified, the placeholder will be used as label. */
ariaLabel: string;
/** Input that can be used to specify the `aria-labelledby` attribute. */
ariaLabelledby: string;
/** Combined stream of all of the child options' change events. */
readonly optionSelectionChanges: Observable<MdOptionSelectionChange>;
/** Event emitted when the select has been opened. */
onOpen: EventEmitter<void>;
/** Event emitted when the select has been closed. */
onClose: EventEmitter<void>;
/** Event emitted when the selected value has been changed by the user. */
change: EventEmitter<MdSelectChange>;
/**
* Event that emits whenever the raw value of the select changes. This is here primarily
* to facilitate the two-way binding for the `value` input.
* @docs-private
*/
valueChange: EventEmitter<any>;
constructor(_viewportRuler: ViewportRuler, _changeDetectorRef: ChangeDetectorRef, _platform: Platform, renderer: Renderer2, elementRef: ElementRef, _dir: Directionality, _parentForm: NgForm, _parentFormGroup: FormGroupDirective, _control: NgControl, tabIndex: string, placeholderOptions: PlaceholderOptions, _scrollStrategyFactory: any);
ngOnInit(): void;
ngAfterContentInit(): void;
ngOnDestroy(): void;
/** Toggles the overlay panel open or closed. */
toggle(): void;
/** Opens the overlay panel. */
open(): void;
/** Closes the overlay panel and focuses the host element. */
close(): void;
/**
* Sets the select's value. Part of the ControlValueAccessor interface
* required to integrate with Angular's core forms API.
*
* @param value New value to be written to the model.
*/
writeValue(value: any): void;
/**
* Saves a callback function to be invoked when the select's value
* changes from user input. Part of the ControlValueAccessor interface
* required to integrate with Angular's core forms API.
*
* @param fn Callback to be triggered when the value changes.
*/
registerOnChange(fn: (value: any) => void): void;
/**
* Saves a callback function to be invoked when the select is blurred
* by the user. Part of the ControlValueAccessor interface required
* to integrate with Angular's core forms API.
*
* @param fn Callback to be triggered when the component has been touched.
*/
registerOnTouched(fn: () => {}): void;
/**
* Disables the select. Part of the ControlValueAccessor interface required
* to integrate with Angular's core forms API.
*
* @param isDisabled Sets whether the component is disabled.
*/
setDisabledState(isDisabled: boolean): void;
/** Whether or not the overlay panel is open. */
readonly panelOpen: boolean;
/** The currently selected option. */
readonly selected: MdOption | MdOption[];
/** The value displayed in the trigger. */
readonly triggerValue: string;
/** Whether the element is in RTL mode. */
_isRtl(): boolean;
/**
* Sets the width of the trigger element. This is necessary to match
* the overlay width to the trigger width.
*/
private _setTriggerWidth();
/** Handles the keyboard interactions of a closed select. */
_handleClosedKeydown(event: KeyboardEvent): void;
/** Handles keypresses inside the panel. */
_handlePanelKeydown(event: KeyboardEvent): void;
/**
* When the panel element is finished transforming in (though not fading in), it
* emits an event and focuses an option if the panel is open.
*/
_onPanelDone(): void;
/**
* When the panel content is done fading in, the _panelDoneAnimating property is
* set so the proper class can be added to the panel.
*/
_onFadeInDone(): void;
/**
* Calls the touched callback only if the panel is closed. Otherwise, the trigger will
* "blur" to the panel when it opens, causing a false positive.
*/
_onBlur(): void;
/**
* Callback that is invoked when the overlay panel has been attached.
*/
_onAttached(): void;
/** Whether the select has a value. */
_hasValue(): boolean;
/** Whether the select is in an error state. */
_isErrorState(): boolean;
/**
* Sets the scroll position of the scroll container. This must be called after
* the overlay pane is attached or the scroll container element will not yet be
* present in the DOM.
*/
private _setScrollTop();
private _initializeSelection();
/**
* Sets the selected option based on a value. If no option can be
* found with the designated value, the select trigger is cleared.
*/
private _setSelectionByValue(value, isUserInput?);
/**
* Finds and selects and option based on its value.
* @returns Option that has the corresponding value.
*/
private _selectValue(value, isUserInput?);
/**
* Clears the select trigger and deselects every option in the list.
* @param skip Option that should not be deselected.
*/
private _clearSelection(skip?);
private _getTriggerRect();
/** Sets up a key manager to listen to keyboard events on the overlay panel. */
private _initKeyManager();
/** Drops current option subscriptions and IDs and resets from scratch. */
private _resetOptions();
/** Listens to user-generated selection events on each option. */
private _listenToOptions();
/** Invoked when an option is clicked. */
private _onSelect(option);
/**
* Sorts the model values, ensuring that they keep the same
* order that they have in the panel.
*/
private _sortValues();
/** Unsubscribes from all option subscriptions. */
private _dropSubscriptions();
/** Emits change event to set the model value. */
private _propagateChanges(fallbackValue?);
/** Records option IDs to pass to the aria-owns property. */
private _setOptionIds();
/**
* Sets the `multiple` property on each option. The promise is necessary
* in order to avoid Angular errors when modifying the property after init.
*/
private _setOptionMultiple();
/** Sets the `disableRipple` property on each option. */
private _setOptionDisableRipple();
/**
* Must set the width of the selected option's value programmatically
* because it is absolutely positioned and otherwise will not clip
* overflow. The selection arrow is 9px wide, add 4px of padding = 13
*/
private _setValueWidth();
/**
* Focuses the selected item. If no option is selected, it will focus
* the first item instead.
*/
private _focusCorrectOption();
/** Focuses the select element. */
focus(): void;
/** Gets the index of the provided option in the option list. */
private _getOptionIndex(option);
/** Calculates the scroll position and x- and y-offsets of the overlay panel. */
private _calculateOverlayPosition();
/**
* Calculates the scroll position of the select's overlay panel.
*
* Attempts to center the selected option in the panel. If the option is
* too high or too low in the panel to be scrolled to the center, it clamps the
* scroll position to the min or max scroll positions respectively.
*/
_calculateOverlayScroll(selectedIndex: number, scrollBuffer: number, maxScroll: number): number;
/**
* Figures out the appropriate animation state for the placeholder.
*/
_getPlaceholderAnimationState(): string;
/**
* Determines the CSS `opacity` of the placeholder element.
*/
_getPlaceholderOpacity(): string;
/** Returns the aria-label of the select component. */
readonly _ariaLabel: string | null;
/**
* Sets the x-offset of the overlay panel in relation to the trigger's top start corner.
* This must be adjusted to align the selected option text over the trigger text when
* the panel opens. Will change based on LTR or RTL text direction. Note that the offset
* can't be calculated until the panel has been attached, because we need to know the
* content width in order to constrain the panel within the viewport.
*/
private _calculateOverlayOffsetX();
/**
* Calculates the y-offset of the select's overlay panel in relation to the
* top start corner of the trigger. It has to be adjusted in order for the
* selected option to be aligned over the trigger when the panel opens.
*/
private _calculateOverlayOffsetY(selectedIndex, scrollBuffer, maxScroll);
/**
* Checks that the attempted overlay position will fit within the viewport.
* If it will not fit, tries to adjust the scroll position and the associated
* y-offset so the panel can open fully on-screen. If it still won't fit,
* sets the offset back to 0 to allow the fallback position to take over.
*/
private _checkOverlayWithinViewport(maxScroll);
/** Adjusts the overlay panel up to fit in the viewport. */
private _adjustPanelUp(panelHeightBottom, bottomSpaceAvailable);
/** Adjusts the overlay panel down to fit in the viewport. */
private _adjustPanelDown(panelHeightTop, topSpaceAvailable, maxScroll);
/** Sets the transform origin point based on the selected option. */
private _getOriginBasedOnOption();
/** Figures out the floating placeholder state value. */
private _floatPlaceholderState();
/** Handles the user pressing the arrow keys on a closed select. */
private _handleArrowKey(event);
/** Calculates the amount of items in the select. This includes options and group labels. */
private _getItemCount();
}