@angular/material
Version:
Angular Material
264 lines (246 loc) • 12.8 kB
TypeScript
import { _AbstractConstructor } from '@angular/material/core';
import { AfterViewInit } from '@angular/core';
import { BooleanInput } from '@angular/cdk/coercion';
import { CanColor } from '@angular/material/core';
import { CanDisable } from '@angular/material/core';
import { CanDisableRipple } from '@angular/material/core';
import { ChangeDetectorRef } from '@angular/core';
import { CheckboxRequiredValidator } from '@angular/forms';
import { _Constructor } from '@angular/material/core';
import { ControlValueAccessor } from '@angular/forms';
import { ElementRef } from '@angular/core';
import { EventEmitter } from '@angular/core';
import { FocusableOption } from '@angular/cdk/a11y';
import { FocusOrigin } from '@angular/cdk/a11y';
import { HasTabIndex } from '@angular/material/core';
import * as i0 from '@angular/core';
import * as i3 from '@angular/material/core';
import { InjectionToken } from '@angular/core';
import { MatRipple } from '@angular/material/core';
import { NgZone } from '@angular/core';
import { Provider } from '@angular/core';
import { ThemePalette } from '@angular/material/core';
declare namespace i1 {
export {
MAT_CHECKBOX_REQUIRED_VALIDATOR,
MatCheckboxRequiredValidator
}
}
declare namespace i2 {
export {
TransitionCheckState,
MAT_CHECKBOX_CONTROL_VALUE_ACCESSOR,
MatCheckboxChange,
_MatCheckboxBase,
MatCheckbox
}
}
export declare const MAT_CHECKBOX_CONTROL_VALUE_ACCESSOR: any;
/** Injection token to be used to override the default options for `mat-checkbox`. */
export declare const MAT_CHECKBOX_DEFAULT_OPTIONS: InjectionToken<MatCheckboxDefaultOptions>;
/** @docs-private */
export declare function MAT_CHECKBOX_DEFAULT_OPTIONS_FACTORY(): MatCheckboxDefaultOptions;
export declare const MAT_CHECKBOX_REQUIRED_VALIDATOR: Provider;
export declare class MatCheckbox extends _MatCheckboxBase<MatCheckboxChange> implements ControlValueAccessor, CanColor, CanDisable {
protected _animationClasses: {
uncheckedToChecked: string;
uncheckedToIndeterminate: string;
checkedToUnchecked: string;
checkedToIndeterminate: string;
indeterminateToChecked: string;
indeterminateToUnchecked: string;
};
constructor(elementRef: ElementRef<HTMLElement>, changeDetectorRef: ChangeDetectorRef, ngZone: NgZone, tabIndex: string, animationMode?: string, options?: MatCheckboxDefaultOptions);
/** Focuses the checkbox. */
focus(): void;
protected _createChangeEvent(isChecked: boolean): MatCheckboxChange;
protected _getAnimationTargetElement(): HTMLInputElement;
_onInputClick(): void;
_onTouchTargetClick(): void;
/**
* Prevent click events that come from the `<label/>` element from bubbling. This prevents the
* click handler on the host from triggering twice when clicking on the `<label/>` element. After
* the click event on the `<label/>` propagates, the browsers dispatches click on the associated
* `<input/>`. By preventing clicks on the label by bubbling, we ensure only one click event
* bubbles when the label is clicked.
*/
_preventBubblingFromLabel(event: MouseEvent): void;
static ɵfac: i0.ɵɵFactoryDeclaration<MatCheckbox, [null, null, null, { attribute: "tabindex"; }, { optional: true; }, { optional: true; }]>;
static ɵcmp: i0.ɵɵComponentDeclaration<MatCheckbox, "mat-checkbox", ["matCheckbox"], { "disableRipple": "disableRipple"; "color": "color"; "tabIndex": "tabIndex"; }, {}, never, ["*"], false, never>;
}
export declare abstract class _MatCheckboxBase<E> extends _MatCheckboxMixinBase implements AfterViewInit, ControlValueAccessor, CanColor, CanDisable, HasTabIndex, CanDisableRipple, FocusableOption {
protected _changeDetectorRef: ChangeDetectorRef;
protected _ngZone: NgZone;
_animationMode?: string | undefined;
protected _options?: MatCheckboxDefaultOptions | undefined;
/** Focuses the checkbox. */
abstract focus(origin?: FocusOrigin): void;
/** Creates the change event that will be emitted by the checkbox. */
protected abstract _createChangeEvent(isChecked: boolean): E;
/** Gets the element on which to add the animation CSS classes. */
protected abstract _getAnimationTargetElement(): HTMLElement | null;
/** CSS classes to add when transitioning between the different checkbox states. */
protected abstract _animationClasses: {
uncheckedToChecked: string;
uncheckedToIndeterminate: string;
checkedToUnchecked: string;
checkedToIndeterminate: string;
indeterminateToChecked: string;
indeterminateToUnchecked: string;
};
/**
* Attached to the aria-label attribute of the host element. In most cases, aria-labelledby will
* take precedence so this may be omitted.
*/
ariaLabel: string;
/**
* Users can specify the `aria-labelledby` attribute which will be forwarded to the input element
*/
ariaLabelledby: string | null;
/** The 'aria-describedby' attribute is read after the element's label and field type. */
ariaDescribedby: string;
private _uniqueId;
/** A unique id for the checkbox input. If none is supplied, it will be auto-generated. */
id: string;
/** Returns the unique id for the visual hidden input. */
get inputId(): string;
/** Whether the checkbox is required. */
get required(): boolean;
set required(value: BooleanInput);
private _required;
/** Whether the label should appear after or before the checkbox. Defaults to 'after' */
labelPosition: 'before' | 'after';
/** Name value will be applied to the input element if present */
name: string | null;
/** Event emitted when the checkbox's `checked` value changes. */
readonly change: EventEmitter<E>;
/** Event emitted when the checkbox's `indeterminate` value changes. */
readonly indeterminateChange: EventEmitter<boolean>;
/** The value attribute of the native input element */
value: string;
/** The native `<input type="checkbox">` element */
_inputElement: ElementRef<HTMLInputElement>;
/** The native `<label>` element */
_labelElement: ElementRef<HTMLInputElement>;
/** Reference to the ripple instance of the checkbox. */
ripple: MatRipple;
/**
* Called when the checkbox is blurred. Needed to properly implement ControlValueAccessor.
* @docs-private
*/
_onTouched: () => any;
private _currentAnimationClass;
private _currentCheckState;
private _controlValueAccessorChangeFn;
constructor(idPrefix: string, elementRef: ElementRef<HTMLElement>, _changeDetectorRef: ChangeDetectorRef, _ngZone: NgZone, tabIndex: string, _animationMode?: string | undefined, _options?: MatCheckboxDefaultOptions | undefined);
ngAfterViewInit(): void;
/** Whether the checkbox is checked. */
get checked(): boolean;
set checked(value: BooleanInput);
private _checked;
/**
* Whether the checkbox is disabled. This fully overrides the implementation provided by
* mixinDisabled, but the mixin is still required because mixinTabIndex requires it.
*/
get disabled(): boolean;
set disabled(value: BooleanInput);
private _disabled;
/**
* Whether the checkbox is indeterminate. This is also known as "mixed" mode and can be used to
* represent a checkbox with three states, e.g. a checkbox that represents a nested list of
* checkable items. Note that whenever checkbox is manually clicked, indeterminate is immediately
* set to false.
*/
get indeterminate(): boolean;
set indeterminate(value: BooleanInput);
private _indeterminate;
_isRippleDisabled(): boolean;
/** Method being called whenever the label text changes. */
_onLabelTextChange(): void;
writeValue(value: any): void;
registerOnChange(fn: (value: any) => void): void;
registerOnTouched(fn: any): void;
setDisabledState(isDisabled: boolean): void;
private _transitionCheckState;
private _emitChangeEvent;
/** Toggles the `checked` state of the checkbox. */
toggle(): void;
protected _handleInputClick(): void;
_onInteractionEvent(event: Event): void;
_onBlur(): void;
private _getAnimationClassForCheckStateTransition;
/**
* Syncs the indeterminate value with the checkbox DOM node.
*
* We sync `indeterminate` directly on the DOM node, because in Ivy the check for whether a
* property is supported on an element boils down to `if (propName in element)`. Domino's
* HTMLInputElement doesn't have an `indeterminate` property so Ivy will warn during
* server-side rendering.
*/
private _syncIndeterminate;
static ɵfac: i0.ɵɵFactoryDeclaration<_MatCheckboxBase<any>, never>;
static ɵdir: i0.ɵɵDirectiveDeclaration<_MatCheckboxBase<any>, never, never, { "ariaLabel": "aria-label"; "ariaLabelledby": "aria-labelledby"; "ariaDescribedby": "aria-describedby"; "id": "id"; "required": "required"; "labelPosition": "labelPosition"; "name": "name"; "value": "value"; "checked": "checked"; "disabled": "disabled"; "indeterminate": "indeterminate"; }, { "change": "change"; "indeterminateChange": "indeterminateChange"; }, never, never, false, never>;
}
/** Change event object emitted by checkbox. */
export declare class MatCheckboxChange {
/** The source checkbox of the event. */
source: MatCheckbox;
/** The new `checked` value of the checkbox. */
checked: boolean;
}
/**
* Checkbox click action when user click on input element.
* noop: Do not toggle checked or indeterminate.
* check: Only toggle checked status, ignore indeterminate.
* check-indeterminate: Toggle checked status, set indeterminate to false. Default behavior.
* undefined: Same as `check-indeterminate`.
*/
export declare type MatCheckboxClickAction = 'noop' | 'check' | 'check-indeterminate' | undefined;
/** Default `mat-checkbox` options that can be overridden. */
export declare interface MatCheckboxDefaultOptions {
/** Default theme color palette to be used for checkboxes. */
color?: ThemePalette;
/** Default checkbox click action for checkboxes. */
clickAction?: MatCheckboxClickAction;
}
/** @docs-private */
declare const _MatCheckboxMixinBase: _Constructor<HasTabIndex> & _AbstractConstructor<HasTabIndex> & _Constructor<CanColor> & _AbstractConstructor<CanColor> & _Constructor<CanDisableRipple> & _AbstractConstructor<CanDisableRipple> & _Constructor<CanDisable> & _AbstractConstructor<CanDisable> & {
new (_elementRef: ElementRef): {
_elementRef: ElementRef;
};
};
export declare class MatCheckboxModule {
static ɵfac: i0.ɵɵFactoryDeclaration<MatCheckboxModule, never>;
static ɵmod: i0.ɵɵNgModuleDeclaration<MatCheckboxModule, [typeof i2.MatCheckbox], [typeof i3.MatCommonModule, typeof i3.MatRippleModule, typeof _MatCheckboxRequiredValidatorModule], [typeof i2.MatCheckbox, typeof i3.MatCommonModule, typeof _MatCheckboxRequiredValidatorModule]>;
static ɵinj: i0.ɵɵInjectorDeclaration<MatCheckboxModule>;
}
/**
* Validator for Material checkbox's required attribute in template-driven checkbox.
* Current CheckboxRequiredValidator only work with `input type=checkbox` and does not
* work with `mat-checkbox`.
*/
export declare class MatCheckboxRequiredValidator extends CheckboxRequiredValidator {
static ɵfac: i0.ɵɵFactoryDeclaration<MatCheckboxRequiredValidator, never>;
static ɵdir: i0.ɵɵDirectiveDeclaration<MatCheckboxRequiredValidator, "mat-checkbox[required][formControlName], mat-checkbox[required][formControl], mat-checkbox[required][ngModel]", never, {}, {}, never, never, false, never>;
}
/** This module is used by both original and MDC-based checkbox implementations. */
export declare class _MatCheckboxRequiredValidatorModule {
static ɵfac: i0.ɵɵFactoryDeclaration<_MatCheckboxRequiredValidatorModule, never>;
static ɵmod: i0.ɵɵNgModuleDeclaration<_MatCheckboxRequiredValidatorModule, [typeof i1.MatCheckboxRequiredValidator], never, [typeof i1.MatCheckboxRequiredValidator]>;
static ɵinj: i0.ɵɵInjectorDeclaration<_MatCheckboxRequiredValidatorModule>;
}
/**
* Represents the different states that require custom transitions between them.
* @docs-private
*/
export declare const enum TransitionCheckState {
/** The initial state of the component before any user interaction. */
Init = 0,
/** The state representing the component when it's becoming checked. */
Checked = 1,
/** The state representing the component when it's becoming unchecked. */
Unchecked = 2,
/** The state representing the component when it's becoming indeterminate. */
Indeterminate = 3
}
export { }