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Angular - the core framework

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/** * @license Angular v19.2.8 * (c) 2010-2025 Google LLC. https://angular.io/ * License: MIT */ /** * The default equality function used for `signal` and `computed`, which uses referential equality. */ function defaultEquals(a, b) { return Object.is(a, b); } /** * The currently active consumer `ReactiveNode`, if running code in a reactive context. * * Change this via `setActiveConsumer`. */ let activeConsumer = null; let inNotificationPhase = false; /** * Global epoch counter. Incremented whenever a source signal is set. */ let epoch = 1; /** * Symbol used to tell `Signal`s apart from other functions. * * This can be used to auto-unwrap signals in various cases, or to auto-wrap non-signal values. */ const SIGNAL = /* @__PURE__ */ Symbol('SIGNAL'); function setActiveConsumer(consumer) { const prev = activeConsumer; activeConsumer = consumer; return prev; } function getActiveConsumer() { return activeConsumer; } function isInNotificationPhase() { return inNotificationPhase; } function isReactive(value) { return value[SIGNAL] !== undefined; } const REACTIVE_NODE = { version: 0, lastCleanEpoch: 0, dirty: false, producerNode: undefined, producerLastReadVersion: undefined, producerIndexOfThis: undefined, nextProducerIndex: 0, liveConsumerNode: undefined, liveConsumerIndexOfThis: undefined, consumerAllowSignalWrites: false, consumerIsAlwaysLive: false, kind: 'unknown', producerMustRecompute: () => false, producerRecomputeValue: () => { }, consumerMarkedDirty: () => { }, consumerOnSignalRead: () => { }, }; /** * Called by implementations when a producer's signal is read. */ function producerAccessed(node) { if (inNotificationPhase) { throw new Error(typeof ngDevMode !== 'undefined' && ngDevMode ? `Assertion error: signal read during notification phase` : ''); } if (activeConsumer === null) { // Accessed outside of a reactive context, so nothing to record. return; } activeConsumer.consumerOnSignalRead(node); // This producer is the `idx`th dependency of `activeConsumer`. const idx = activeConsumer.nextProducerIndex++; assertConsumerNode(activeConsumer); if (idx < activeConsumer.producerNode.length && activeConsumer.producerNode[idx] !== node) { // There's been a change in producers since the last execution of `activeConsumer`. // `activeConsumer.producerNode[idx]` holds a stale dependency which will be be removed and // replaced with `this`. // // If `activeConsumer` isn't live, then this is a no-op, since we can replace the producer in // `activeConsumer.producerNode` directly. However, if `activeConsumer` is live, then we need // to remove it from the stale producer's `liveConsumer`s. if (consumerIsLive(activeConsumer)) { const staleProducer = activeConsumer.producerNode[idx]; producerRemoveLiveConsumerAtIndex(staleProducer, activeConsumer.producerIndexOfThis[idx]); // At this point, the only record of `staleProducer` is the reference at // `activeConsumer.producerNode[idx]` which will be overwritten below. } } if (activeConsumer.producerNode[idx] !== node) { // We're a new dependency of the consumer (at `idx`). activeConsumer.producerNode[idx] = node; // If the active consumer is live, then add it as a live consumer. If not, then use 0 as a // placeholder value. activeConsumer.producerIndexOfThis[idx] = consumerIsLive(activeConsumer) ? producerAddLiveConsumer(node, activeConsumer, idx) : 0; } activeConsumer.producerLastReadVersion[idx] = node.version; } /** * Increment the global epoch counter. * * Called by source producers (that is, not computeds) whenever their values change. */ function producerIncrementEpoch() { epoch++; } /** * Ensure this producer's `version` is up-to-date. */ function producerUpdateValueVersion(node) { if (consumerIsLive(node) && !node.dirty) { // A live consumer will be marked dirty by producers, so a clean state means that its version // is guaranteed to be up-to-date. return; } if (!node.dirty && node.lastCleanEpoch === epoch) { // Even non-live consumers can skip polling if they previously found themselves to be clean at // the current epoch, since their dependencies could not possibly have changed (such a change // would've increased the epoch). return; } if (!node.producerMustRecompute(node) && !consumerPollProducersForChange(node)) { // None of our producers report a change since the last time they were read, so no // recomputation of our value is necessary, and we can consider ourselves clean. producerMarkClean(node); return; } node.producerRecomputeValue(node); // After recomputing the value, we're no longer dirty. producerMarkClean(node); } /** * Propagate a dirty notification to live consumers of this producer. */ function producerNotifyConsumers(node) { if (node.liveConsumerNode === undefined) { return; } // Prevent signal reads when we're updating the graph const prev = inNotificationPhase; inNotificationPhase = true; try { for (const consumer of node.liveConsumerNode) { if (!consumer.dirty) { consumerMarkDirty(consumer); } } } finally { inNotificationPhase = prev; } } /** * Whether this `ReactiveNode` in its producer capacity is currently allowed to initiate updates, * based on the current consumer context. */ function producerUpdatesAllowed() { return activeConsumer?.consumerAllowSignalWrites !== false; } function consumerMarkDirty(node) { node.dirty = true; producerNotifyConsumers(node); node.consumerMarkedDirty?.(node); } function producerMarkClean(node) { node.dirty = false; node.lastCleanEpoch = epoch; } /** * Prepare this consumer to run a computation in its reactive context. * * Must be called by subclasses which represent reactive computations, before those computations * begin. */ function consumerBeforeComputation(node) { node && (node.nextProducerIndex = 0); return setActiveConsumer(node); } /** * Finalize this consumer's state after a reactive computation has run. * * Must be called by subclasses which represent reactive computations, after those computations * have finished. */ function consumerAfterComputation(node, prevConsumer) { setActiveConsumer(prevConsumer); if (!node || node.producerNode === undefined || node.producerIndexOfThis === undefined || node.producerLastReadVersion === undefined) { return; } if (consumerIsLive(node)) { // For live consumers, we need to remove the producer -> consumer edge for any stale producers // which weren't dependencies after the recomputation. for (let i = node.nextProducerIndex; i < node.producerNode.length; i++) { producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]); } } // Truncate the producer tracking arrays. // Perf note: this is essentially truncating the length to `node.nextProducerIndex`, but // benchmarking has shown that individual pop operations are faster. while (node.producerNode.length > node.nextProducerIndex) { node.producerNode.pop(); node.producerLastReadVersion.pop(); node.producerIndexOfThis.pop(); } } /** * Determine whether this consumer has any dependencies which have changed since the last time * they were read. */ function consumerPollProducersForChange(node) { assertConsumerNode(node); // Poll producers for change. for (let i = 0; i < node.producerNode.length; i++) { const producer = node.producerNode[i]; const seenVersion = node.producerLastReadVersion[i]; // First check the versions. A mismatch means that the producer's value is known to have // changed since the last time we read it. if (seenVersion !== producer.version) { return true; } // The producer's version is the same as the last time we read it, but it might itself be // stale. Force the producer to recompute its version (calculating a new value if necessary). producerUpdateValueVersion(producer); // Now when we do this check, `producer.version` is guaranteed to be up to date, so if the // versions still match then it has not changed since the last time we read it. if (seenVersion !== producer.version) { return true; } } return false; } /** * Disconnect this consumer from the graph. */ function consumerDestroy(node) { assertConsumerNode(node); if (consumerIsLive(node)) { // Drop all connections from the graph to this node. for (let i = 0; i < node.producerNode.length; i++) { producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]); } } // Truncate all the arrays to drop all connection from this node to the graph. node.producerNode.length = node.producerLastReadVersion.length = node.producerIndexOfThis.length = 0; if (node.liveConsumerNode) { node.liveConsumerNode.length = node.liveConsumerIndexOfThis.length = 0; } } /** * Add `consumer` as a live consumer of this node. * * Note that this operation is potentially transitive. If this node becomes live, then it becomes * a live consumer of all of its current producers. */ function producerAddLiveConsumer(node, consumer, indexOfThis) { assertProducerNode(node); if (node.liveConsumerNode.length === 0 && isConsumerNode(node)) { // When going from 0 to 1 live consumers, we become a live consumer to our producers. for (let i = 0; i < node.producerNode.length; i++) { node.producerIndexOfThis[i] = producerAddLiveConsumer(node.producerNode[i], node, i); } } node.liveConsumerIndexOfThis.push(indexOfThis); return node.liveConsumerNode.push(consumer) - 1; } /** * Remove the live consumer at `idx`. */ function producerRemoveLiveConsumerAtIndex(node, idx) { assertProducerNode(node); if (typeof ngDevMode !== 'undefined' && ngDevMode && idx >= node.liveConsumerNode.length) { throw new Error(`Assertion error: active consumer index ${idx} is out of bounds of ${node.liveConsumerNode.length} consumers)`); } if (node.liveConsumerNode.length === 1 && isConsumerNode(node)) { // When removing the last live consumer, we will no longer be live. We need to remove // ourselves from our producers' tracking (which may cause consumer-producers to lose // liveness as well). for (let i = 0; i < node.producerNode.length; i++) { producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]); } } // Move the last value of `liveConsumers` into `idx`. Note that if there's only a single // live consumer, this is a no-op. const lastIdx = node.liveConsumerNode.length - 1; node.liveConsumerNode[idx] = node.liveConsumerNode[lastIdx]; node.liveConsumerIndexOfThis[idx] = node.liveConsumerIndexOfThis[lastIdx]; // Truncate the array. node.liveConsumerNode.length--; node.liveConsumerIndexOfThis.length--; // If the index is still valid, then we need to fix the index pointer from the producer to this // consumer, and update it from `lastIdx` to `idx` (accounting for the move above). if (idx < node.liveConsumerNode.length) { const idxProducer = node.liveConsumerIndexOfThis[idx]; const consumer = node.liveConsumerNode[idx]; assertConsumerNode(consumer); consumer.producerIndexOfThis[idxProducer] = idx; } } function consumerIsLive(node) { return node.consumerIsAlwaysLive || (node?.liveConsumerNode?.length ?? 0) > 0; } function assertConsumerNode(node) { node.producerNode ??= []; node.producerIndexOfThis ??= []; node.producerLastReadVersion ??= []; } function assertProducerNode(node) { node.liveConsumerNode ??= []; node.liveConsumerIndexOfThis ??= []; } function isConsumerNode(node) { return node.producerNode !== undefined; } /** * Create a computed signal which derives a reactive value from an expression. */ function createComputed(computation, equal) { const node = Object.create(COMPUTED_NODE); node.computation = computation; if (equal !== undefined) { node.equal = equal; } const computed = () => { // Check if the value needs updating before returning it. producerUpdateValueVersion(node); // Record that someone looked at this signal. producerAccessed(node); if (node.value === ERRORED) { throw node.error; } return node.value; }; computed[SIGNAL] = node; return computed; } /** * A dedicated symbol used before a computed value has been calculated for the first time. * Explicitly typed as `any` so we can use it as signal's value. */ const UNSET = /* @__PURE__ */ Symbol('UNSET'); /** * A dedicated symbol used in place of a computed signal value to indicate that a given computation * is in progress. Used to detect cycles in computation chains. * Explicitly typed as `any` so we can use it as signal's value. */ const COMPUTING = /* @__PURE__ */ Symbol('COMPUTING'); /** * A dedicated symbol used in place of a computed signal value to indicate that a given computation * failed. The thrown error is cached until the computation gets dirty again. * Explicitly typed as `any` so we can use it as signal's value. */ const ERRORED = /* @__PURE__ */ Symbol('ERRORED'); // Note: Using an IIFE here to ensure that the spread assignment is not considered // a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`. // TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved. const COMPUTED_NODE = /* @__PURE__ */ (() => { return { ...REACTIVE_NODE, value: UNSET, dirty: true, error: null, equal: defaultEquals, kind: 'computed', producerMustRecompute(node) { // Force a recomputation if there's no current value, or if the current value is in the // process of being calculated (which should throw an error). return node.value === UNSET || node.value === COMPUTING; }, producerRecomputeValue(node) { if (node.value === COMPUTING) { // Our computation somehow led to a cyclic read of itself. throw new Error('Detected cycle in computations.'); } const oldValue = node.value; node.value = COMPUTING; const prevConsumer = consumerBeforeComputation(node); let newValue; let wasEqual = false; try { newValue = node.computation(); // We want to mark this node as errored if calling `equal` throws; however, we don't want // to track any reactive reads inside `equal`. setActiveConsumer(null); wasEqual = oldValue !== UNSET && oldValue !== ERRORED && newValue !== ERRORED && node.equal(oldValue, newValue); } catch (err) { newValue = ERRORED; node.error = err; } finally { consumerAfterComputation(node, prevConsumer); } if (wasEqual) { // No change to `valueVersion` - old and new values are // semantically equivalent. node.value = oldValue; return; } node.value = newValue; node.version++; }, }; })(); function defaultThrowError() { throw new Error(); } let throwInvalidWriteToSignalErrorFn = defaultThrowError; function throwInvalidWriteToSignalError(node) { throwInvalidWriteToSignalErrorFn(node); } function setThrowInvalidWriteToSignalError(fn) { throwInvalidWriteToSignalErrorFn = fn; } /** * If set, called after `WritableSignal`s are updated. * * This hook can be used to achieve various effects, such as running effects synchronously as part * of setting a signal. */ let postSignalSetFn = null; /** * Create a `Signal` that can be set or updated directly. */ function createSignal(initialValue, equal) { const node = Object.create(SIGNAL_NODE); node.value = initialValue; if (equal !== undefined) { node.equal = equal; } const getter = (() => { producerAccessed(node); return node.value; }); getter[SIGNAL] = node; return getter; } function setPostSignalSetFn(fn) { const prev = postSignalSetFn; postSignalSetFn = fn; return prev; } function signalSetFn(node, newValue) { if (!producerUpdatesAllowed()) { throwInvalidWriteToSignalError(node); } if (!node.equal(node.value, newValue)) { node.value = newValue; signalValueChanged(node); } } function signalUpdateFn(node, updater) { if (!producerUpdatesAllowed()) { throwInvalidWriteToSignalError(node); } signalSetFn(node, updater(node.value)); } function runPostSignalSetFn() { postSignalSetFn?.(); } // Note: Using an IIFE here to ensure that the spread assignment is not considered // a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`. // TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved. const SIGNAL_NODE = /* @__PURE__ */ (() => { return { ...REACTIVE_NODE, equal: defaultEquals, value: undefined, kind: 'signal', }; })(); function signalValueChanged(node) { node.version++; producerIncrementEpoch(); producerNotifyConsumers(node); postSignalSetFn?.(); } function createLinkedSignal(sourceFn, computationFn, equalityFn) { const node = Object.create(LINKED_SIGNAL_NODE); node.source = sourceFn; node.computation = computationFn; if (equalityFn != undefined) { node.equal = equalityFn; } const linkedSignalGetter = () => { // Check if the value needs updating before returning it. producerUpdateValueVersion(node); // Record that someone looked at this signal. producerAccessed(node); if (node.value === ERRORED) { throw node.error; } return node.value; }; const getter = linkedSignalGetter; getter[SIGNAL] = node; return getter; } function linkedSignalSetFn(node, newValue) { producerUpdateValueVersion(node); signalSetFn(node, newValue); producerMarkClean(node); } function linkedSignalUpdateFn(node, updater) { producerUpdateValueVersion(node); signalUpdateFn(node, updater); producerMarkClean(node); } // Note: Using an IIFE here to ensure that the spread assignment is not considered // a side-effect, ending up preserving `LINKED_SIGNAL_NODE` and `REACTIVE_NODE`. // TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved. const LINKED_SIGNAL_NODE = /* @__PURE__ */ (() => { return { ...REACTIVE_NODE, value: UNSET, dirty: true, error: null, equal: defaultEquals, kind: 'linkedSignal', producerMustRecompute(node) { // Force a recomputation if there's no current value, or if the current value is in the // process of being calculated (which should throw an error). return node.value === UNSET || node.value === COMPUTING; }, producerRecomputeValue(node) { if (node.value === COMPUTING) { // Our computation somehow led to a cyclic read of itself. throw new Error('Detected cycle in computations.'); } const oldValue = node.value; node.value = COMPUTING; const prevConsumer = consumerBeforeComputation(node); let newValue; try { const newSourceValue = node.source(); const prev = oldValue === UNSET || oldValue === ERRORED ? undefined : { source: node.sourceValue, value: oldValue, }; newValue = node.computation(newSourceValue, prev); node.sourceValue = newSourceValue; } catch (err) { newValue = ERRORED; node.error = err; } finally { consumerAfterComputation(node, prevConsumer); } if (oldValue !== UNSET && newValue !== ERRORED && node.equal(oldValue, newValue)) { // No change to `valueVersion` - old and new values are // semantically equivalent. node.value = oldValue; return; } node.value = newValue; node.version++; }, }; })(); function setAlternateWeakRefImpl(impl) { // TODO: remove this function } /** * Execute an arbitrary function in a non-reactive (non-tracking) context. The executed function * can, optionally, return a value. */ function untracked(nonReactiveReadsFn) { const prevConsumer = setActiveConsumer(null); // We are not trying to catch any particular errors here, just making sure that the consumers // stack is restored in case of errors. try { return nonReactiveReadsFn(); } finally { setActiveConsumer(prevConsumer); } } export { REACTIVE_NODE, SIGNAL, SIGNAL_NODE, consumerAfterComputation, consumerBeforeComputation, consumerDestroy, consumerMarkDirty, consumerPollProducersForChange, createComputed, createLinkedSignal, createSignal, defaultEquals, getActiveConsumer, isInNotificationPhase, isReactive, linkedSignalSetFn, linkedSignalUpdateFn, producerAccessed, producerIncrementEpoch, producerMarkClean, producerNotifyConsumers, producerUpdateValueVersion, producerUpdatesAllowed, runPostSignalSetFn, setActiveConsumer, setAlternateWeakRefImpl, setPostSignalSetFn, setThrowInvalidWriteToSignalError, signalSetFn, signalUpdateFn, untracked }; //# sourceMappingURL=untracked-BKcld_ew.mjs.map