@angular/core
Version:
Angular - the core framework
122 lines (114 loc) • 4.87 kB
TypeScript
/**
* @license Angular v19.2.7
* (c) 2010-2025 Google LLC. https://angular.io/
* License: MIT
*/
import { ReactiveNode, ValueEqualityFn, SIGNAL, SignalNode } from '../../weak_ref.d-DWHPG08n.js';
export { REACTIVE_NODE, Reactive, SIGNAL_NODE, SignalGetter, consumerAfterComputation, consumerBeforeComputation, consumerDestroy, consumerMarkDirty, consumerPollProducersForChange, createSignal, defaultEquals, getActiveConsumer, isInNotificationPhase, isReactive, producerAccessed, producerIncrementEpoch, producerMarkClean, producerNotifyConsumers, producerUpdateValueVersion, producerUpdatesAllowed, runPostSignalSetFn, setActiveConsumer, setAlternateWeakRefImpl, setPostSignalSetFn, signalSetFn, signalUpdateFn } from '../../weak_ref.d-DWHPG08n.js';
/**
* A computation, which derives a value from a declarative reactive expression.
*
* `Computed`s are both producers and consumers of reactivity.
*/
interface ComputedNode<T> extends ReactiveNode {
/**
* Current value of the computation, or one of the sentinel values above (`UNSET`, `COMPUTING`,
* `ERROR`).
*/
value: T;
/**
* If `value` is `ERRORED`, the error caught from the last computation attempt which will
* be re-thrown.
*/
error: unknown;
/**
* The computation function which will produce a new value.
*/
computation: () => T;
equal: ValueEqualityFn<T>;
}
type ComputedGetter<T> = (() => T) & {
[SIGNAL]: ComputedNode<T>;
};
/**
* Create a computed signal which derives a reactive value from an expression.
*/
declare function createComputed<T>(computation: () => T, equal?: ValueEqualityFn<T>): ComputedGetter<T>;
type ComputationFn<S, D> = (source: S, previous?: {
source: S;
value: D;
}) => D;
interface LinkedSignalNode<S, D> extends ReactiveNode {
/**
* Value of the source signal that was used to derive the computed value.
*/
sourceValue: S;
/**
* Current state value, or one of the sentinel values (`UNSET`, `COMPUTING`,
* `ERROR`).
*/
value: D;
/**
* If `value` is `ERRORED`, the error caught from the last computation attempt which will
* be re-thrown.
*/
error: unknown;
/**
* The source function represents reactive dependency based on which the linked state is reset.
*/
source: () => S;
/**
* The computation function which will produce a new value based on the source and, optionally - previous values.
*/
computation: ComputationFn<S, D>;
equal: ValueEqualityFn<D>;
}
type LinkedSignalGetter<S, D> = (() => D) & {
[SIGNAL]: LinkedSignalNode<S, D>;
};
declare function createLinkedSignal<S, D>(sourceFn: () => S, computationFn: ComputationFn<S, D>, equalityFn?: ValueEqualityFn<D>): LinkedSignalGetter<S, D>;
declare function linkedSignalSetFn<S, D>(node: LinkedSignalNode<S, D>, newValue: D): void;
declare function linkedSignalUpdateFn<S, D>(node: LinkedSignalNode<S, D>, updater: (value: D) => D): void;
declare function setThrowInvalidWriteToSignalError(fn: <T>(node: SignalNode<T>) => never): void;
/**
* A cleanup function that can be optionally registered from the watch logic. If registered, the
* cleanup logic runs before the next watch execution.
*/
type WatchCleanupFn = () => void;
/**
* A callback passed to the watch function that makes it possible to register cleanup logic.
*/
type WatchCleanupRegisterFn = (cleanupFn: WatchCleanupFn) => void;
interface Watch {
notify(): void;
/**
* Execute the reactive expression in the context of this `Watch` consumer.
*
* Should be called by the user scheduling algorithm when the provided
* `schedule` hook is called by `Watch`.
*/
run(): void;
cleanup(): void;
/**
* Destroy the watcher:
* - disconnect it from the reactive graph;
* - mark it as destroyed so subsequent run and notify operations are noop.
*/
destroy(): void;
[SIGNAL]: WatchNode;
}
interface WatchNode extends ReactiveNode {
hasRun: boolean;
fn: ((onCleanup: WatchCleanupRegisterFn) => void) | null;
schedule: ((watch: Watch) => void) | null;
cleanupFn: WatchCleanupFn;
ref: Watch;
}
declare function createWatch(fn: (onCleanup: WatchCleanupRegisterFn) => void, schedule: (watch: Watch) => void, allowSignalWrites: boolean): Watch;
/**
* Execute an arbitrary function in a non-reactive (non-tracking) context. The executed function
* can, optionally, return a value.
*/
declare function untracked<T>(nonReactiveReadsFn: () => T): T;
export { ReactiveNode, SIGNAL, SignalNode, ValueEqualityFn, createComputed, createLinkedSignal, createWatch, linkedSignalSetFn, linkedSignalUpdateFn, setThrowInvalidWriteToSignalError, untracked };
export type { ComputationFn, ComputedNode, LinkedSignalGetter, LinkedSignalNode, Watch, WatchCleanupFn, WatchCleanupRegisterFn };