@angular/material
Version:
Angular Material
132 lines (119 loc) • 5.88 kB
TypeScript
import { _AbstractConstructor } from '@angular/material/core';
import { AfterViewInit } from '@angular/core';
import { CanColor } from '@angular/material/core';
import { ChangeDetectorRef } from '@angular/core';
import { _Constructor } from '@angular/material/core';
import { ElementRef } from '@angular/core';
import { EventEmitter } from '@angular/core';
import * as i0 from '@angular/core';
import * as i2 from '@angular/common';
import * as i3 from '@angular/material/core';
import { ProgressAnimationEnd as LegacyProgressAnimationEnd } from '@angular/material/progress-bar';
import { ProgressBarMode as LegacyProgressBarMode } from '@angular/material/progress-bar';
import { MAT_PROGRESS_BAR_DEFAULT_OPTIONS as MAT_LEGACY_PROGRESS_BAR_DEFAULT_OPTIONS } from '@angular/material/progress-bar';
import { MAT_PROGRESS_BAR_LOCATION as MAT_LEGACY_PROGRESS_BAR_LOCATION } from '@angular/material/progress-bar';
import { MAT_PROGRESS_BAR_LOCATION_FACTORY as MAT_LEGACY_PROGRESS_BAR_LOCATION_FACTORY } from '@angular/material/progress-bar';
import { MatProgressBarDefaultOptions as MatLegacyProgressBarDefaultOptions } from '@angular/material/progress-bar';
import { MatProgressBarLocation as MatLegacyProgressBarLocation } from '@angular/material/progress-bar';
import { NgZone } from '@angular/core';
import { NumberInput } from '@angular/cdk/coercion';
import { OnDestroy } from '@angular/core';
declare namespace i1 {
export {
MatLegacyProgressBar
}
}
export { LegacyProgressAnimationEnd }
export { LegacyProgressBarMode }
export { MAT_LEGACY_PROGRESS_BAR_DEFAULT_OPTIONS }
export { MAT_LEGACY_PROGRESS_BAR_LOCATION }
export { MAT_LEGACY_PROGRESS_BAR_LOCATION_FACTORY }
/**
* `<mat-progress-bar>` component.
* @deprecated Use `MatProgressBar` from `@angular/material/progress-bar` instead. See https://material.angular.io/guide/mdc-migration for information about migrating.
* @breaking-change 17.0.0
*/
export declare class MatLegacyProgressBar extends _MatProgressBarBase implements CanColor, AfterViewInit, OnDestroy {
private _ngZone;
_animationMode?: string | undefined;
/**
* @deprecated `_changeDetectorRef` parameter to be made required.
* @breaking-change 11.0.0
*/
private _changeDetectorRef?;
constructor(elementRef: ElementRef, _ngZone: NgZone, _animationMode?: string | undefined,
/**
* @deprecated `location` parameter to be made required.
* @breaking-change 8.0.0
*/
location?: MatLegacyProgressBarLocation, defaults?: MatLegacyProgressBarDefaultOptions,
/**
* @deprecated `_changeDetectorRef` parameter to be made required.
* @breaking-change 11.0.0
*/
_changeDetectorRef?: ChangeDetectorRef | undefined);
/** Flag that indicates whether NoopAnimations mode is set to true. */
_isNoopAnimation: boolean;
/** Value of the progress bar. Defaults to zero. Mirrored to aria-valuenow. */
get value(): number;
set value(v: NumberInput);
private _value;
/** Buffer value of the progress bar. Defaults to zero. */
get bufferValue(): number;
set bufferValue(v: number);
private _bufferValue;
_primaryValueBar: ElementRef;
/**
* Event emitted when animation of the primary progress bar completes. This event will not
* be emitted when animations are disabled, nor will it be emitted for modes with continuous
* animations (indeterminate and query).
*/
readonly animationEnd: EventEmitter<LegacyProgressAnimationEnd>;
/** Reference to animation end subscription to be unsubscribed on destroy. */
private _animationEndSubscription;
/**
* Mode of the progress bar.
*
* Input must be one of these values: determinate, indeterminate, buffer, query, defaults to
* 'determinate'.
* Mirrored to mode attribute.
*/
mode: LegacyProgressBarMode;
/** ID of the progress bar. */
progressbarId: string;
/** Attribute to be used for the `fill` attribute on the internal `rect` element. */
_rectangleFillValue: string;
/** Gets the current transform value for the progress bar's primary indicator. */
_primaryTransform(): {
transform: string;
};
/**
* Gets the current transform value for the progress bar's buffer indicator. Only used if the
* progress mode is set to buffer, otherwise returns an undefined, causing no transformation.
*/
_bufferTransform(): {
transform: string;
} | null;
ngAfterViewInit(): void;
ngOnDestroy(): void;
static ɵfac: i0.ɵɵFactoryDeclaration<MatLegacyProgressBar, [null, null, { optional: true; }, { optional: true; }, { optional: true; }, null]>;
static ɵcmp: i0.ɵɵComponentDeclaration<MatLegacyProgressBar, "mat-progress-bar", ["matProgressBar"], { "color": "color"; "value": "value"; "bufferValue": "bufferValue"; "mode": "mode"; }, { "animationEnd": "animationEnd"; }, never, never, false, never>;
}
export { MatLegacyProgressBarDefaultOptions }
export { MatLegacyProgressBarLocation }
/**
* @deprecated Use `MatProgressBarModule` from `@angular/material/progress-bar` instead. See https://material.angular.io/guide/mdc-migration for information about migrating.
* @breaking-change 17.0.0
*/
export declare class MatLegacyProgressBarModule {
static ɵfac: i0.ɵɵFactoryDeclaration<MatLegacyProgressBarModule, never>;
static ɵmod: i0.ɵɵNgModuleDeclaration<MatLegacyProgressBarModule, [typeof i1.MatLegacyProgressBar], [typeof i2.CommonModule, typeof i3.MatCommonModule], [typeof i1.MatLegacyProgressBar, typeof i3.MatCommonModule]>;
static ɵinj: i0.ɵɵInjectorDeclaration<MatLegacyProgressBarModule>;
}
/** @docs-private */
declare const _MatProgressBarBase: _Constructor<CanColor> & _AbstractConstructor<CanColor> & {
new (_elementRef: ElementRef): {
_elementRef: ElementRef;
};
};
export { }