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@angular/material

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import * as i0 from '@angular/core'; import { OnDestroy } from '@angular/core'; /** * Handles attaching ripples on demand. * * This service allows us to avoid eagerly creating & attaching MatRipples. * It works by creating & attaching a ripple only when a component is first interacted with. * * @docs-private */ declare class MatRippleLoader implements OnDestroy { private _document; private _animationMode; private _globalRippleOptions; private _platform; private _ngZone; private _injector; private _eventCleanups; private _hosts; constructor(); ngOnDestroy(): void; /** * Configures the ripple that will be rendered by the ripple loader. * * Stores the given information about how the ripple should be configured on the host * element so that it can later be retrived & used when the ripple is actually created. */ configureRipple(host: HTMLElement, config: { className?: string; centered?: boolean; disabled?: boolean; }): void; /** Sets the disabled state on the ripple instance corresponding to the given host element. */ setDisabled(host: HTMLElement, disabled: boolean): void; /** * Handles creating and attaching component internals * when a component is initially interacted with. */ private _onInteraction; /** Creates a MatRipple and appends it to the given element. */ private _createRipple; destroyRipple(host: HTMLElement): void; static ɵfac: i0.ɵɵFactoryDeclaration<MatRippleLoader, never>; static ɵprov: i0.ɵɵInjectableDeclaration<MatRippleLoader>; } export { MatRippleLoader as M };