@angular/material
Version:
Angular Material
141 lines (130 loc) • 6.2 kB
TypeScript
import { _AbstractConstructor } from '@angular/material/core';
import { CanColor } from '@angular/material/core';
import { ChangeDetectorRef } from '@angular/core';
import { _Constructor } from '@angular/material/core';
import { ElementRef } from '@angular/core';
import * as i0 from '@angular/core';
import * as i2 from '@angular/material/core';
import * as i3 from '@angular/common';
import { InjectionToken } from '@angular/core';
import { NgZone } from '@angular/core';
import { NumberInput } from '@angular/cdk/coercion';
import { OnDestroy } from '@angular/core';
import { OnInit } from '@angular/core';
import { Platform } from '@angular/cdk/platform';
import { ThemePalette } from '@angular/material/core';
import { ViewportRuler } from '@angular/cdk/scrolling';
declare namespace i1 {
export {
MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS_FACTORY,
ProgressSpinnerMode,
MatProgressSpinnerDefaultOptions,
MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS,
MatProgressSpinner
}
}
/** Injection token to be used to override the default options for `mat-progress-spinner`. */
export declare const MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS: InjectionToken<MatProgressSpinnerDefaultOptions>;
/** @docs-private */
export declare function MAT_PROGRESS_SPINNER_DEFAULT_OPTIONS_FACTORY(): MatProgressSpinnerDefaultOptions;
/**
* `<mat-progress-spinner>` component.
*/
export declare class MatProgressSpinner extends _MatProgressSpinnerBase implements OnInit, OnDestroy, CanColor {
private _document;
private _diameter;
private _value;
private _strokeWidth;
private _resizeSubscription;
/**
* Element to which we should add the generated style tags for the indeterminate animation.
* For most elements this is the document, but for the ones in the Shadow DOM we need to
* use the shadow root.
*/
private _styleRoot;
/**
* Tracks diameters of existing instances to de-dupe generated styles (default d = 100).
* We need to keep track of which elements the diameters were attached to, because for
* elements in the Shadow DOM the style tags are attached to the shadow root, rather
* than the document head.
*/
private static _diameters;
/** Whether the _mat-animation-noopable class should be applied, disabling animations. */
_noopAnimations: boolean;
/** A string that is used for setting the spinner animation-name CSS property */
_spinnerAnimationLabel: string;
/** The diameter of the progress spinner (will set width and height of svg). */
get diameter(): number;
set diameter(size: NumberInput);
/** Stroke width of the progress spinner. */
get strokeWidth(): number;
set strokeWidth(value: NumberInput);
/** Mode of the progress circle */
mode: ProgressSpinnerMode;
/** Value of the progress circle. */
get value(): number;
set value(newValue: NumberInput);
constructor(elementRef: ElementRef<HTMLElement>, _platform: Platform, _document: any, animationMode: string, defaults?: MatProgressSpinnerDefaultOptions,
/**
* @deprecated `changeDetectorRef`, `viewportRuler` and `ngZone`
* parameters to become required.
* @breaking-change 14.0.0
*/
changeDetectorRef?: ChangeDetectorRef, viewportRuler?: ViewportRuler, ngZone?: NgZone);
ngOnInit(): void;
ngOnDestroy(): void;
/** The radius of the spinner, adjusted for stroke width. */
_getCircleRadius(): number;
/** The view box of the spinner's svg element. */
_getViewBox(): string;
/** The stroke circumference of the svg circle. */
_getStrokeCircumference(): number;
/** The dash offset of the svg circle. */
_getStrokeDashOffset(): number | null;
/** Stroke width of the circle in percent. */
_getCircleStrokeWidth(): number;
/** Gets the `transform-origin` for the inner circle element. */
_getCircleTransformOrigin(svg: HTMLElement): string;
/** Dynamically generates a style tag containing the correct animation for this diameter. */
private _attachStyleNode;
/** Generates animation styles adjusted for the spinner's diameter. */
private _getAnimationText;
/** Returns the circle diameter formatted for use with the animation-name CSS property. */
private _getSpinnerAnimationLabel;
static ɵfac: i0.ɵɵFactoryDeclaration<MatProgressSpinner, [null, null, { optional: true; }, { optional: true; }, null, null, null, null]>;
static ɵcmp: i0.ɵɵComponentDeclaration<MatProgressSpinner, "mat-progress-spinner, mat-spinner", ["matProgressSpinner"], { "color": "color"; "diameter": "diameter"; "strokeWidth": "strokeWidth"; "mode": "mode"; "value": "value"; }, {}, never, never, false>;
}
/** @docs-private */
declare const _MatProgressSpinnerBase: _Constructor<CanColor> & _AbstractConstructor<CanColor> & {
new (_elementRef: ElementRef): {
_elementRef: ElementRef;
};
};
/** Default `mat-progress-spinner` options that can be overridden. */
export declare interface MatProgressSpinnerDefaultOptions {
/** Default color of the spinner. */
color?: ThemePalette;
/** Diameter of the spinner. */
diameter?: number;
/** Width of the spinner's stroke. */
strokeWidth?: number;
/**
* Whether the animations should be force to be enabled, ignoring if the current environment is
* using NoopAnimationsModule.
*/
_forceAnimations?: boolean;
}
export declare class MatProgressSpinnerModule {
static ɵfac: i0.ɵɵFactoryDeclaration<MatProgressSpinnerModule, never>;
static ɵmod: i0.ɵɵNgModuleDeclaration<MatProgressSpinnerModule, [typeof i1.MatProgressSpinner], [typeof i2.MatCommonModule, typeof i3.CommonModule], [typeof i1.MatProgressSpinner, typeof i2.MatCommonModule]>;
static ɵinj: i0.ɵɵInjectorDeclaration<MatProgressSpinnerModule>;
}
/**
* @deprecated Import `MatProgressSpinner` instead. Note that the
* `mat-spinner` selector isn't deprecated.
* @breaking-change 8.0.0
*/
export declare const MatSpinner: typeof MatProgressSpinner;
/** Possible mode for a progress spinner. */
export declare type ProgressSpinnerMode = 'determinate' | 'indeterminate';
export { }