@angular/cdk
Version:
Angular Material Component Development Kit
751 lines (737 loc) • 37 kB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('tslib'), require('@angular/cdk/testing'), require('@angular/core/testing'), require('rxjs/operators'), require('rxjs'), require('@angular/cdk/keycodes')) :
typeof define === 'function' && define.amd ? define('@angular/cdk/testing/testbed', ['exports', 'tslib', '@angular/cdk/testing', '@angular/core/testing', 'rxjs/operators', 'rxjs', '@angular/cdk/keycodes'], factory) :
(global = global || self, factory((global.ng = global.ng || {}, global.ng.cdk = global.ng.cdk || {}, global.ng.cdk.testing = global.ng.cdk.testing || {}, global.ng.cdk.testing.testbed = {}), global.tslib, global.ng.cdk.testing, global.ng.core.testing, global.rxjs.operators, global.rxjs, global.ng.cdk.keycodes));
}(this, (function (exports, tslib, testing, testing$1, operators, rxjs, keyCodes) { 'use strict';
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/** Unique symbol that is used to patch a property to a proxy zone. */
var stateObservableSymbol = Symbol('ProxyZone_PATCHED#stateObservable');
/**
* Interceptor that can be set up in a `ProxyZone` instance. The interceptor
* will keep track of the task state and emit whenever the state changes.
*
* This serves as a workaround for https://github.com/angular/angular/issues/32896.
*/
var TaskStateZoneInterceptor = /** @class */ (function () {
function TaskStateZoneInterceptor(_lastState) {
this._lastState = _lastState;
/** Subject that can be used to emit a new state change. */
this._stateSubject = new rxjs.BehaviorSubject(this._lastState ? this._getTaskStateFromInternalZoneState(this._lastState) : { stable: true });
/** Public observable that emits whenever the task state changes. */
this.state = this._stateSubject.asObservable();
}
/** This will be called whenever the task state changes in the intercepted zone. */
TaskStateZoneInterceptor.prototype.onHasTask = function (delegate, current, target, hasTaskState) {
if (current === target) {
this._stateSubject.next(this._getTaskStateFromInternalZoneState(hasTaskState));
}
};
/** Gets the task state from the internal ZoneJS task state. */
TaskStateZoneInterceptor.prototype._getTaskStateFromInternalZoneState = function (state) {
return { stable: !state.macroTask && !state.microTask };
};
/**
* Sets up the custom task state Zone interceptor in the `ProxyZone`. Throws if
* no `ProxyZone` could be found.
* @returns an observable that emits whenever the task state changes.
*/
TaskStateZoneInterceptor.setup = function () {
if (Zone === undefined) {
throw Error('Could not find ZoneJS. For test harnesses running in TestBed, ' +
'ZoneJS needs to be installed.');
}
// tslint:disable-next-line:variable-name
var ProxyZoneSpec = Zone['ProxyZoneSpec'];
// If there is no "ProxyZoneSpec" installed, we throw an error and recommend
// setting up the proxy zone by pulling in the testing bundle.
if (!ProxyZoneSpec) {
throw Error('ProxyZoneSpec is needed for the test harnesses but could not be found. ' +
'Please make sure that your environment includes zone.js/dist/zone-testing.js');
}
// Ensure that there is a proxy zone instance set up, and get
// a reference to the instance if present.
var zoneSpec = ProxyZoneSpec.assertPresent();
// If there already is a delegate registered in the proxy zone, and it
// is type of the custom task state interceptor, we just use that state
// observable. This allows us to only intercept Zone once per test
// (similar to how `fakeAsync` or `async` work).
if (zoneSpec[stateObservableSymbol]) {
return zoneSpec[stateObservableSymbol];
}
// Since we intercept on environment creation and the fixture has been
// created before, we might have missed tasks scheduled before. Fortunately
// the proxy zone keeps track of the previous task state, so we can just pass
// this as initial state to the task zone interceptor.
var interceptor = new TaskStateZoneInterceptor(zoneSpec.lastTaskState);
var zoneSpecOnHasTask = zoneSpec.onHasTask.bind(zoneSpec);
// We setup the task state interceptor in the `ProxyZone`. Note that we cannot register
// the interceptor as a new proxy zone delegate because it would mean that other zone
// delegates (e.g. `FakeAsyncTestZone` or `AsyncTestZone`) can accidentally overwrite/disable
// our interceptor. Since we just intend to monitor the task state of the proxy zone, it is
// sufficient to just patch the proxy zone. This also avoids that we interfere with the task
// queue scheduling logic.
zoneSpec.onHasTask = function () {
var args = [];
for (var _i = 0; _i < arguments.length; _i++) {
args[_i] = arguments[_i];
}
zoneSpecOnHasTask.apply(void 0, tslib.__spread(args));
interceptor.onHasTask.apply(interceptor, tslib.__spread(args));
};
return zoneSpec[stateObservableSymbol] = interceptor.state;
};
return TaskStateZoneInterceptor;
}());
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Creates a browser MouseEvent with the specified options.
* @docs-private
*/
function createMouseEvent(type, x, y, button) {
if (x === void 0) { x = 0; }
if (y === void 0) { y = 0; }
if (button === void 0) { button = 0; }
var event = document.createEvent('MouseEvent');
var originalPreventDefault = event.preventDefault.bind(event);
event.initMouseEvent(type, true, /* canBubble */ true, /* cancelable */ window, /* view */ 0, /* detail */ x, /* screenX */ y, /* screenY */ x, /* clientX */ y, /* clientY */ false, /* ctrlKey */ false, /* altKey */ false, /* shiftKey */ false, /* metaKey */ button, /* button */ null /* relatedTarget */);
// `initMouseEvent` doesn't allow us to pass the `buttons` and
// defaults it to 0 which looks like a fake event.
Object.defineProperty(event, 'buttons', { get: function () { return 1; } });
// IE won't set `defaultPrevented` on synthetic events so we need to do it manually.
event.preventDefault = function () {
Object.defineProperty(event, 'defaultPrevented', { get: function () { return true; } });
return originalPreventDefault();
};
return event;
}
/**
* Creates a browser TouchEvent with the specified pointer coordinates.
* @docs-private
*/
function createTouchEvent(type, pageX, pageY) {
if (pageX === void 0) { pageX = 0; }
if (pageY === void 0) { pageY = 0; }
// In favor of creating events that work for most of the browsers, the event is created
// as a basic UI Event. The necessary details for the event will be set manually.
var event = document.createEvent('UIEvent');
var touchDetails = { pageX: pageX, pageY: pageY };
// TS3.6 removes the initUIEvent method and suggests porting to "new UIEvent()".
event.initUIEvent(type, true, true, window, 0);
// Most of the browsers don't have a "initTouchEvent" method that can be used to define
// the touch details.
Object.defineProperties(event, {
touches: { value: [touchDetails] },
targetTouches: { value: [touchDetails] },
changedTouches: { value: [touchDetails] }
});
return event;
}
/**
* Dispatches a keydown event from an element.
* @docs-private
*/
function createKeyboardEvent(type, keyCode, key, target, modifiers) {
if (keyCode === void 0) { keyCode = 0; }
if (key === void 0) { key = ''; }
if (modifiers === void 0) { modifiers = {}; }
var event = document.createEvent('KeyboardEvent');
var originalPreventDefault = event.preventDefault;
// Firefox does not support `initKeyboardEvent`, but supports `initKeyEvent`.
if (event.initKeyEvent) {
event.initKeyEvent(type, true, true, window, modifiers.control, modifiers.alt, modifiers.shift, modifiers.meta, keyCode);
}
else {
// `initKeyboardEvent` expects to receive modifiers as a whitespace-delimited string
// See https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/initKeyboardEvent
var modifiersStr = (modifiers.control ? 'Control ' : '' + modifiers.alt ? 'Alt ' : '' +
modifiers.shift ? 'Shift ' : '' + modifiers.meta ? 'Meta' : '').trim();
event.initKeyboardEvent(type, true, /* canBubble */ true, /* cancelable */ window, /* view */ 0, /* char */ key, /* key */ 0, /* location */ modifiersStr, /* modifiersList */ false /* repeat */);
}
// Webkit Browsers don't set the keyCode when calling the init function.
// See related bug https://bugs.webkit.org/show_bug.cgi?id=16735
Object.defineProperties(event, {
keyCode: { get: function () { return keyCode; } },
key: { get: function () { return key; } },
target: { get: function () { return target; } },
ctrlKey: { get: function () { return !!modifiers.control; } },
altKey: { get: function () { return !!modifiers.alt; } },
shiftKey: { get: function () { return !!modifiers.shift; } },
metaKey: { get: function () { return !!modifiers.meta; } }
});
// IE won't set `defaultPrevented` on synthetic events so we need to do it manually.
event.preventDefault = function () {
Object.defineProperty(event, 'defaultPrevented', { get: function () { return true; } });
return originalPreventDefault.apply(this, arguments);
};
return event;
}
/**
* Creates a fake event object with any desired event type.
* @docs-private
*/
function createFakeEvent(type, canBubble, cancelable) {
if (canBubble === void 0) { canBubble = false; }
if (cancelable === void 0) { cancelable = true; }
var event = document.createEvent('Event');
event.initEvent(type, canBubble, cancelable);
return event;
}
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Utility to dispatch any event on a Node.
* @docs-private
*/
function dispatchEvent(node, event) {
node.dispatchEvent(event);
return event;
}
/**
* Shorthand to dispatch a fake event on a specified node.
* @docs-private
*/
function dispatchFakeEvent(node, type, canBubble) {
return dispatchEvent(node, createFakeEvent(type, canBubble));
}
/**
* Shorthand to dispatch a keyboard event with a specified key code.
* @docs-private
*/
function dispatchKeyboardEvent(node, type, keyCode, key, target, modifiers) {
return dispatchEvent(node, createKeyboardEvent(type, keyCode, key, target, modifiers));
}
/**
* Shorthand to dispatch a mouse event on the specified coordinates.
* @docs-private
*/
function dispatchMouseEvent(node, type, x, y, event) {
if (x === void 0) { x = 0; }
if (y === void 0) { y = 0; }
if (event === void 0) { event = createMouseEvent(type, x, y); }
return dispatchEvent(node, event);
}
/**
* Shorthand to dispatch a touch event on the specified coordinates.
* @docs-private
*/
function dispatchTouchEvent(node, type, x, y) {
if (x === void 0) { x = 0; }
if (y === void 0) { y = 0; }
return dispatchEvent(node, createTouchEvent(type, x, y));
}
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
function triggerFocusChange(element, event) {
var eventFired = false;
var handler = function () { return eventFired = true; };
element.addEventListener(event, handler);
element[event]();
element.removeEventListener(event, handler);
if (!eventFired) {
dispatchFakeEvent(element, event);
}
}
/**
* Patches an elements focus and blur methods to emit events consistently and predictably.
* This is necessary, because some browsers, like IE11, will call the focus handlers asynchronously,
* while others won't fire them at all if the browser window is not focused.
* @docs-private
*/
function patchElementFocus(element) {
element.focus = function () { return dispatchFakeEvent(element, 'focus'); };
element.blur = function () { return dispatchFakeEvent(element, 'blur'); };
}
/** @docs-private */
function triggerFocus(element) {
triggerFocusChange(element, 'focus');
}
/** @docs-private */
function triggerBlur(element) {
triggerFocusChange(element, 'blur');
}
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Checks whether the given Element is a text input element.
* @docs-private
*/
function isTextInput(element) {
var nodeName = element.nodeName.toLowerCase();
return nodeName === 'input' || nodeName === 'textarea';
}
function typeInElement(element) {
var e_1, _a;
var modifiersAndKeys = [];
for (var _i = 1; _i < arguments.length; _i++) {
modifiersAndKeys[_i - 1] = arguments[_i];
}
var first = modifiersAndKeys[0];
var modifiers;
var rest;
if (typeof first !== 'string' && first.keyCode === undefined && first.key === undefined) {
modifiers = first;
rest = modifiersAndKeys.slice(1);
}
else {
modifiers = {};
rest = modifiersAndKeys;
}
var keys = rest
.map(function (k) { return typeof k === 'string' ?
k.split('').map(function (c) { return ({ keyCode: c.toUpperCase().charCodeAt(0), key: c }); }) : [k]; })
.reduce(function (arr, k) { return arr.concat(k); }, []);
triggerFocus(element);
try {
for (var keys_1 = tslib.__values(keys), keys_1_1 = keys_1.next(); !keys_1_1.done; keys_1_1 = keys_1.next()) {
var key = keys_1_1.value;
dispatchKeyboardEvent(element, 'keydown', key.keyCode, key.key, element, modifiers);
dispatchKeyboardEvent(element, 'keypress', key.keyCode, key.key, element, modifiers);
if (isTextInput(element) && key.key && key.key.length === 1) {
element.value += key.key;
dispatchFakeEvent(element, 'input');
}
dispatchKeyboardEvent(element, 'keyup', key.keyCode, key.key, element, modifiers);
}
}
catch (e_1_1) { e_1 = { error: e_1_1 }; }
finally {
try {
if (keys_1_1 && !keys_1_1.done && (_a = keys_1.return)) _a.call(keys_1);
}
finally { if (e_1) throw e_1.error; }
}
}
/**
* Clears the text in an input or textarea element.
* @docs-private
*/
function clearElement(element) {
triggerFocus(element);
element.value = '';
dispatchFakeEvent(element, 'input');
}
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
var _a;
/** Maps `TestKey` constants to the `keyCode` and `key` values used by native browser events. */
var keyMap = (_a = {},
_a[testing.TestKey.BACKSPACE] = { keyCode: keyCodes.BACKSPACE, key: 'Backspace' },
_a[testing.TestKey.TAB] = { keyCode: keyCodes.TAB, key: 'Tab' },
_a[testing.TestKey.ENTER] = { keyCode: keyCodes.ENTER, key: 'Enter' },
_a[testing.TestKey.SHIFT] = { keyCode: keyCodes.SHIFT, key: 'Shift' },
_a[testing.TestKey.CONTROL] = { keyCode: keyCodes.CONTROL, key: 'Control' },
_a[testing.TestKey.ALT] = { keyCode: keyCodes.ALT, key: 'Alt' },
_a[testing.TestKey.ESCAPE] = { keyCode: keyCodes.ESCAPE, key: 'Escape' },
_a[testing.TestKey.PAGE_UP] = { keyCode: keyCodes.PAGE_UP, key: 'PageUp' },
_a[testing.TestKey.PAGE_DOWN] = { keyCode: keyCodes.PAGE_DOWN, key: 'PageDown' },
_a[testing.TestKey.END] = { keyCode: keyCodes.END, key: 'End' },
_a[testing.TestKey.HOME] = { keyCode: keyCodes.HOME, key: 'Home' },
_a[testing.TestKey.LEFT_ARROW] = { keyCode: keyCodes.LEFT_ARROW, key: 'ArrowLeft' },
_a[testing.TestKey.UP_ARROW] = { keyCode: keyCodes.UP_ARROW, key: 'ArrowUp' },
_a[testing.TestKey.RIGHT_ARROW] = { keyCode: keyCodes.RIGHT_ARROW, key: 'ArrowRight' },
_a[testing.TestKey.DOWN_ARROW] = { keyCode: keyCodes.DOWN_ARROW, key: 'ArrowDown' },
_a[testing.TestKey.INSERT] = { keyCode: keyCodes.INSERT, key: 'Insert' },
_a[testing.TestKey.DELETE] = { keyCode: keyCodes.DELETE, key: 'Delete' },
_a[testing.TestKey.F1] = { keyCode: keyCodes.F1, key: 'F1' },
_a[testing.TestKey.F2] = { keyCode: keyCodes.F2, key: 'F2' },
_a[testing.TestKey.F3] = { keyCode: keyCodes.F3, key: 'F3' },
_a[testing.TestKey.F4] = { keyCode: keyCodes.F4, key: 'F4' },
_a[testing.TestKey.F5] = { keyCode: keyCodes.F5, key: 'F5' },
_a[testing.TestKey.F6] = { keyCode: keyCodes.F6, key: 'F6' },
_a[testing.TestKey.F7] = { keyCode: keyCodes.F7, key: 'F7' },
_a[testing.TestKey.F8] = { keyCode: keyCodes.F8, key: 'F8' },
_a[testing.TestKey.F9] = { keyCode: keyCodes.F9, key: 'F9' },
_a[testing.TestKey.F10] = { keyCode: keyCodes.F10, key: 'F10' },
_a[testing.TestKey.F11] = { keyCode: keyCodes.F11, key: 'F11' },
_a[testing.TestKey.F12] = { keyCode: keyCodes.F12, key: 'F12' },
_a[testing.TestKey.META] = { keyCode: keyCodes.META, key: 'Meta' },
_a);
/** A `TestElement` implementation for unit tests. */
var UnitTestElement = /** @class */ (function () {
function UnitTestElement(element, _stabilize) {
this.element = element;
this._stabilize = _stabilize;
}
UnitTestElement.prototype.blur = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
triggerBlur(this.element);
return [4 /*yield*/, this._stabilize()];
case 2:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnitTestElement.prototype.clear = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
if (!isTextInput(this.element)) {
throw Error('Attempting to clear an invalid element');
}
clearElement(this.element);
return [4 /*yield*/, this._stabilize()];
case 2:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnitTestElement.prototype.click = function (relativeX, relativeY) {
if (relativeX === void 0) { relativeX = 0; }
if (relativeY === void 0) { relativeY = 0; }
return tslib.__awaiter(this, void 0, void 0, function () {
var _a, left, top, clientX, clientY;
return tslib.__generator(this, function (_b) {
switch (_b.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_b.sent();
_a = this.element.getBoundingClientRect(), left = _a.left, top = _a.top;
clientX = Math.round(left + relativeX);
clientY = Math.round(top + relativeY);
dispatchMouseEvent(this.element, 'mousedown', clientX, clientY);
dispatchMouseEvent(this.element, 'mouseup', clientX, clientY);
dispatchMouseEvent(this.element, 'click', clientX, clientY);
return [4 /*yield*/, this._stabilize()];
case 2:
_b.sent();
return [2 /*return*/];
}
});
});
};
UnitTestElement.prototype.focus = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
triggerFocus(this.element);
return [4 /*yield*/, this._stabilize()];
case 2:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnitTestElement.prototype.getCssValue = function (property) {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
// TODO(mmalerba): Consider adding value normalization if we run into common cases where its
// needed.
return [2 /*return*/, getComputedStyle(this.element).getPropertyValue(property)];
}
});
});
};
UnitTestElement.prototype.hover = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
dispatchMouseEvent(this.element, 'mouseenter');
return [4 /*yield*/, this._stabilize()];
case 2:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnitTestElement.prototype.sendKeys = function () {
var modifiersAndKeys = [];
for (var _i = 0; _i < arguments.length; _i++) {
modifiersAndKeys[_i] = arguments[_i];
}
return tslib.__awaiter(this, void 0, void 0, function () {
var args;
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
args = modifiersAndKeys.map(function (k) { return typeof k === 'number' ? keyMap[k] : k; });
typeInElement.apply(void 0, tslib.__spread([this.element], args));
return [4 /*yield*/, this._stabilize()];
case 2:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnitTestElement.prototype.text = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
return [2 /*return*/, (this.element.textContent || '').trim()];
}
});
});
};
UnitTestElement.prototype.getAttribute = function (name) {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
return [2 /*return*/, this.element.getAttribute(name)];
}
});
});
};
UnitTestElement.prototype.hasClass = function (name) {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
return [2 /*return*/, this.element.classList.contains(name)];
}
});
});
};
UnitTestElement.prototype.getDimensions = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
return [2 /*return*/, this.element.getBoundingClientRect()];
}
});
});
};
UnitTestElement.prototype.getProperty = function (name) {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
return [2 /*return*/, this.element[name]];
}
});
});
};
UnitTestElement.prototype.matchesSelector = function (selector) {
return tslib.__awaiter(this, void 0, void 0, function () {
var elementPrototype;
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this._stabilize()];
case 1:
_a.sent();
elementPrototype = Element.prototype;
return [2 /*return*/, (elementPrototype['matches'] || elementPrototype['msMatchesSelector'])
.call(this.element, selector)];
}
});
});
};
return UnitTestElement;
}());
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/** A `HarnessEnvironment` implementation for Angular's Testbed. */
var TestbedHarnessEnvironment = /** @class */ (function (_super) {
tslib.__extends(TestbedHarnessEnvironment, _super);
function TestbedHarnessEnvironment(rawRootElement, _fixture) {
var _this = _super.call(this, rawRootElement) || this;
_this._fixture = _fixture;
_this._destroyed = false;
_this._taskState = TaskStateZoneInterceptor.setup();
_fixture.componentRef.onDestroy(function () { return _this._destroyed = true; });
return _this;
}
/** Creates a `HarnessLoader` rooted at the given fixture's root element. */
TestbedHarnessEnvironment.loader = function (fixture) {
return new TestbedHarnessEnvironment(fixture.nativeElement, fixture);
};
/**
* Creates a `HarnessLoader` at the document root. This can be used if harnesses are
* located outside of a fixture (e.g. overlays appended to the document body).
*/
TestbedHarnessEnvironment.documentRootLoader = function (fixture) {
return new TestbedHarnessEnvironment(document.body, fixture);
};
/**
* Creates an instance of the given harness type, using the fixture's root element as the
* harness's host element. This method should be used when creating a harness for the root element
* of a fixture, as components do not have the correct selector when they are created as the root
* of the fixture.
*/
TestbedHarnessEnvironment.harnessForFixture = function (fixture, harnessType) {
return tslib.__awaiter(this, void 0, void 0, function () {
var environment;
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0:
environment = new TestbedHarnessEnvironment(fixture.nativeElement, fixture);
return [4 /*yield*/, environment.forceStabilize()];
case 1:
_a.sent();
return [2 /*return*/, environment.createComponentHarness(harnessType, fixture.nativeElement)];
}
});
});
};
TestbedHarnessEnvironment.prototype.forceStabilize = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0:
if (this._destroyed) {
throw Error('Harness is attempting to use a fixture that has already been destroyed.');
}
this._fixture.detectChanges();
return [4 /*yield*/, this._fixture.whenStable()];
case 1:
_a.sent();
return [2 /*return*/];
}
});
});
};
TestbedHarnessEnvironment.prototype.waitForTasksOutsideAngular = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0:
// If we run in the fake async zone, we run "flush" to run any scheduled tasks. This
// ensures that the harnesses behave inside of the FakeAsyncTestZone similar to the
// "AsyncTestZone" and the root zone (i.e. neither fakeAsync or async). Note that we
// cannot just rely on the task state observable to become stable because the state will
// never change. This is because the task queue will be only drained if the fake async
// zone is being flushed.
if (Zone.current.get('FakeAsyncTestZoneSpec')) {
testing$1.flush();
}
// Wait until the task queue has been drained and the zone is stable. Note that
// we cannot rely on "fixture.whenStable" since it does not catch tasks scheduled
// outside of the Angular zone. For test harnesses, we want to ensure that the
// app is fully stabilized and therefore need to use our own zone interceptor.
return [4 /*yield*/, this._taskState.pipe(operators.takeWhile(function (state) { return !state.stable; })).toPromise()];
case 1:
// Wait until the task queue has been drained and the zone is stable. Note that
// we cannot rely on "fixture.whenStable" since it does not catch tasks scheduled
// outside of the Angular zone. For test harnesses, we want to ensure that the
// app is fully stabilized and therefore need to use our own zone interceptor.
_a.sent();
return [2 /*return*/];
}
});
});
};
TestbedHarnessEnvironment.prototype.getDocumentRoot = function () {
return document.body;
};
TestbedHarnessEnvironment.prototype.createTestElement = function (element) {
var _this = this;
return new UnitTestElement(element, function () { return _this.forceStabilize(); });
};
TestbedHarnessEnvironment.prototype.createEnvironment = function (element) {
return new TestbedHarnessEnvironment(element, this._fixture);
};
TestbedHarnessEnvironment.prototype.getAllRawElements = function (selector) {
return tslib.__awaiter(this, void 0, void 0, function () {
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.forceStabilize()];
case 1:
_a.sent();
return [2 /*return*/, Array.from(this.rawRootElement.querySelectorAll(selector))];
}
});
});
};
return TestbedHarnessEnvironment;
}(testing.HarnessEnvironment));
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
exports.TestbedHarnessEnvironment = TestbedHarnessEnvironment;
exports.UnitTestElement = UnitTestElement;
Object.defineProperty(exports, '__esModule', { value: true });
})));
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